For those who have no primary Me or Ne:
What do you think, which profession was more crap last several years and deserved buff in PvE? And when you use heroes, do you use Necro ones or Mesmer ones?
Mesmers vs Necromancers in PvE - which one needed buff?
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t
I never got into Necromancers much and I do agree Mesmers could use some love (my Mesmer is my "secondary main", if that definition makes any sense, but you get the point...
)
Yet Blood Magic was much easier to buff (and most likely to be appreciated by the public) than any Mesmer attribute.
Everytime they've tried (VoR, IoP, CoP, just to mention a few) they've caused trouble and then they had to go for often clumsy and overcomplicated nerfs.
While I see your point - I never found neither VoR nor CoP to be overpowered by themselves, at least not more than most of the options available to Necros - I also think that the Mesmer profession is so particular that it is also pretty hard to balance, like the Paragon and the Ritualist.
Yet Blood Magic was much easier to buff (and most likely to be appreciated by the public) than any Mesmer attribute.
Everytime they've tried (VoR, IoP, CoP, just to mention a few) they've caused trouble and then they had to go for often clumsy and overcomplicated nerfs.
While I see your point - I never found neither VoR nor CoP to be overpowered by themselves, at least not more than most of the options available to Necros - I also think that the Mesmer profession is so particular that it is also pretty hard to balance, like the Paragon and the Ritualist.
Q
I use 3 hero necros and can stomp any 3 hero mesmers with them.
) Minions and Spirits rule PVE as it's so easy to play PVE with them in the front and just keeping them alive and powered up. Spirit Spamming and Minion Mastering rules!! What can a puny mesmer do? Run like hell and pray a warrior or sin doesn't get on her.
) Minions and Spirits rule PVE as it's so easy to play PVE with them in the front and just keeping them alive and powered up. Spirit Spamming and Minion Mastering rules!! What can a puny mesmer do? Run like hell and pray a warrior or sin doesn't get on her.I think Mesmer is the most useful secondary in the game, and really there is something to be said for that. I can use Mesmer effectively as a secondary on almost every character, if not all of them. I think people tend to forget this about Mesmer: It is really well rounded.
As far as your hero question; Necro. Look up Discord or Sabway.
As far as your hero question; Necro. Look up Discord or Sabway.
You guys are a bunch of meanies!
It's tough being a necro and having that unlimited energy and then nothing to spend it on!
Just not fair!
*pouts*
On topic of heroes:
Ritualists are a must. I go though Splinter faster than a chubby kid though a Happy Meal!
I run mesmers whenever I feel ugly and need to have someone on my team that is fatter than me!
It's tough being a necro and having that unlimited energy and then nothing to spend it on!
Just not fair!
*pouts*
On topic of heroes:
Ritualists are a must. I go though Splinter faster than a chubby kid though a Happy Meal!
I run mesmers whenever I feel ugly and need to have someone on my team that is fatter than me!
k
Well, tease Gwen says hello. Though since we're talking pve, I don't know if this is a serious question or not. I mean, sabway/discord or some theoretical 3 hero mesmer team (we don't even have 3 hero mesmers) is like asking if the sky is blue or the grass is green. The answer is so obvious that you can only think this is a protest topic about no mesmer buffs for pve.
The OP's ? is retorical. He or she is merely drawing attention the the obvious. Mesmers (along with dervs/paras) have been overlooked far more than other classes. At one point mesmers had VoR/CoP but those got canned. Granted CoP still has it's uses, VoR has been pushed back to a secondary choice. Why? b/c mesmers thrive on hexes. If VoR is dependent on have no other hexes cast...then it is junk imo. Now I do enjoy having that tease hero...and in places it rocks...but for using an interrupter build myself....ehh..I think I'll pass for something else.
I run both. I don't use Sab or Discord (I have used both, but got extremely bored with them), and find a balanced team to work faster for me, and be more fun. I take an MM hero cause MMs in PvE are strong, and I take a Tease interrupter to help deal with the casters you face.
But since you don't really care what people are using, I'll answer the question you meant to ask. Mesmer needs a bigger change than Necro, but I don't see Mesmer as being left in the dust as most people do. Problem isn't that Mesmer isn't effective, but that most people want Mesmer to dish out insane damage, and that isn't where Mesmer shines.
But since you don't really care what people are using, I'll answer the question you meant to ask. Mesmer needs a bigger change than Necro, but I don't see Mesmer as being left in the dust as most people do. Problem isn't that Mesmer isn't effective, but that most people want Mesmer to dish out insane damage, and that isn't where Mesmer shines.
Necro heroes = access to Soul Reaping, which is superior hero energy management.
Sure, mesmer has inspiration magic for energy gain interrupts and such, but then you need to compromise in the builds. Necro heroes can just spec into soul reaping and then use their bar for dmg and/or healing.
Personally, one of my discord heroes is a N/Me with a few interrupts.
Sure, mesmer has inspiration magic for energy gain interrupts and such, but then you need to compromise in the builds. Necro heroes can just spec into soul reaping and then use their bar for dmg and/or healing.
Personally, one of my discord heroes is a N/Me with a few interrupts.
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I can't believe this was asked.
Mesmers need the buff far more than necros. The only reason you'd want to run a primary mesmer is for FC (which is pretty useless in pve tbh) and runes, but +3 to an attribute isn't worth giving up LOLROFLWUT energy. |

Mesmers don't have the massive amount of team synergy that is still be pushed in the updates.
They are incapable of any real disruption using mesmer skills.
Mesmers have spike builds that require a tank that work (see SoS, Ob, SF, and 600 nerfs), but it's spike because they are unable to handle both energy, decent level of damage, and recharge in the same build. Necromancers can have their cake and eat it too. And your friend's cake.
Fevered Dreams could have been a game changing build (aka something worth using) for them, however the lack of energy over shadows the advantage of getting conditions up faster and blind from having an elementalist secondary.
They are incapable of any real disruption using mesmer skills.
Mesmers have spike builds that require a tank that work (see SoS, Ob, SF, and 600 nerfs), but it's spike because they are unable to handle both energy, decent level of damage, and recharge in the same build. Necromancers can have their cake and eat it too. And your friend's cake.
Fevered Dreams could have been a game changing build (aka something worth using) for them, however the lack of energy over shadows the advantage of getting conditions up faster and blind from having an elementalist secondary.


