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I need help please
1 pages • Page 1
I'd go for Necro/Elem. In the begining, playing as a fire elem is probably the best : AoE and good damage.
After a while, Minion Masters (MM) are very good in most area. Just so you knows about it, elem skills get weaker as the enemies get stronger than you, so you will probably want to drop it for more conventionnal builds later on.
After a while, Minion Masters (MM) are very good in most area. Just so you knows about it, elem skills get weaker as the enemies get stronger than you, so you will probably want to drop it for more conventionnal builds later on.
I have to agree with those people in both your threads. Necro warrior ele and ranger are all user friendly and pretty forgiving. They also have a pretty wide range of uses.
On another topic posting the same threads multiple times is a recipe for a quick close/temp ban. you may want to avoid that in the future. Posting multiple times does not give you more opinions. the same people read the same threads. Therefore you have the same folks reading both threads.
Good luck with the new char!!!!
Cronk
On another topic posting the same threads multiple times is a recipe for a quick close/temp ban. you may want to avoid that in the future. Posting multiple times does not give you more opinions. the same people read the same threads. Therefore you have the same folks reading both threads.
Good luck with the new char!!!!
Cronk
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Is it a good idea?
No.
Will it work?
Yeah.
Which basically means it's a sub-par option but in GW you can win despite not running the single best option. You can actually win by running a very crappy option.
Just be aware that if you will play with people - you'll probably get kicked out of a party a lot. But for hench - it should work.
Just have fun for now and don't worry about running the best option.
No.
Will it work?
Yeah.
Which basically means it's a sub-par option but in GW you can win despite not running the single best option. You can actually win by running a very crappy option.
Just be aware that if you will play with people - you'll probably get kicked out of a party a lot. But for hench - it should work.
Just have fun for now and don't worry about running the best option.
http://pvx.wikia.com/wiki/Build:W/R_NRA_Rage_War
http://pvx.wikia.com/wiki/Build:W/R_..._Spider_Farmer
http://pvx.wikia.com/wiki/Build:W/R_...tem_Axe_Farmer
http://pvx.wikia.com/wiki/Build:W/R_..._Spider_Farmer
http://pvx.wikia.com/wiki/Build:W/R_...tem_Axe_Farmer
Quote:
Originally Posted by Lifeshield
http://pvx.wikia.com/wiki/Build:W/R_NRA_Rage_War
http://pvx.wikia.com/wiki/Build:W/R_..._Spider_Farmer
http://pvx.wikia.com/wiki/Build:W/R_...tem_Axe_Farmer Who created article for this is kinda stupid, 1 optional slot and res for it? Where the f is the charm animal? I heard you cant have pet without it >_>
http://pvx.wikia.com/wiki/Build:W/R_NRA_Rage_Warhttp://pvx.wikia.com/wiki/Build:W/R_..._Spider_Farmer
http://pvx.wikia.com/wiki/Build:W/R_...tem_Axe_Farmer Who created article for this is kinda stupid, 1 optional slot and res for it? Where the f is the charm animal? I heard you cant have pet without it >_>
Quote:
Originally Posted by tejive
M
Quote:
Originally Posted by tejive
Quote:
Originally Posted by Make Em Dead
You do not need charm animal if you bring comfort animal. As long as you have already charmed an animal.
you can always learn new things, thanks for telling me
L
OP: You need to put 12 points into your main weapon, in this case sword. You won't be able to do much with the bow in terms of skill attacks as it uses energy based attacks and you have a low energy pool with slow regen.
If you are having fun, it's like upier said, have fun. If you want to learn how to play the class, you need to read the sticky and as Lux said, bows are mainly used by warriors for pulling and ranged ade gain.
W/R isn't too bad as you can bring along antidote signet to remove some of the conditions that you'll run into if your monks are getting overwhelmed.
If you are having fun, it's like upier said, have fun. If you want to learn how to play the class, you need to read the sticky and as Lux said, bows are mainly used by warriors for pulling and ranged ade gain.
W/R isn't too bad as you can bring along antidote signet to remove some of the conditions that you'll run into if your monks are getting overwhelmed.
It's not particularly useful or good, but you can combine the base armor penetration of the strength stat, a horn bow and a sundering bowstring for a little fun. I think it was back before factions and I was bored in RA and realized Flourish could recharge bow attacks. I think it was also before they nerfed the 1/2 attack skills and read the wind, but you could hit stuff real hard when about half it's armor is gone, even with dual shot... Also flourish+Dshot 

