hey so ive been playing around with a new build and would like to know any thoughts you guys might have on it. The build is based upon the whole "mandragor Synergy" idea. Ive done a few VQ's in nightfall and it seem to work pretty well (granted they were vanquishes in Kourna which is pretty easy no matter what).
One thing i noticed, is that the mesmer still has e-management problems. I was thinking about adding in GoLE instead of ancestor's visage but i wasnt sure if Gwen would be able to use 2 glyphs properly. And for myself i use a zealous +5e sword to keep up with teinai's and crystal wave (these skills should be used once you think that the foe has all conditions)
So any advice or comments would be appreciated, Thx.
My Hero Build
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r
Quote:
Originally Posted by raddish
epidemic for mass condition spreading
fevered dreams already spreads the conditions
Quote:
epidemic for mass condition spreading
fevered dreams already spreads the conditionsQuote:
G
ok so i got rid of Teinai's crystals on my build (i kept crystal wave) i realized that two of the same skill just wasnt worth it. I know many of you think that even having one is not worth it but i am convinced that it is. To replace Teinai's i put in sun and moon slash.
On the necro i took out splinter weapon and ancestors rage, and put in SoH and Judge's insight. I have not yet decided if i should change it back or not.
And as far as drunken master, i still have 6.5k min to go on my drunkard title so yes i am drinking to meet the req. once im done with that mayb i will use flail and fit in rush as a cancel instead of S&MS
Anyone else have any opinions that havent been mentioned yet?
On the necro i took out splinter weapon and ancestors rage, and put in SoH and Judge's insight. I have not yet decided if i should change it back or not.
And as far as drunken master, i still have 6.5k min to go on my drunkard title so yes i am drinking to meet the req. once im done with that mayb i will use flail and fit in rush as a cancel instead of S&MS
Anyone else have any opinions that havent been mentioned yet?
C
1. For spreading conditions, EC is better than FD, especially if the job is left to a hero.
2. Not all conditions are worth spreading. Degen is weak in PvE. Blind, dazed, deep wound, and to, a lesser degree, cripple and cracked armor are worth spreading. (Weakness would make the list if it weren't redundant with blind.) Other conditions are not. You'd be better served to use only one or two builds to provide the strong conditions, and use the remaining space for strong non-condition-focused builds.
2. Not all conditions are worth spreading. Degen is weak in PvE. Blind, dazed, deep wound, and to, a lesser degree, cripple and cracked armor are worth spreading. (Weakness would make the list if it weren't redundant with blind.) Other conditions are not. You'd be better served to use only one or two builds to provide the strong conditions, and use the remaining space for strong non-condition-focused builds.
I use this bar for my fevered dreams hero:
OQZFAYoTqzm0NwEADoTz6QGQcjAA
I don't find the spec into 16 illusion worth it. With conditions being spammed anyway, your target should be dazed permanently. Also, the bonus damage from Fragility is nice at 16, but doesn't feel worth sacrificing 75 health.
I found Ether Signet the way to go when it comes to managing this guy's energy. It's simple, yet effective. I put blurred vision on mostly because it's likely that the hero will miss putting on AoE blind through Fevered Dreams. This is because the combo is relatively tricky for the hero to use, it requires three skills to be activated in the correct sequence. Blur provides an easy and cheap addition versus melee.
OQZFAYoTqzm0NwEADoTz6QGQcjAA
I don't find the spec into 16 illusion worth it. With conditions being spammed anyway, your target should be dazed permanently. Also, the bonus damage from Fragility is nice at 16, but doesn't feel worth sacrificing 75 health.
I found Ether Signet the way to go when it comes to managing this guy's energy. It's simple, yet effective. I put blurred vision on mostly because it's likely that the hero will miss putting on AoE blind through Fevered Dreams. This is because the combo is relatively tricky for the hero to use, it requires three skills to be activated in the correct sequence. Blur provides an easy and cheap addition versus melee.
S
like the idea very much.
Considered using an Earth Shaker build with apply poison? Could help you keep enemies balled up for more efficient fevered dreams spreading conditions.
I know you want Crystal wave for nice AoE and removal of conditions to trigger fragility, but Earth Shaker might offer more utility.
Considered using an Earth Shaker build with apply poison? Could help you keep enemies balled up for more efficient fevered dreams spreading conditions.
I know you want Crystal wave for nice AoE and removal of conditions to trigger fragility, but Earth Shaker might offer more utility.
ok so, ive decided to switch the woh healer to a n/rt healer with icy veins. I put virulence back on the necro and FD on the mes. I tried out EC but i just didnt like it as much. Also the daze from the FD is very useful. I am not sure which direction to go with the para hero, i want to keep blazing finale, ToF, and a quick use shout but im not sure what else to use. Also i havent given much thought to my own build yet but i might change it later. So here is the current state of my build...
Edit: and as far as virulence... i've kept it because i like the spikeablitity of it and the fact that it can be used almost instantly when entering a fight
Edit: and as far as virulence... i've kept it because i like the spikeablitity of it and the fact that it can be used almost instantly when entering a fight
Quote:
Originally Posted by beagle warrior
with icy veins.
Why? Could you honestly not think of anything better?
Xinrae's Weapon.
Weapon of Remedy.
IV is bad. There's really nothing going for it.
Xinrae's Weapon.
Weapon of Remedy.
IV is bad. There's really nothing going for it.

