H/H better than real players true story

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wiz12268
Wilds Pathfinder
#1
So yesterdays Z-mission was the co-op one in Factions.

I was on the foriegn side and saw people spamming for specific builds and professions. I went in on my Ranger first, had a sab/discord hybrid team, other side were two discord players with heroes. They told me to turn off my SS on the necro that has it, which I did, but knew better and then my heroes and the henches basically became overwhelmed in the big fight, and while these two were off killing random mobs and cleaning up trash I had to face the boss spawn mobs alone with one of my elite skills turmned of, long story short all my guys die and we eventually all get wiped because I dind't have a rez and niehter did the real players and their heors apparently couldn't rez other teams members.

So I go right back in alone, turn everything back on, got a spirts spammer who was also H/H we ran the mission, with h/h on both of us is hard mode in 24:38. Then I went in on my monk, went Roj build. Got into a full group because they only needed a monk so I figured I couldn't get "lucky" yeice on the other side so joined up, two full human teams on both sides. We wipe after the first cut scene.

So I load up the monk and his heroes and look for a discord partner, we go in, and we get another Spirit spammer with H/H. We did that one in 31:12 in HArdmodde, but would have been a lot faster but my team mate Dcd or went afk or soemthing, and Togo bugged and we had to run back and get him to move. So we lost about 4-5 minutes so potentially another sub 25 minute run with H/H on one side of the equation.

Third I go in on my dervish, basic AoB set up, I have to go 1 ROJ monk, one full heal/prot monk, and a discord on him because I only have one necro, got a full discord team mate, and the other side was ALL AI, no live players just Togo and the basic henchmen they load with him, we did that run in 25:21.

Fourth time was my mesmer she has not so good hero gear, and minimal heroes to begin with. So I join a team 7 with a discord hero. We wipe during second fight. So we go right back inas we blamed the other side for rsigning halfway through the first fight. We go in, same thing, except the other side either wasn't good, had wierd builds or who knows why. So after an hour wasted I sucked it up redid my heroes, got Olias and levelled him to 19(19 only) geared and runed them all got another partner with an RoJ discord mix team, and we had a full discord/sab duo team on the other side, couldn't tell. Timeon that run was 24:11. Mesmer rocks when live in there especially when they are all bunched up and you hit them when they try to cast.

But basically shows that H/H with a good set of heroes with the right builds, namely discord or RoJ (RoJ nerf is a lie BTW) mobs stayed right in it because I ran with RoJ on every run and saw it first hand, and every run was in HM. But I think 8 or 9 total attempts, only time I succeeded was with one side or the other having heroes and maybe even a few henches. or at least a good double duo combination. The very worst runs were with full human teams or 7 humans and maybe one hero.

Might be because of builds or professions, might be a lot of things. Maybe it shows how overwhelming powerful discord and RoJ are in fights like that. And of course having 30+ minions running around never hurts. But it was painfully obvious that with the live albeit it PUG players their sheer lack of knowledge on targetting was the worst thing, at least when you ping a target heroes and henchies will also target it, maybe not minions, but they are usually swarming something else anyway at least softening it up.

So to all the people who think Heroes killed this game, I hope you all got to experience what it is and would be like if people did everything with fully live players. I am sure many of the less patient ones wouldn't stick around too long.
Abedeus
Abedeus
Grotto Attendant
#2
Uhm. Today I was doing a mission, I had 3 heroes and 3 henches, a scythe ranger (my character) I've put together in little time and one afking character from my secondary account.

I was doing Vizunah Square (Local) and someone from Foreign joined. After I cleared the first two waves of Afflicted, I noticed... that Mhenlo is dying. 5 seconds, dead.

I'm pissed, but I start up again.. SAME PERSON. And guess what, he makes it, and I see that he's a level 17 R/Mo with a level 12 Pet and 3 heroes, all with pets and all on level 17. THEY HAD PROBLEMS WITH 2 AFFLICTED ASSASSINS. After he refused to skip the cutscene, I ragequitted, tried to play again alone then and lost due to the bug where Togo rushes and Mhenlo stays to wand a monster. And I wipe, and I give up and I go to play my Ritualist on main account.
Gift3d
Gift3d
Forge Runner
#3
...yeah! Heroes are programmed to use basic motor skills and don't get you banned for 2 weeks for saying "how the hell did that happen?"!

heroes>players all the way.
Longasc
Longasc
Forge Runner
#4
And why did they want you to turn off SS, and why did you do it?
Yawgmoth
Yawgmoth
Furnace Stoker
#5
True story, I've had that today aswell, went in as a pug starting from Local square, they had decent builds but failed miserably in first 2 minutes - omg even mobs can now scatter from RoJ but players ball-up in it and die!
Then went to Foregin square, and did hm masters easily while the local team was just 1 man+3hero+4HENCH.
gg
Dzjudz
Dzjudz
Furnace Stoker
#6
Cool stories bros. I did Vizunah HM yesterday on my survivor and we had 4x discordway. Needless to say we mastered it and I'm still survivor. These blind two-sides missions all depend on having luck with getting a good party on the other side.
Enon
Enon
Lion's Arch Merchant
#7
I beg to differ.

Abedeus > Heroes/Henchmen
lewis91
lewis91
Wilds Pathfinder
#8
1st attempt, me with sabs, got a random pug as m allies, they whiped 10 minutes in. 2nd attempt all henchies (HM) and completed in 23ish minutes.
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dusanyu
Lion's Arch Merchant
#9
Funny I went in With alliance group (on both Sides) team setup was Basically BYOB and we were all on vent we completed the Mission on time without any deaths.

