Had a group in the UW tonight and i gotta say we need to change some things.
I understand the changes made to try to combat the speed clears, but to spawn 16 dryders on top of 3 spirits that have to be kept alive as soon as the quest starts is retarded.
So my suggestion is that after we nerf SF into the ground maybe we could see some changes in the way some of these quests work?
I have cleared the UW many times and I have never seen the dryders in the bone pits quest spawn so fast or so near the souls. I mean they were on top of the souls when they spawned. it happened so fast i could not even count them all plus the skeletons.
T


).