Quote:
Originally Posted by Marzipan Marci
If you want a pieceful place where you can sit, and think about (or even create) new builds, go to one of the Kurzick outposts. There are some beautiful ones, and if you don't like the Stoned Forest, head to the Jade Sea.
Personally, i love to be in Leviathan Pits, while i set up my new heroway.
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It costs 470 platinum to acquire the PvE-related services in the Guild Hall. I think that speaks for itself. Sure, we could go to another location. But why should we have to? Did we not furnish our Guild Halls specifically as a convenient, peaceful place where we could do whatever preparations and merchant trading we want? Not to have heroes locked out, skills switched to an invalid set, and many useless henchmen stuffed in.
You're basically telling us that after buying a Guild Hall and spending a significant amount of time filling it with NPCs, suddenly we should just bugger off and not use it. Because GvGers cried about heroes.
Quote:
Originally Posted by Marzipan Marci
GvG starts from the Guild Hall. The skills must be in their pvp version.
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Many PvE players go to Guild Hall to play around with builds and hero setup. The skills must be in their PvE version.
Quote:
Originally Posted by Marzipan Marci
UWSC is harder
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And SF is still rampant throughout the game.
Quote:
Originally Posted by Marzipan Marci
we finally got our PvP henchmen
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Not that it affects anything.
Quote:
Originally Posted by Marzipan Marci
no more Tease hero in Heroe's Ascent.
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And we should care what happens in HA why?
Quote:
Originally Posted by Marzipan Marci
Be grateful for this.
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Why? All they did was hurt Shadow Form a bit, in one location.