Double Gladiator Points in TA (permanent change)
Why? well, for me is plenty obvious, but let me start with some:
- More people in TA.
- Less (or none) syncers in RA.
(please don't sign (positive or negative) without explaining your point)
Double Gladiator Points in TA (permanent change)
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r
i dont think this is a good idea tbh.
you'd basically turn TA into something PVErs farm for more titles. it would turn into a kind of HA FotM kind of thing. where people would just run overpowered builds and stick to it until the meta changes.
taking the fun out of TA for people who are trying to learn to pvp and make builds to compete in early stages. as much as it would be good for regular TAers, you'd basically just kill off RA all together, as nobody is going to go for single points when they could farm double
you'd basically turn TA into something PVErs farm for more titles. it would turn into a kind of HA FotM kind of thing. where people would just run overpowered builds and stick to it until the meta changes.
taking the fun out of TA for people who are trying to learn to pvp and make builds to compete in early stages. as much as it would be good for regular TAers, you'd basically just kill off RA all together, as nobody is going to go for single points when they could farm double
O
/notsigned, fix the 4v4 meta first (never going to happen). RA syncs are still going to happen, because of the same reason they do now, its easier to farm baddies than it is to farm solid TA teams. Syncers are bad, so they are probably gonna crumble vs a good team anyway. good teams are going to get lots of wins and lots of glads regardless of how many per win, bad teams will still fail, and will return to syncing RA for points. end of cycle
EDIT: ive beaten plenty of bad syncers in my time. yes i guess i am a hater... guess syncers should live with it
EDIT: ive beaten plenty of bad syncers in my time. yes i guess i am a hater... guess syncers should live with it
R
I'm going to have to /sign for this. It would bring more people to TA including myself and it would actually be pretty fun.
Noobs are fun to screw around with and why discriminate against teens?
Noobs are fun to screw around with and why discriminate against teens?
l
/not signed
I would rather see a decent rank system for all 3 arena's then double points, and being a RA regular, winning a dice roll 5 times is ff'in hard, as you need to roll a good team the first time !! where as in TA you can start of with a good/decent team to then win 5 dice rolls, given other teams aren't as good as your setup...
I would rather see a decent rank system for all 3 arena's then double points, and being a RA regular, winning a dice roll 5 times is ff'in hard, as you need to roll a good team the first time !! where as in TA you can start of with a good/decent team to then win 5 dice rolls, given other teams aren't as good as your setup...
You are extremely vague on how you want this to be implemented. Are you implying that any teams playing at the Team Arenas level will get double Glad points? People who sync in RA would still be able to get many more points than people who start in TA, provided the RA team gets their 4-man sync.
Instead, add an environmental effect or something for RA and/or TA players. People who start in RA would get something like, "Your hunt for fame earns you Gladiator Points," and people starting in TA would get something like, "Your team's combined bravery earns you double Gladiator Points."
None of that will matter though with a bad 4v4 meta, which is not something that GW was built around, I believe, and we probably won't be seeing a big fix to that any time soon. Thus, /notsigned
Instead, add an environmental effect or something for RA and/or TA players. People who start in RA would get something like, "Your hunt for fame earns you Gladiator Points," and people starting in TA would get something like, "Your team's combined bravery earns you double Gladiator Points."
None of that will matter though with a bad 4v4 meta, which is not something that GW was built around, I believe, and we probably won't be seeing a big fix to that any time soon. Thus, /notsigned
M
Actually I agree, but is unfair, and should be stopped. You cannot play a not random team in a random arena, it has no sense.
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Actually I agree, but is unfair, and should be stopped. You cannot play a not random team in a random arena, it has no sense.
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People are good at spotting patterns. No matter what "random" assignment system you use, people will eventually figure out how to game it.
You should accept that this problem cannot be "fixed" permanently. You could in principle improve it, but given a sufficient amount of time we will be right back where we started.
It's the format concept that's broken, not the party assignment mechanism.

