July Skill Balance predictions

4 pages • Page 3
Devastating Flames
Devastating Flames
Frost Gate Guardian
• #41
very little if anything i don't think it will happen till august

Quote:
Originally Posted by Bristlebane View Post
Shadow Form: reduced recharge time to 30 seconds. Functionality changed to: "For 4...9 seconds, all hostile spells that target you fail and all attacks against you miss, but you deal 33% less damage. When Shadow Form ends, lose all but 5...41 Health. Shadow Form refreshes every time you land a critical hit. This skill is disabled for 30 seconds."
i like that the critical would make it a lot harder but it may have to be reduced duration cause sins would be able to go perma by just critical eye and high crit chance. mabye 5 seconds
m
mazza558
Lion's Arch Merchant
• #42
If rits get toned down, I want to see ALL the imba builds from other professions being nerfed too. It's just unfair if rits get toned down whilst imbagons, permaform, and all the other builds still exist. After all, rits would have barely received a month of fun before that being taken away.
Bristlebane
Bristlebane
Desert Nomad
• #43
Quote:
Originally Posted by Devastating Flames View Post
i like that the critical would make it a lot harder but it may have to be reduced duration cause sins would be able to go perma by just critical eye and high crit chance. mabye 5 seconds
That's true, but I'm OK with this new type of permasins as they could only maintain it in combat. Even the health loss can be removed. It would limit perma to weapon attacks and not spells, and they can't be perma while running unless they wait out the recharge after each group of foes.
t
testingwalker
Ascalonian Squire
• #44
It is modified democracy......!!!

WE complain and vote on the things to change. THEY decide wheather to change it or not!
K
Kook~NBK~
Grotto Attendant
• #45
I predict there won't be one this month. And then there will be another giant QQ fest.
M
Mad Lord of Milk
Frost Gate Guardian
• #46
Dude nerf Brutal Weapon? WTF? You're obviously insane
d
dusanyu
Lion's Arch Merchant
• #47
only thing on the above list worth agreeing with is Shadow form and not because I care about PvE I just enjoy PvEers with tears in there eyes.

brutal weapon never seen this skill being used (passably because it is terrible) so not worth mucking with

Savannah Heat this skill needed to die its dead and another Gimmick bites the dust

Order of Undeath um who cares minions are bad in real PvP and they are a huge cause of over agro in PvE

Anet is removing Heros from Organized PvP deal with it it needs to be done it is PLAYER vs PLAYER
Braxton619
Braxton619
Desert Nomad
• #48
1. Nerf Discord.

2 second casting time
15 energy
20 second recharge

If target foe is suffering from blind and under the effects of a necromancer hex, that foe suffers 5...70 damage.

Seriosly discord needs the nerf. People are abusing it for PvE.

2. Nerf RoJ (PvP only)

2 second casting time
25 energy
30 second recharge

For 5 seconds, target foe and all foes adjacent to this location take 5...30 holy damage each second if they are not suffering from a condition or hex.

The reason for this, I am SICK AND TIRED, of seeing monks in AB with RoJ and someone snares you with Deep Freeze or cripped, and you take all the damage. First of all take off the burning. Second, make it so you can at least escape it.

3. Make ALL blocking skills stances.

The reason for this, I AM TIRED of rangers and mesmers spamming Distortion or blocking skills. It's so bad now, in pvp, you pretty much need Wild Blow.
MithranArkanere
MithranArkanere
Underworld Spelunker
• #49
I predict it will be something like this:
http://www.youtube.com/watch?v=36pFj5w-mu4
And then people will poke their brains out with a pointed stick and eat them.

Hm... Ok, Ok, I'll try to do it right... let's see...
* Some Speed Clear hindering.
* Then more Speed Clear hindering.
* And after than even more Speed Clear hindering.
* Some tweaks in some ritualist skills.
* Some changes to mesmers and dervishes too, at least in PvE.
* Eh... "changes in skills". Yeah, I predict at least one or two functionality changes.
* Some kind of RAAAAAGE. Or at least an uproar.
* Apologies for something.
* And then this: http://www.youtube.com/watch?v=E_v468ptuXw

My Palantír went black, I can't see anything else...

