VSF Etiquette

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MomirVig
Pre-Searing Cadet
#1
As of late I have been doing a lot of VSF(Voltaic Spear Farm). It's not the greatest way to make money, but I do it for the golds. I have found that a lot of players who are doing VSF are normally 'good at what they do'. But with the Thommis Z-Bounty the scale has tipped. More and More 'noobs', as most people call them, have flooded to Umbral and are doing a single VSF to quick complete this quest. Now I'm fine with this but when it's this quest which causes my group to fail a couple times over it gets on my nerves(It's the same property as if someone is in an EXP only UWSC or FoWSC and they keep failing as they are not as experienced).

So, I have complied a list of hints/tricks/tips whatever you want to call them.

Perma-
Bring your own booze/cupcakes/rock candies. It is not the job of someone else to bring it for you. Also, if you do have the booze do not ask the other's to pay for it. It is a team run not a 'Perma does everything' run.
**EDIT** Perma- Do not expect people to bring you your beer, It is fine to ask if you're with a group of people you know well/guildies or you've been with this group for X runs(where X<3), But Don't do a 'Bring me my beer or no run' type of thing with out informing the others pre-zoning.


RoJ(s)-
Do not cast and stick to the wall and wait for RoJ to recharge. By doing this you cause the mob to run back out of casting range. Cast your 3 RoJ's, your hex's, what have you and then run back to the bip/sticky rock. Also, if you do stay to the wall don't expect a BiP as the BiP is at a higher risk of dying if he/she has to run into casting range. Just stay back and it will go smoother.

FS-
Bring FS and EoE. Do not bring any other spirits as it only clutters the map. Lacerate, Brambles, Pred. Season, and such do not help out. Also, don't cast your spirits anywhere near the wall. It draws the aggro from the sin and in the case when the sin dies, It keeps aggro longer then needed. Just plant spirits near the stick rock and you'll be fine.

HB-
The HB doesn't have to be at the wall when the sin is running to it. Yes you'll get a single Heal Party off. Which is great, but If the sin hasn't taken any dmg for the first 1-3 minutes(depending on runner) then there is a high chance they wont need that one Heal Party, just stay about half way in between the wall and casam.

Team-
Don't criticize other players. It's a fun team run. Just relax and have fun, mash 1,2,3 collect loot /resign and repeat.
**EDIT**
Don't Leave. Seriously everyone is entitled to make a mistake every once in a while, sure if the sin dies once it sucks, bumps the time up to 5+ minutes but so? It's not like you have anything better to do, otherwise you wouldn't be here.


All in all the run should take no longer than 6 minutes depending on spawn and the permas 'experience'.

Yes this was inspired by ashes' posts.
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Shrimz
Krytan Explorer
#2
Quote: Originally Posted by MomirVig View Post

So, I have complied a list of hints/tricks/tips whatever you want to call them.

Perma-
Bring your own booze/cupcakes/rock candies. It is not the job of someone else to bring it for you. Also, if you do have the booze do not ask the other's to pay for it. It is a team run not a 'Perma does everything' run.

Team-
Don't criticize other players. It's a fun team run. Just relax and have fun, mash 1,2,3 collect loot /resign and repeat.

All in all the run should take no longer than 6 minutes depending on spawn and the permas 'experience'.

Yes this was inspired by ashes' posts. Now I've never done this VSF but something about this 'etiquette' I don't understand. You say that it's a team run and not a perma do everything run but you seem to ask the perma to supply the candy. Now this isn't very team like if you expect him to pay for it everytime. The only way I could see this being fair is if he doesn't need the candy and is just bringing it for personal benefit.