People are better than AI just play with the right People. This game is 4 years old and not everyone is Clueless.
glacialphoenix
glacialphoenix
Desert Nomad
#10
I was kind of dreading the Vizunah Square mission because you have to rely on the team on the other side to do their job. Went in with friends on Foreign, said hello to some guy who was on the other side, and just as we get past the second Am Fah ambushers, Togo dies. Oy.

But we managed to finish it twice with actual players on the opposite side, within Masters timing. Even if one of them didn't know how to target the Afflicted Ritualists.

Seriously, OP has just outlined problems with clueless PUGs. They're real players, yes, but not everyone in the game is a clueless PUG guy. I think, eventually, people would have retreated into their own guild/alliance circles anyway, heroes or no. =\
MagmaRed
MagmaRed
Furnace Stoker
#11
I kinda got the impression you think heroes SHOULD have killed PUGs. I don't though. I agree with you that many people fail at playing with a team. Either their build sucks, their knowledge of the quest/mission sucks, their aggro control sucks, or they have some connection issues. I play mostly with heroes and hench myself because I get tired of failing due to some PUG incompetance. However, I think the reason most PUGs fail is because of heroes.

Heroes allow a lot of things to be done with no interaction involved other than moving your character. If you take a PvX build for 3 heroes and take the recommended henchmen you can normally do nothing and still succeed. Hero AI and the ability to cast/attack instantly makes them better than humans at certain jobs. But the ability to load a specific skill set on a hero means you can 'freeload' using nothing but heroes and hench and a build taken from the internet.

Now, since people learned how to get hero builds from places like PvX they don't need to do as much to succeed. This means they don't learn things like build design, target priority, aggro control, pulling, etc., etc., etc. Pull a person playing a GOOD Heal/Protect hybrid build on a Monk that is used to running RoJ with heroes, and you end up with a crappy Monk. They won't know things like pre-protecting, hex/condition priority (lets remove blind from physical damage classes, not casters), kiting, etc., etc.

I play with PUGs only when I have to. But the problem isn't in PUGs, it is in the ability to use heroes that do the job for you. This allows people to do well in the game even though they suck at it.
glacialphoenix
glacialphoenix
Desert Nomad
#12
Quote:
or they have some connection issues.
I wouldn't consider connection issues fail on the part of the person, though. Sometimes bad luck just kicks in.

Quote:
I play with PUGs only when I have to. But the problem isn't in PUGs, it is in the ability to use heroes that do the job for you. This allows people to do well in the game even though they suck at it.
I think the fact that you can access HM on any character once you finish the game on one probably messes up quite a few PUGs for ZQuests, too. Especially since they recently increased the Zcoin reward for the PvE quests. Vizunah's a tasty 100 coins, and people are going to try to get as many as possible. If they have 6 characters who can access Vizunah HM, they're probably going to try to get all 6 through Vizunah HM, even if three of them aren't really HM ready.
Zidane Ortef
Zidane Ortef
Site Contributor
#13
Quote:
Originally Posted by wiz12268 View Post
(RoJ nerf is a lie BTW) mobs stayed right in it because I ran with RoJ on every run and saw it first hand, and every run was in HM.
Its not a lie they never attempted to fix it for AI they did this.

Heroes are more likely to scatter appropriately when affected by Ray of Judgment.

They changed it so your heros didn't just stand in it like it wasn't an DoTAoE.
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Expherious
Lion's Arch Merchant
#14
Heros made it possible to do RoF islands!!
Smarty
Smarty
Krytan Explorer
#15
Never mind the heroes, how about the hench? I did Vizunah yesterday on seven local and foreign characters, all of whom got masters (although it took some of them several attempts as the night wore on and the quality of players in local dropped), with a variety of combinations of players, heroes and henchmen on both sides. The best ally performance of the night was from a full hench team on the other side. Those guys are HARD. I was genuinely amazed at how much better they were than players and heroes.
Tender Wolf
Tender Wolf
Banned
#16
Oh man, tell me about it. I spawned on the foreign side and someone else spawned on the local side. I'm fighting the Am Fah, not even to the Afflicted yet, and the noob on the other team lets Togo die. I try again, SAME PERSON SPAWNS. We get to the second room, once again Togo dies due to the bug. I try a third time, different person that gets disconnected, resulting in all their heroes and henchmen dying and me unable to res them. Fourth time, person leaves the game. JUST LEAVES! So once again, other team dead, I can't res them. So I try again, the other team is all NPC's. Guess what? It made no difference, because we still wiped due to not being able to res the other team and Togo running off like a chicken with his head cut off. All in all I'd say the whole mission sucks. I finally got through it after going with 2 guildies who knew what the heck they were doing.
Longasc
Longasc
Forge Runner
#17
I want to second Mister Smartypants.

I did the mission only a few days ago as it was the last mission that one of my Tyrian chars missed for Legendary Guardian.
And I am glad for it. Because it worked out. I used one of the cheaty 33% red whatever candies and just had a hero/hench party and a full hench party from the local quarter.


They need to address this for GW2. It is just sad!
GW is unique in the way it makes players shy away from other human players.
Chicken Ftw
Chicken Ftw
Wilds Pathfinder
#18
In summary, heroes and henchmen are better than the average player. Common knowledge really, unless you're new to GW.
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crazybanshee
Desert Nomad
#19
I found that in those cooperative missions, having a real person on the other side = fail. All my masters came from having an all hench team on the other side, with me and my heroes on one side.
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UnChosen
Wilds Pathfinder
#20
And yet there's all this complaining about how RoJ/CoP/this skill/that skill/etc. is ruining the game because everyone steamroll through the game...