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Point to PvP Item Cap?
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I don't get what you mean by item cap, if you can carry as many items as a pvp char and you can make infinite sets. UNLESS your one of those people that have to carry 10+e-peen weapons AND your pvp items. Nobody has made a legitimate argument against the current item cap in characters alone in 4++ years
He means you can't make more than 22(?) PvP items. Its annoying when you have low/high energy sets, 40/40, shield sets, wand for proting, wand for healing, wand for smiting, wand for divine favor(ing?). Not to mention different headsets/armor for +1 attributes. It gets very annoying, but its not a make or break. However I'll still /sign for anything that makes my life convenient 

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You're either doing it very right or very wrong to feel you need to be switching between 22 items, or more, in the middle of a PvP fight. Which side you're on depends on how good you are at doing it, and if you're doing it any less than perfect, you're probably not doing so hot.
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You're either doing it very right or very wrong to feel you need to be switching between 22 items, or more, in the middle of a PvP fight. Which side you're on depends on how good you are at doing it, and if you're doing it any less than perfect, you're probably not doing so hot.
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edit: also I'm not about to destroy red items I paid for.
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I seem to recall that reward weapons (Reds) do NOT count towards the 22 item cap.
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You've got all ur shields, +30hp wep. caster sets, which is like 15ish right there. but you also have more than 1 attribute per character, having to destroy and remake items is very annoying
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Why don't you simple save a template for smite monk armor, infuse monk armor, woh monk armor.
Do you seriously make all possible good armor as soon as you make a PvP character? Rerolling must be a pain.
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You know that you can't switch items from inventory in a PvP match (maybe it was armor?)
Why don't you simple save a template for smite monk armor, infuse monk armor, woh monk armor. Do you seriously make all possible good armor as soon as you make a PvP character? Rerolling must be a pain. |
Which brings me again to my original question, what is the point of the cap?
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Why not use the equipment template and save your PvP gear(s) as a presets. Just carry what you NEED, nothin extra.
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An inventory full of gear allows you to sort out slots as you're waiting for battle / in match / fighting zaishen. You can't do that with templates.
There isn't a point to it.
I'm at my cap as well.
A lot of the items getting me to it will rarely ever be used, but I carry them regardless because I know there will eventually be that one match where a 15^50 wand or staff will be optimal or the odd -3+60(hexed) or whatever else.
Really, if you have all these things you can barely have dyed armor if you don't wanna waste money each time you have to change runes or insignias due to builds.
I'm at my cap as well.
A lot of the items getting me to it will rarely ever be used, but I carry them regardless because I know there will eventually be that one match where a 15^50 wand or staff will be optimal or the odd -3+60(hexed) or whatever else.
Really, if you have all these things you can barely have dyed armor if you don't wanna waste money each time you have to change runes or insignias due to builds.
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There isn't a point to it.
I'm at my cap as well. A lot of the items getting me to it will rarely ever be used, but I carry them regardless because I know there will eventually be that one match where a 15^50 wand or staff will be optimal or the odd -3+60(hexed) or whatever else. Really, if you have all these things you can barely have dyed armor if you don't wanna waste money each time you have to change runes or insignias due to builds. |
better to have it and not need it then to need it, and not have it.