But if the candy is a neccesity, than the 'team' should help pitch in for them. That seems like proper etiquette.
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MomirVig
Pre-Searing Cadet
#3
Quote: Originally Posted by Shrimz View Post You say that it's a team run and not a perma do everything run but you seem to ask the perma to supply the candy. Now this isn't very team like if you expect him to pay for it everytime. The only way I could see this being fair is if he doesn't need the candy and is just bringing it for personal benefit.
You answered your own question....Personal....The candy is not needed. The booze is not needed, it speeds the run up and helps with KD(Dwarven Stability)....But is not needed....
Evasion Twenty
Evasion Twenty
Lion's Arch Merchant
#4
Nice amount of tips. Dont forget to bring Gaze of Fury. Any FS without it pisses me off. If we need a rez and you dont have GoF u have to wait out FS to rez.
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Spiritweaver
Banned
#6
I don't see any harm in a Perma asking for donations for cupcakes, booze, etc. Anything that makes his job that bit easier and leads to a successful run is all part of being a successful team. It's not like it breaks the bank or anything.

If they demand it or no run then that's a different story.
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Nochtflamir
Frost Gate Guardian
#8
Quote: Originally Posted by MomirVig View Post
Actually I prefer that Rupture Soul of Gaze....Sure gaze can take out the hostile spirits, but so can CS, and 20 sec recharger over 5(I think that's what they are) is OP imo. Doesn't matter what you bring, as long as you bring something to kill your FS...
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Urass
Krytan Explorer
#9
Very helpful... may want to add for the RoJ/Cryer to bring Mantra of Resolve. As one of those 'noobs' to the run I was RoJen and Cryen my little heart out only to have 40 to 50% of my casts interrupted. Most disappointing.

Also would help if someone was targeting... takes much time to Tab through a bunch of minions to find a hard target.
superraptors
superraptors
Grotto Attendant
#10
ok one thing straight
.....
a good sin does not need any consumables for the pull, so theres no need to use them unless its for faster / easier reasons
________
CHEVROLET CORVETTE CERV SPECIFICATIONS
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MomirVig
Pre-Searing Cadet
#11
Quote: Originally Posted by Urass View Post Very helpful... may want to add for the RoJ/Cryer to bring Mantra of Resolve.
Also would help if someone was targeting... takes much time to Tab through a bunch of minions to find a hard target. Mantra of Resolve is ok but if the sin is alive and doing his job they will hardly ever target you.Unless you run into their aggro, which you don't need to, casting is just a touch outside of aggro


Quote:
Originally Posted by superraptors View Post
a good sin does not need any consumables for the pull, so theres no need to use them unless its for faster / easier reasons Did you even read the thread AND posts? We've already stated that consumables are used to make the run faster and of a personal use.
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Elephantaliste
Krytan Explorer
#12
expecting each player to provide one random cons per run to perma should probably be part of etiquette.
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Unreal Havoc
Guest
#13
Quote: Originally Posted by superraptors View Post ok one thing straight
.....
a good sin does not need any consumables for the pull, so theres no need to use them unless its for faster / easier reasons I heard learning to read was a valuable skill.

Quote:
Originally Posted by MomirVig View Post
Mantra of Resolve is ok but if the sin is alive and doing his job they will hardly ever target you.Unless you run into their aggro, which you don't need to, casting is just a touch outside of aggro I always take it. I'd rather have it and not need it than need it and not have it.
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JimmyNeutron
Krytan Explorer
#15
This is what I hate most playing as a Perma:

Getting REZ!!!! in the middle of the fight...not once, but twice!!! Anyone get rez more than two times during the fight?

Not like the BIP is close to the wall and I don't have full energy on rez. How can the person who rez me expect me to maintain perma SF when I have barely have enough energy for GoS+DP only.

Oh well...
Lishy
Lishy
Forge Runner
#20
I disagree with you about your etiquette on perma.

A perma DOES run the entire thing while others do barely anything but kill 1 mob.
This is VERY much in the nature of dungeon runs. Specifically frostmaw. Which is a 25k run even though a perma can't do it himself due to incubus.

RoJing is so easy. While the perma does literally everything but FS and pressing a button that makes things explode.
I heavily disagree with your statement, especially considering since there's a big reason permasin is the least played roll. The permasin needs more revenue. 100g per roj, at least.