Don't look at me like that, I'm as astonished as you. I think I'm going to sue the guy that sold it to me.
MMSDome
MMSDome
Raged Out
• #50
Quote:
Originally Posted by English Warrior View Post
You are all such negative people, Anet nerf things that need to be nerfed i predict this will happen.
Apart from Mind Blast, why would they nerf it?
They nerfed SH last balance now if they nerf MB they are pushing Fire eles out of pvp, and MB makes a different Meta, if we didnt have this all we would see is Me/N and Hexes....
This is a riverside skill balance discussion. Intelligence here is like a fish walking around in a desert.
M
MinionMaster7
Ascalonian Squire
• #51
Leet Tankur, not only is that completely nerfing Discord, but it is making it completely unusable... It is an elite for goodness sake. All they would have to do to nerf it would to increase the casting time to 2secs OR increase the energy to 10, whilst leaving the dmg the same... Discord isn't a problem IMO because it is not as useful in PvP/ is extremely conditional and easy to counter via condition removal or hex removal... I agree with Shadow Form being nerfed however...
fenix
fenix
Major-General Awesome
• #52
Shadow Form:

25e
3c
60r

Done.
S
SUPERMAN`
Academy Page
• #53
Quote:
Originally Posted by testingwalker View Post
The list below please DO NOT TOUCH

1. Removing heroes from HA/GVG
reason: If you ever go to HA on international district. It is compeletly dead after certain hour. It is sometimes extremely hard to find a team or even to pug a team. For those who are new to pvp they are extremely desperate to find a group to play with. If A-net remove heroes from the HA it would be difficult or almost impossible for those low ranked members to play. In addition for those who complained about the heroes are those who got beat by them. I mean seriously, if someone would ever complain about something is either they got beaten by them or got frustrated by them. If you can beat people using heroes than why are you still complaining that people using them?
Uh...wrong. It's player vs player, not player vs player (and heroes)

Quote:
Originally Posted by testingwalker View Post
If A-net remove heroes from the HA it would be difficult or almost impossible for those low ranked members to play
If you seriously want to start HA'ing after the game has been out for 4 years, then you shouldn't even be playing it.
fenix
fenix
Major-General Awesome
• #54
This doesn't need its own thread, so I'm gonna merge it with the other whiney nerf thread.

EDIT: K DUN!
x sithis x
x sithis x
Frost Gate Guardian
• #55
Quote:
Originally Posted by Show Some Skin View Post
So i was thinking the other day...if they DO nerf Shadow Form, it wont really fix anything right? Like if they make it longer recharge, assassin speed clears or whatever are done untill people find another way to do it without SF. And it wont really fix the game economy because the prices of "elite" weapons such as ambraces, froggy scepters, BDS, and things like that will still be the same price and the only people that will be able to afford them will be the people that did SF farming and have stacks of ectos. Is this kinda true or am i missing something?
not true at all ... people will form better teams than sf gimmick teams, personally i cant wait for them to nerf it, i think it will be in the the august update though, i really want b/p to come back into style, revert splinter weapon T.T lol , make some necro buffs too, they havent been shown love that much lately just nerfs lol
MithranArkanere
MithranArkanere
Underworld Spelunker
• #56
Quote:
Originally Posted by upier View Post
Rupture Soul
Spell. Target allied ANIMATED CREATURE is destroyed. All nearby enemies are struck for 50...122 lightning damage and become blinded for 3...10 seconds.
Yeah. Spawning power affects all created or animated creatures. It skills that affect creatures should affect all animated or created creatures. Just with lesser effects in the case of minions. But the same effect for nature spirits and asura summons (which actually create polymok pieces instead summoning real creatures). Ebon Vanguard assassins are left out, they are actual summons not affected by Spawning power.
x sithis x
x sithis x
Frost Gate Guardian
• #57
Quote:
Originally Posted by Leet Tankur View Post
1. Nerf Discord.

2 second casting time
15 energy
20 second recharge

If target foe is suffering from blind and under the effects of a necromancer hex, that foe suffers 5...70 damage.

Seriosly discord needs the nerf. People are abusing it for PvE.
umm yeah... someone is mad cuz they dont have nf or eotn so they cant d-way & find me another good build for human necros in pve, i love running discord along side my heros & there is more things that are to overpowered in pve, "SY!" = pretty much cant die, just put a recharge on it, shadowform= invincability, i wanna see this thing nerfed to smithereens but i do love knowing i can get at leaste 1 ecto every 20 min
fenix
fenix
Major-General Awesome
• #58
Leet Tankur is right, stop complaining. Discord is ridiculous.
E
ElexAio
Ascalonian Squire
• #59
Quote:
Originally Posted by MetalMan View Post
what?

I agree brutal needs to be toned down a bit but... the downside is pretty big. It has no effect while your enchanted, and enchantments are used on quite a lot of builds. SoH could be used with other damage enchancing buffs, such as Conjures, with no downsides, which is why it was nerfed
In addition to this, brutal weapon isn't set it and forget it like SoH was (of course with SoH's -1 energy regen). So you must keep recasting. All these things together I believe make brutal weapon pleanty balanced. Maybe take a few points of damage off, but not much.
slowerpoke
slowerpoke
Desert Nomad
• #60
discord already pretty horrible, requiring hex & condition on target
longer recharge if you want it to be less spammy. more energy is pointless for a necro