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Gonna get the trilogy/funnest meele class
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I've only ever played Warrior, but thats because the others aren't attractive to me. Warriors and Assassins are better as using scythes then Dervs, so they're a bit redundant, and Assassins don't seem as interesting (they don't have as much diversity and have less PvP presence). If I made a sixth char though, it'd be a second melee, which would be an Assassin (farming is a big point here though).
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Agreed!
For a beginner, I recommend Warrier, with either Monk or Elementalist as secondary.
Later, it depends on taste and skills. My currently most destructive characer is an Elementalist. It is realy Elementalist/Necoromancer, but I rarely equip any N skills.
Warrier as secondary profession doesn't seem to make much sense, except perhaps for a Monk.
Hans
For a beginner, I recommend Warrier, with either Monk or Elementalist as secondary.
Later, it depends on taste and skills. My currently most destructive characer is an Elementalist. It is realy Elementalist/Necoromancer, but I rarely equip any N skills.
Warrier as secondary profession doesn't seem to make much sense, except perhaps for a Monk.
Hans
Warrior. For pure fun with a wide variety of builds and weapons, the warrior is outstanding. The dervish and assassin are limited in useful builds and, to me, become very boring to play. My dervish has collected a lot of dust since she finished Nightfall, because there was no excitement to playing her.
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I'll have to be the odd man out and say Assassin. Personally I hate the concept of "rage" (adrenaline), ...standing there swinging, tapping your foot waiting for your skills to become available. Seems passive to me, and not very aggressive.
With my assassin, I shadow step right into the frey... DB/MS spam til everything dies around me (haven't had that much fun since I first got firestorm on my Ele). As for weapon selection, you can have alot of fun with secondary classes, I've been experimenting with a crit-scythe build with dervish as secondary... massive damage spikes. I've also been playing with A/Me using a staff and all assassin spells causing bleeding, deep wounds, and poison, and knockdowns. I've even played "warrior" and ran around with an axe (the potential is fairly limitless with assassins).

With my assassin, I shadow step right into the frey... DB/MS spam til everything dies around me (haven't had that much fun since I first got firestorm on my Ele). As for weapon selection, you can have alot of fun with secondary classes, I've been experimenting with a crit-scythe build with dervish as secondary... massive damage spikes. I've also been playing with A/Me using a staff and all assassin spells causing bleeding, deep wounds, and poison, and knockdowns. I've even played "warrior" and ran around with an axe (the potential is fairly limitless with assassins).

I love playing with my dervish. However it was my first class so I quickly got used to being able to attack three enemies at once and their lot of enchantments/avatars are fun to mess with. When I tried using a warrior I just couldnt stand only hitting a single enemy at a time, so now he's my mule haha. It just really depends on you, if you want more flexibility I would say warrior (tons of builds and weapons to choose from). Cant really say anything about an assassin (dont have Factions) but they are very useful for farming and making money.
But as a beginning player I would recommend a warrior, there a little easier to use in my opinion.
But as a beginning player I would recommend a warrior, there a little easier to use in my opinion.
I can't believe nobody has stood up for Assassins... of course you can do more diverse things with them. The Critical Strikes attribute makes you capable of wielding literally any physical weapon with great proficiency. Dagger and scythe are the two most popular, but because of 4 energy regen, Critical Strikes attribute, and Critical Agility (a Nightfall PvE only skill that is absolutely fantastic), you can dagger chain, scythe, turret bow, crit-barrage, crit-spear, and even (though there are no builds on pvx for them) sword, axe, and hammer.
Granted, Assassin leaves less room for error than Warrior, so for starting out maybe you should roll Warrior. If you've got some experience with mob/aggro control and building a skill bar that has synergy from any idea, Assassin will let you play any other profession you want at any time.
Granted, Assassin leaves less room for error than Warrior, so for starting out maybe you should roll Warrior. If you've got some experience with mob/aggro control and building a skill bar that has synergy from any idea, Assassin will let you play any other profession you want at any time.


