I have been using this build for a while now and variating it, and it has been quite successful, so I thought I would share it with you.
It is built around the AP MoP nuker build for a necromancer primary, and it is a solid 3 man hero team that I would recommend to any necro primaries that are fed up of discording, and want to make good use of the awesome AP MoP nuker build which doesn't synergise very well with discordway.
I have always been a fan of the sabway build but I recently dropped it for discordway, realising that although a gimmick, discord was very effective. I find discord can be pretty boring to use though, so I have since wanted to create a new 3 hero set up which is similar to sabway but is more tailored to a necro primary, and this is what I have come up with.
Player bar
Everyone has seen this before, standard AP MoP nuker, pain inverter can be changed for anything as can enfeebling blood.
N/Rt healer
N/Rt healer, I find Icy Veins is the best elite to use with this because I bring a healer henchman with this team in 8 man areas, so there is no need for a defensive elite. This could be swapped for any other type of hero healer, I find that because of the minions in this build the N/Rt fits best.
Explosive SoS MM
Uses spawning power enchantments coupled with minions and spirits to create good support, with splinter weapon for physicals. The minions from this build are then enchanted by the jagged bones necro to make high death magic bombs whilst still utilising the power of explosive growth and the other spawning power enchantments.
Jagged bones necro
You are probably thinking I'm nuts at this point, in realisation that this hero has no minion skills. But it relies on the fact that necromancers can use death magic enchantments on other players' minions, which is what this hero does, it enchants the explosive MM's minions to create high level bombs and jagged horrors whilst protecting the party with a similar set up to the sabway minion master. A minion skill could easily be substituted in here for spirit bond, SoLS or putrid bile for use in high corpse areas.
Pros & Cons of the build
The pros and cons of this build are similar to sabway, there is no hex removal, and a healer henchman may be required for extra monking, but this build packs good offense and defense into 3 heroes in a similar way that sabway does, but in a more viable way for necro primary characters.
The build has been successful in completing all of the high end factions and some nightfall missions in hm (gate of pain needs dunkuro), most notably the gate of madness and tahnnakai temple which I could not complete with discordway. However, I am certain that these builds can be improved, so any constructive feedback would be appreciated.
I would suggest using this build with as many ranged physicals as possible (ranger and paragon henchmen in H/H) to make use of MoP and barbs, I generally use a monk henchmen, two ranger henchmen and a mesmer henchman. If you have another player two run a 6 man hero build with, I would suggest two paragon heroes (as seen in "My paragon buddies") and an infuriating heat ranger hero, but I have never managed to try this with another player.
Thanks for reading, I hope people will find this useful, and I apologise if you find this build not very original, as it is comprised fully of builds that were not made, only variated by me. If you want equipment and a usage guide for the heroes I will create one, but since all of these heroes have their own pvx wiki page I have decided not to so far.
S
