I find that the MM is useful myself. The walls really help keep things out.
The 20% enchant mod is very useful - Aegis, PS, and OoV. OoV's extra 1 second is actually pretty useful.
Why paragon? I would go either /Mo for PS + Aegis or /Me for rupts. Rupts really help alot when in HM and you have a decent protter such as the E/Mo infuser.
BTW I also wouldn't use a Paragon with a pet. Minion wall is for wall and Paragons don't need to spread their stats anymore than they already are.
EDIT: Nvm I see what the Paragon secondary is for. I still prefer my interrupt version. I see someone meddled with my build on PvX wiki but whatever (probably minion >.>). The community will decide how it will work best. Looking forward to opinions. Well, first thing is; if you have an E/Mo hero, you will not need another PS very often.
I use N/P because it's a dedicated Minion Bomber, nothing more; Fall Back speeds up the minions and their life-span when running to and from mobs, and also is often activated just as we approach a mob, so the minions get to the front faster. We Shall Return! is a lol-resurrection skill; if your party is on the brink of wiping, pewpew you're all back and finish off the mob.
I always thought interrupts were mostly silly in big mobs anyway; Usually there are multiple foes of the same profession in a mob, and if you interrupt one hex or spell, most likely another will get it off anyway. It's better to just let your team kill.
I haven't tried a P/R with a pet, but R/P is very handy, given signet of return and GFTE.
P.S. Correct.
The 20% enchant mod is very useful - Aegis, PS, and OoV. OoV's extra 1 second is actually pretty useful.
Why paragon? I would go either /Mo for PS + Aegis or /Me for rupts. Rupts really help alot when in HM and you have a decent protter such as the E/Mo infuser.
BTW I also wouldn't use a Paragon with a pet. Minion wall is for wall and Paragons don't need to spread their stats anymore than they already are.
EDIT: Nvm I see what the Paragon secondary is for. I still prefer my interrupt version. I see someone meddled with my build on PvX wiki but whatever (probably minion >.>). The community will decide how it will work best. Looking forward to opinions. Well, first thing is; if you have an E/Mo hero, you will not need another PS very often.
I use N/P because it's a dedicated Minion Bomber, nothing more; Fall Back speeds up the minions and their life-span when running to and from mobs, and also is often activated just as we approach a mob, so the minions get to the front faster. We Shall Return! is a lol-resurrection skill; if your party is on the brink of wiping, pewpew you're all back and finish off the mob.
I always thought interrupts were mostly silly in big mobs anyway; Usually there are multiple foes of the same profession in a mob, and if you interrupt one hex or spell, most likely another will get it off anyway. It's better to just let your team kill.
I haven't tried a P/R with a pet, but R/P is very handy, given signet of return and GFTE.
P.S. Correct.


