Speed Clear Guilds

1 pages Page 1
S
Spiritweaver
Banned
#1
With the constant call for a nerf to Shadow Form and/or speed clears of elite areas what do you think will happen to alot of these guilds that form solely to do speed clears should any of these nerfs happen?
English Warrior
English Warrior
LEET HAXXOR!
#2
Find and use different builds obviously.
dunky_g
dunky_g
Desert Nomad
#3
they would find the next gimic build and exploit it!
Lynx*
Lynx*
Ascalonian Squire
#4
They would just exploit another build like they did with SF
dr love
dr love
...is in denial
#5
what they said ^^^^^^^
adapt and overcome
Tullzinski
Tullzinski
Jungle Guide
#6
I concur with the guys above. Really the whole nerf thing is pointless in PVE.

ATTN ANET: Restore Ursan! No More Nerfs! Buy all the accounts you want! Farm until you pass out! Abuse XTH! Solo God Builds! Unstoppable Hero Builds! If you don't like it don't use it! Keep the F%#K out of my fun!
MithranArkanere
MithranArkanere
Underworld Spelunker
#7
The three D's

Delusion, Despair and Disband.

Delusion: "They shound't have done that!!".
Despair: "What can we do now?!".
Disband: "Meh, I'll join a raptor farming build".

Tada! XDDDD
matthijs123
matthijs123
Academy Page
#8
It wouldn't be a big problem, you exploit something else, and for one time they will not put it on guru or PvX, the SC guilds will just get more elite
MirkoTeran
MirkoTeran
Forge Runner
#9
They will wait until someone finds a new gimic then copy it. Till then most of them will QQ all over the place.
Evasion Twenty
Evasion Twenty
Lion's Arch Merchant
#10
Spell breaker anyone?
Karate Jesus
Karate Jesus
Forge Runner
#11
Quote:
Originally Posted by Spiritweaver View Post
With the constant call for a nerf to Shadow Form and/or speed clears of elite areas what do you think will happen to alot of these guilds that form solely to do speed clears should any of these nerfs happen?
They will continue to speed clear. I can't remember who it was, but I know that a larger SC guild recently SC'd Urgoz's with no PvE skills, no shadow form, and no RoJ.......so these guys will always be able to do this shit.

SC'ing isn't just about OP skills. It's about easily exploitable game mechanics and poor dungeon designs. So, they can nerf SF, they can nerf CoP, and they can nerf all the other SC builds......but people will still be able to do it until they fix the real problems (poor game mechanics and dungeons).
drunknzelda
drunknzelda
Frost Gate Guardian
#12
I say: Nerf SF and reduce Obsidian Flesh to -33% speed, this makes you vulnerable to attacks at least, and you have to fill almost your entire bar with defensive stuff to reduce that to zero in HM (for SC around 5/8 skills) plus you have to watch more things than just SF. Don't think I don't enjoy using SF though, but I used to do UW clear with my Obs Flesh Ele and I found it way more fun ^^
Karate Jesus
Karate Jesus
Forge Runner
#13
Quote:
Originally Posted by drunknzelda View Post
I say: Nerf SF and reduce Obsidian Flesh to -33% speed, this makes you vulnerable to attacks at least, and you have to fill almost your entire bar with defensive stuff to reduce that to zero in HM (for SC around 5/8 skills) plus you have to watch more things than just SF. Don't think I don't enjoy using SF though, but I used to do UW clear with my Obs Flesh Ele and I found it way more fun ^^
Like I said earlier, OP skills are not the problem. The problem is the dungeons. I'm not suggesting that they shouldn't change SF, I would just much rather see it reworked and useful in different areas rather than nerfed into oblivion.
Schnellburg
Schnellburg
Wilds Pathfinder
#14
No all dungeons use a SF sin. I know when we do Raven's Point we dont use a Sin at all, and were doing like 18-22ish min runs.

In short just come up with and use different builds. Won't take long after the Nerf for them to be discovered.
Athrun Feya
Athrun Feya
Frost Gate Guardian
#15
honestly, it will make no difference to the better guilds. People were crying for RoJ to be fixed and CoP to be nerf - it happened and oh look we can still complete DoA, the "hardest" content, in under an hour. Some frenchies in the alliance have already tested DoA without SF tanks and still got within a respectable time. Of course, people will just pick out the next best thing, call it overpowered and get it nerfed, which will happen time and time again.

Personally, i've completed the deep HM in 18minutes without SF or pve skills - where do you draw the line on whats 'overpowered' and what is terrible level design. If you break down many of the Elite areas and Dungeons into what actually needs to be killed to continue, you'll realise its no wonder people are completing them so fast.

PuGs and not so experienced teams get hit the hardest when something reasonably easy for unorganised groups gets nerfed.
Schnellburg
Schnellburg
Wilds Pathfinder
#16
Agreed there was a German guild that did DoA and broke icU's record by a min or 2 with just a single Obby Flesh tank. You have to only kill and do what you have to in order to get a fast time.
Mouse at Large
Mouse at Large
Jungle Guide
#17
OF is not really comparable to SF. You need at least 6 bar spots to deal with physicals and /or interrupts
Athrun Feya
Athrun Feya
Frost Gate Guardian
#18
But it still gives the same results,so what does it matter? FoC and CoP aren't the same, at the end of the day, the result is.
Schnellburg
Schnellburg
Wilds Pathfinder
#19
Quote:
Originally Posted by Athrun Feya View Post
But it still gives the same results,so what does it matter? FoC and CoP aren't the same, at the end of the day, the result is.
Agreed, OF should be slower, but in this case it was faster. And yes they are comparable. There is always a counter to everything in this game. You just have to figure it out.
Karate Jesus
Karate Jesus
Forge Runner
#20
Quote:
Originally Posted by Athrun Feya View Post
PuGs and not so experienced teams get hit the hardest when something reasonably easy for unorganised groups gets nerfed.
Exactly. The irony of all of this is that the people who are bitching about nerfs are going to be the ones that struggle because of them. SC Guilds will always be able to SC, unless they somehow fix the "elite" dungeons. However, normal players would have a harder time finishing at all if all the skills they want nerfed get nerfed.