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any ideas bout next update?
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Next week will be a skill balance to be met with cheers by few and bitching by many many others, along with removal of the henchmen contest guy if he isn't already gone by then.
Definitely no skill balance this week, they might get rid of the henchmen contest guy today since this is the deadline - but it might be getting pushed back since the PAX incident.
Definitely no skill balance this week, they might get rid of the henchmen contest guy today since this is the deadline - but it might be getting pushed back since the PAX incident.
Depending on how it affects my entries, I might actually complain about there being a skill balance next week. An update immediatly after the deadline seems like a very unfair thing to do, as it could render a lot of submissions useless.
You'd be an idiot if you submitted an R/A bar.
You have to figure they'll tag the R/A bar, the Mind Blast bar, VoR and Primal. Maybe the Contagion build as well. Anything else degenerate falls in the "plausible but improbable" category, as those fixes are either less needed or harder to balance properly. All you need to do with the listed four skills is hit recharge or energy cost and you're good. Contagion will be trickier to fix.
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@ martin...they already nerfed vor last update and primal a long time ago...
@ lustnlood...in a week, they will probably make up another lame excuse as to why they failed to do the skill balance and promise it for the week after that...also they will probably remind us that they are working diligently on XTH
@ lustnlood...in a week, they will probably make up another lame excuse as to why they failed to do the skill balance and promise it for the week after that...also they will probably remind us that they are working diligently on XTH
Yes, I would.
Fortunatly I am not an idiot.
I might say I am an idiot for submitting bars with the elites Onslaught and Gust though.
I think my point still stands though. There are times when A Net makes some changes to skills that nobody has really paid attention to, or nerfed some that really didn't need it.
Fortunatly I am not an idiot.
I might say I am an idiot for submitting bars with the elites Onslaught and Gust though.

I think my point still stands though. There are times when A Net makes some changes to skills that nobody has really paid attention to, or nerfed some that really didn't need it.
VoR is balanced in a 8v8 format imo in TA it is barley over powered due to the fact that their is only one monk in a team normaly/////Primal is not over powered it is a elite its makes u take double damage so u cant run relics or flags with it a good team will spike the warriors every so often.... and ur rebudle?
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VoR is balanced in a 8v8 format imo in TA it is barley over powered due to the fact that their is only one monk in a team normaly/////Primal is not over powered it is a elite its makes u take double damage so u cant run relics or flags with it a good team will spike the warriors every so often.... and ur rebudle?
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Monk bars are tight. You shouldn't have to give up a slot in your build due to the combination of two skills. Sure, you could revert Backfire back to 30 if you wanted and solve the problem that way. But either way, the VoR bar in its present form is clearly OP in 4v4.
I agree that Primal is not OP in GvG, but there's a reason it's everywhere in HA. If you don't run it and they do, they spike more often than you, and you lose all else equal. You can't spike the warriors constantly; good ones anticipate visually and cancel, so you're spiking 96/106 armor targets to what purpose? Sure, you can't run relics with PR, but the Warriors should be off disrupting the opposition while casters run.
GvG is not the only format that needs to be balanced. You've already admitted that nerfing PR/VoR won't impact GvG in any way. So fixing them for the formats they need fixing in does no harm and does significant good.
Wouldn't really say VoR was balanced last time, you could get cheap kills in high pressure situations with backfire + VoR, but unstacked (what the update did) both skills are still quite punishing.
I'll be happy if they fix R/As (kill to be exact) and tone down the mind blast template. It would be nice to see some other minor things like sanctity, resolve and e-prism looked into, but I doubt they are going to do a big update.
I'll be happy if they fix R/As (kill to be exact) and tone down the mind blast template. It would be nice to see some other minor things like sanctity, resolve and e-prism looked into, but I doubt they are going to do a big update.
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Ain't this topic a bit useless because we were told there would be an update next week (Regina, I think?)?
Somehow, Ive got the impression that if some pvx bars were sent as is, we will get somewhat piled high and deep... <_<
Aint the focus of this balance gonna be dervs, as they cant do much more than what sins and warrs cant do?
Somehow, Ive got the impression that if some pvx bars were sent as is, we will get somewhat piled high and deep... <_<
Aint the focus of this balance gonna be dervs, as they cant do much more than what sins and warrs cant do?
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There was just an update not too long ago in game, but I'm sure that's not the update you are referring to. :P
No idea what it was though. Not up on the wiki or main site.
That's probably it.
Edit: Yep, now it's up on the wiki.http://wiki.guildwars.com/wiki/Game_updates/20090910
No idea what it was though. Not up on the wiki or main site.
That's probably it.

Edit: Yep, now it's up on the wiki.http://wiki.guildwars.com/wiki/Game_updates/20090910
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VoR is still OP in 4v4. Coupled with Backfire, it compels 4v4 players to either run dual hex rip, run a fail hex rip like Remove Hex, or face a VERY heavy pressure window for ten seconds out of every minute. And that's before we consider the ability to remove hexes from the remainder of the team or the possibility of Diversion.
Monk bars are tight. You shouldn't have to give up a slot in your build due to the combination of two skills. Sure, you could revert Backfire back to 30 if you wanted and solve the problem that way. But either way, the VoR bar in its present form is clearly OP in 4v4. I agree that Primal is not OP in GvG, but there's a reason it's everywhere in HA. If you don't run it and they do, they spike more often than you, and you lose all else equal. You can't spike the warriors constantly; good ones anticipate visually and cancel, so you're spiking 96/106 armor targets to what purpose? Sure, you can't run relics with PR, but the Warriors should be off disrupting the opposition while casters run. GvG is not the only format that needs to be balanced. You've already admitted that nerfing PR/VoR won't impact GvG in any way. So fixing them for the formats they need fixing in does no harm and does significant good. |
Primal is just as strong as previous Warrior metas i believe it doesn't need a nerf.
On the other hand VoR is Strong in 4v4 But nerfing it in 4v4 will make it too weak to use in 8v8. So if they do nerf VoR what mes will be the 4v4 meta? mesmers would be almost useless in 4v4 which would force more balanced and less hex pressured meta games back into 4v4. like regina said the reason they are removing TA is because its just a big constant meta game. I say they dump RA as well but thats how 70% of the players first start pvp out doing.

