The underrated skill thread.

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Bob Slydell
Forge Runner
#21
Quivering Blade. While it may seem like a waste of an elite slot (most of the time it is), when I simply can't decide what elite to take into an area with my build I will throw it in. Its 5 Adrenaline and does as much damage as the 8 Adrenaline Galrath Slash/Silverwing Slash. Actually I used it a LOT more when it was 4 Adrenline and caused daze if it was blocked (i forget what it was actually) but since I was running I solid warrior build dazed didn't affect me (affects spells only)

Skull Crack is also a pretty good skill if you know what you're doing, you can be devastating to a caster.

I also never see anyone using Grenth's Balance...awesome skill. Period.

As well as all mesmer skills, lol :P
H
Haxor
Krytan Explorer
#22
Problem with Glimmer of Light is that it doesn't really provide a benefit. I mean, if your idea of fun and skill is in fact "put on selfless and spam away" that's fine and dandy, but that doesn't make a skill good. It makes the user bad. ¾ sec activation is fast enough, the cast speed makes no difference in PvE unless you're redbarring. The recharge doesn't really matter either, WoH + Patient Spirit = always able to use one.

Grenths balance, problem is that you need to be at a low health to use it. Otherwise it's just a wasted slot. And if you spend a lot of time on low health, you're doing it wrong.
IronSheik
IronSheik
Forge Runner
#23
Never rampage alone.

Well of the profane.

Rotting Flesh.
Xenomortis
Xenomortis
Tea Powered
#24
They're on Fire
Fevered Dreams
Soul Bind
miskav
miskav
Jungle Guide
#25
Hunter's Shot in PvE (yes I said it, flame away)
I just love bleeding :3
Nessar
Nessar
Krytan Explorer
#26
Extinguish...I put that on Olias's bar and bai bai conditions, in condition heavy areas anyway.
C
Catchphrase
Frost Gate Guardian
#27
Quote:
Originally Posted by Xsiriss View Post
Glimmer of heal is fine, 1/4 cast time win, it basically bypasses daze etc. although it can be energy intensive if you're not careful. It's better at preventing a players health getting below 50% than woh.
Life Sheath beats it downright at that task; 1/4 cast, 2s recharge, negation of damage to healing and removal of conditions.
Abedeus
Abedeus
Grotto Attendant
#28
Quote:
Originally Posted by Back then View Post
Apparently 90% of monks are complete idiots because none of them seem to carry the single best monk skill in the game... protective spirit.

I don't care if you are a smiter monk, this skill belongs on your bar. Any monk without PS needs to stop playing a monk.
I agree, even my RoJ N/Mo Smiter has a Prot Spirit. Don't laugh, it's my new account and RoJ is the easiest elite to capture in Factions.

My favorite underused skill is probably Battle Rage - I love spammable adrenaline skills and freaking out Mesmers and Necros with Purge Signet while stacked. Since I use only adrenaline skills/signets, I don't care if I lose 80 energy - I can pwn their faces before they regain their energy and recharge spells they stacked.
Karate Jesus
Karate Jesus
Forge Runner
#29
Quote:
Originally Posted by Lux Aeterna View Post
Enraged smash: This skill throws down hard, it's fun to use but energy intensive.
Actually, I love to use E-Smash on my ranger. It's not as energy intensive that way and a lot of fun to 1/4 knock with.
Windf0rce
Windf0rce
Wilds Pathfinder
#30
Quote:
Originally Posted by Catchphrase View Post
Life Sheath beats it downright at that task; 1/4 cast, 2s recharge, negation of damage to healing and removal of conditions.
Actually I'll defend Glimmer here. Glimmer's main selling point is its 1/4 sec casting time. It's not the heal or the recharge, it's the casting time.

In a setting such as Random Arenas, where you cannot expect support from another Monk or coordination from team mates, Glimmer can be good to have in some situations. For example, when going up against a BHA Ranger, a good Magebane/interrupt Ranger, Frustration/Migraine/Conundrum Ranger or Mesmer, etc. In many matches against such opponents I was at some point forced to using only Patient Spirit as a heal, because exactly due to its 1/4 sec casting time, it was the only spell I could pull off without being interrupted. WoH would become unusable with its 3/4 casting time becoming 1 sec+ cast.

All that being said, I still usually just run WoH, because WoH is superior to Glimmer if such counters are not present.

Life Sheath is good on a 2 Monk backline (where the other does the heavy duty healing) but again in a 1 Monk setting, it doesn't pack enough healing. You'll die to degen pressure. In this case I'd feel safer just running Glimmer or WoH.
Tender Wolf
Tender Wolf
Banned
#31
Rebirth

Most people I talk to say it sucks because it takes away your energy. I give my heroes Resurrect but I take Rebirth. It's great if you're in the mission and the last one alive and need to res without aggroing.
s
sup bruh its sam
Academy Page
#32
second wind, best skill ever
Jetdoc
Jetdoc
Hell's Protector
#33
I'm definitely an "out of the box" build maker, so one of my favorite Warrior skills is Warrior's Endurance. That single skill opens up a ton of creative builds for my warrior...
Ghost Omel
Ghost Omel
Krytan Explorer
#34
Quote:
Originally Posted by Jetdoc View Post
I'm definitely an "out of the box" build maker, so one of my favorite Warrior skills is Warrior's Endurance. That single skill opens up a ton of creative builds for my warrior...
Not really out of the box =)..Lots of Wars use WE... I dont know for sure but i for 0one use It with my Scythe build..

