Warrior's unique source of damage is hitting the enemy, but this source is easily disrupted with conditions, hexes and blocks, theres lots of ways of nullify a warrior, all other classes have means of get rid of hexes and conditions but without help for a mate a warrior must just sit to wait the effect to end.
Warrior cunning comes as a way to bypass the annoying blockway of some builds, but fail and its not use by anybody for 2 reasons:
It's loooong loooooooong looooooooooooooooong recharge of 60 secs and duration of 11 secs at 14 strenght
If they blind you, or hex you, you fail, because warrior cunning makes your attacks unblockable but they will miss.
So after the intro, the well needed buff:
1. Make Warrior cunning: your attacks ALWAYS HIT, doesnt matter blocks, stances, ward, hexes, or if you are blinded, for 11 secs. a hit launched is a hit landed.
OR
2. Make recharge 45 secs or better 30 secs, if a monk can use guardian every 5 secs or a ranger can permastance blocks, why i can not use Warr Cunn every 30 secs?
Think bout it
M

