To be honest, I'm not too thrilled about making this suggestion myself, but I just thought, hey, why not since I've yet to see someone else mention it.
Given all the Z-Quests floating around daily, how's about a Z-Quest to vanquish different places each day? Considering Z-Missions pretty much go hand-in-hand with Guardian tracks, why not have a Z-Vanquish go hand-in-hand with Vanquisher tracks?
Coins rewarded will be relative to the number of foes defeated in each area. This way, we won't have people using quests to quickly abuse quick vanquishes and speed vanquishes just to grab some easy coins. Only thing I'm curious about is what would be a good coin-to-foe ratio considering vanquishes can be pretty time consuming.
Zaishen Vanquish: Different Places to Vanquish Daily
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I do vanquishes along with the Zaishen Bounties. For many of the bosses whom you need to fight to anyways, you might as well do the entire zone.
This is a good suggestion though, and the easy solution to avoid the quick-vanquishes is to just not offer those as quests. Examples include T Temple, Bukdek Byway, Zen Daijun, etc.
This is a good suggestion though, and the easy solution to avoid the quick-vanquishes is to just not offer those as quests. Examples include T Temple, Bukdek Byway, Zen Daijun, etc.
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Yes, it's been suggested before, and yes I've signed it before.
I don't know how well it would work as a bonus objective for a boss bounty, though. There are some bosses in Prophecies that don't always spawn (Maxine & Harl Coldstone, for example) and Yesterday, I found that there is at least one boss in factions that doesn't normally spawn in HM (Assassin Boss in Rhea's Crater)
I don't know how well it would work as a bonus objective for a boss bounty, though. There are some bosses in Prophecies that don't always spawn (Maxine & Harl Coldstone, for example) and Yesterday, I found that there is at least one boss in factions that doesn't normally spawn in HM (Assassin Boss in Rhea's Crater)
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Yes, it's been suggested before, and yes I've signed it before.
I don't know how well it would work as a bonus objective for a boss bounty, though. There are some bosses in Prophecies that don't always spawn (Maxine & Harl Coldstone, for example) and Yesterday, I found that there is at least one boss in factions that doesn't normally spawn in HM (Assassin Boss in Rhea's Crater) |
And rhea's crater sin boss always spawns, other mobs just kill it first. And even if the boss doesn't always spawn, doesn't stop you from vanquishing it since most Proph spawns can be resolved with 1-2 rezones.
Go in, vanq, come back, kill boss, both bonuses fulfilled
/signed
Would give an great incentive to vanquish and help with the HM vanquishes. Since Vanquish is now a set number of foes to slay.
Vanquish explorable area for XX-coins
Bonus, clear out whole explorable area for XX-coins
(Though this would be nasty with hidden foes... so perhaps a set number for a bonus
would be better
)
Would give an great incentive to vanquish and help with the HM vanquishes. Since Vanquish is now a set number of foes to slay.
Vanquish explorable area for XX-coins
Bonus, clear out whole explorable area for XX-coins
(Though this would be nasty with hidden foes... so perhaps a set number for a bonus
would be better
)