Il second the Rebirth post
T
Targren
Desert Nomad
#35
Quote:
Originally Posted by Lux Aeterna View Post
Needling shot is widely used in gvg. I was watching Zed to learn what it's for.
I've never GvGed, and I underrated the hell out of it. Oh, how wrong I was...

Quote:
Originally Posted by Tender Wolf View Post
Rebirth

Most people I talk to say it sucks because it takes away your energy. I give my heroes Resurrect but I take Rebirth. It's great if you're in the mission and the last one alive and need to res without aggroing.
Hell yes... I'll even put it on a hero (disabled) and macro it along with careful flagging to recover from a wipe.

Funny thing is, I actually did that once in Arborstone HM. Saved the entire party. We failed when someone killed the judge and Danika got creamed. After that, someone asked to see the build, saw Dunk's rebirth (the same one that had just saved his arse) and demanded I remove it. *facepalm* When I refused, he raged.

Love needling shot, love rebirth, love heroes.
Xsiriss
Xsiriss
Jungle Guide
#36
Quote:
Originally Posted by Catchphrase View Post
Life Sheath beats it downright at that task; 1/4 cast, 2s recharge, negation of damage to healing and removal of conditions.
Except it's a completely different skill under a completely different attribute that requires the person to be hit, hence it's udner PROTECTION. If it's recharge times you care about,glimmer has one second, but the main thing is as mentioned it's 1/4 cast time. Seeing as this is PvE throw in divine spirit and you can spam it for 1 energy every second.

I agree with quivering blade, I prefered it when it was 4a, which means I have to mention cleave. Unless I know there will be blocking in which case I'll take whirling axe, I always take it.
Karate Jesus
Karate Jesus
Forge Runner
#37
Quote:
Originally Posted by Windf0rce View Post
In a setting such as Random Arenas, where you cannot expect support from another Monk or coordination from team mates, Glimmer can be good to have in some situations. For example, when going up against a BHA Ranger, a good Magebane/interrupt Ranger, Frustration/Migraine/Conundrum Ranger or Mesmer, etc. In many matches against such opponents I was at some point forced to using only Patient Spirit as a heal, because exactly due to its 1/4 sec casting time, it was the only spell I could pull off without being interrupted. WoH would become unusable with its 3/4 casting time becoming 1 sec+ cast.
If you're monking and you can't get off WoH against a ranger, then you need to learn how to cancel-cast. If you are getting camped by mesmers, then you should know how to pre-veil and swap weapons. There are ways to counter everything. Most of the people who play well will use WoH. It's just a better heal for the energy.
Menlai Littiz
Menlai Littiz
Academy Page
#38
Balanced stance + drunken blow + desperation blow = awesome chain used to be widely used not so much anymore QQ dont know why 2 random conditions was always good
Shursh
Shursh
Lion's Arch Merchant
#39
Quote:
Originally Posted by IronSheik View Post
Never rampage alone.

Well of the profane.

Rotting Flesh.
Rotting Flesh? really??

can someone please explain to me why a spell that spreads disease to ONE person is 15e with a 3-second cast time??

i mean, i know the disease can spread, but still...in pve things die too quickly for it to matter, and in pvp there are just too many better options.

not to mention unless it's put on a fc mes it seems like interrupt material to me...
YunSooJin
YunSooJin
Pyromaniac
#40
Quote:
Originally Posted by beatdownbob View Post
Glimmer of Light.
5e c0.25 r1

Elite Spell. Heal target ally for 10...94...115 Health.
Highlight's Pvxwiki nub teams who don't know why they are asking for Word of Healing or Healer's Boon.
75% chance to cause Crying if ally is already suffering from the Pvxwiki condition. If Crying occurs you gain 10 satisfaction.
75% chance to cause RageQuit is ally is already suffering the Crying condition. If RageQuit occurs you gain 50 satisfaction.
While Glimmer of Light is on your skillbar, you are immune to the Ovis condition.



Amongst all the amazing reasons to bring this skill, not least the fascinating graphic that leaves people asking what that is, but the QQ from preprogrammed "can u bring woh?" and "bring hb?" nublets is worth it on it's own.

Absolutely comedy gold from the moment you say "If you can explain why WoH is better for the task we're about to undertake, then yes" to the moment you say "gg, thanks everybody, somebody PM that QQ ragequitter and tell him we made it without him and how quickly too!".
lol this guy is funny