Hi
I've not been to Dhuum yet, only just had chance to get the update. I've been reading the posts in the update that that seem to imply that we have yet another boss in game that is significantly easier to beat by using gimic builds and therefore excluding other professions and builds. I.e Just like Mallyx.
Is this assumption right or have I gotten the wrong end of the QQ.
Edit: Please don't turn this into a QQ about SF. We're kinda tired of it now. What i'm interested to know is can other builds and professions other than gimics take down Dhuum or do I need to bring my assasin out of retirement?
Is Dhuum Another Malyx?
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He does 300 damage every 45 seconds, that's not too bad. Some enemies can do that every 7 seconds. You have to evade his scythe which anybody can handle with one skill, especially SF Sins, but also the classic nuker/cryer using distortion. Bringing an Imbagon with "Can't touch this" should basically carry ANY group through the whole UW.
People taking it slow will not face something impossible, rather a nice new boss. Speed-runners will probably bring a monk or two and be done in a minute more.
But people will want to kill this new boss so there might just be an influx of regular groups in addition to speed-clearers.
People taking it slow will not face something impossible, rather a nice new boss. Speed-runners will probably bring a monk or two and be done in a minute more.
But people will want to kill this new boss so there might just be an influx of regular groups in addition to speed-clearers.
D
R
M
Quote:
Originally Posted by Konig Des Todes
So to keep that going, is either to use team mates' bodies, or to have Jagged Bones.
Only... when you die... you're teleported to Vale and become a spirit with different skills.... probably won't wanna sac your team too much...
Resurrection skills are disabled.
Only... when you die... you're teleported to Vale and become a spirit with different skills.... probably won't wanna sac your team too much...
Resurrection skills are disabled.
Quote:
Originally Posted by Mort Mythoryk
Only... when you die... you're teleported to Vale and become a spirit with different skills.... probably won't wanna sac your team too much...
Resurrection skills are disabled. I actually meant before fighting Dhuum. Unless that skill is over the entire area (i.e., includes Ice Wastes) once Dhuum releases himself.
Resurrection skills are disabled. I actually meant before fighting Dhuum. Unless that skill is over the entire area (i.e., includes Ice Wastes) once Dhuum releases himself.
A
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I do hope for a real boss fight in GW2, like those offered in WoW. Frankly, boss fights in WoW are just fun (most of them anyways).
The Abaddon fight is actually a fairly decent example of a balanced fight that requires teamwork and a gimmick build may not be the best option. I enjoyed the Abaddon fight quite a lot compared to most of the others. The Glint fight was also fun, though it is terribly with post Proph skills.
The Abaddon fight is actually a fairly decent example of a balanced fight that requires teamwork and a gimmick build may not be the best option. I enjoyed the Abaddon fight quite a lot compared to most of the others. The Glint fight was also fun, though it is terribly with post Proph skills.
C
Quote:
Originally Posted by dbulger
with his improved AI (no longer a dhummie) and updated skill, he is becoming quite a problem. so far, no teams have beat him from what i've heard.
edit: ok the frenchies [fRee] say they are still dominating dhuum You're talking about perma teams right? Balanced teams work fine.
edit: ok the frenchies [fRee] say they are still dominating dhuum You're talking about perma teams right? Balanced teams work fine.

Those who say he is too hard just don't know how to play.
and yes we were all abusing SF except for the monks
) and no successful balanced pug groups(90% of them failed at wastes) I'm not really sure what to say except I need more friends who are on/ play anymore or I need to run a different gimmick(I'm stuck pugging most of the time anyway... /failatlife)