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Update 6/18/09
13 pages • Page 2
As part of the update we are supposed to get Tourney reward pts.. well some ppl got them and some did not again >.<
IDK this is just getting routine. Well Im hosting a Arena Tourney and we were supposed to use the keys we get on our accounts as the reward but.. its been delayed a week and now idk how much longer >.>
Please cant this be done better?
IDK this is just getting routine. Well Im hosting a Arena Tourney and we were supposed to use the keys we get on our accounts as the reward but.. its been delayed a week and now idk how much longer >.>
Please cant this be done better?
Quote:
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Originally Posted by Dev Updates
Runs, Solo Farming, and Speed Clears
Players have long asked for our viewpoint on these ways of playing through content. For the most part, we think these are acceptable ways of playing Guild Wars but may occasionally take steps to increase their difficulty or even block a particular build. For instance, when it comes to Shadow Form, there is little concern about solo farming in most places; however, the speed clears of our most difficult content have become fast enough to warrant a more watchful eye. Over the coming months we will monitor these areas and, starting with Cry of Pain, make adjustments where necessary. |
The Z-Coin boost for the PvE tasks is appreciated, and ought to make buying those more expensive packs a little easier. Looks like nothing but nerfs for the PvP community, unless you consider all those skill changes and Spawning Power to necessarily be "buffs". Rits should be a little happier in PvE, but I don't see how you've done anything for helping out Paragons in PvE when you didn't touch "SY!". Best you're gonna see in changes I think will be some one or two new skills on the Imbagon bar.
That was my first thought as well. Vanquishing that will be pretty entertaining I think...
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I was just thinking about that. "We shall return" is now an AOE rez, and interrupting Signet of Return isn't going to do much now that it's down to a 5 second recharge. The paragons in that zone have both skills.
Very happy. Plus the "leaked" notes I heard from somebody are accurate.
VoR mesmers can't/shouldn't stack backfire with VoR anymore.
CoP mesmers are now less effective and HM NPCs will scatter from RoJ, essentially killing SCs for now (hooray!). Can't wait to see the QQ from talentless scrubs who can't beat HM UW/FoW without gimmicks.
PS sins can still use their chain, but can't spam PS for extra pressure.
And ether prism eles nerfed (before I got a chance to try em though :-( )
Edit: And boost to z-quests is awesome, especially for the RA one. Although you couldn't have done that BEFORE I did all the Thinak Orchard missions. That was the easiest 70 zoins per character ever. I can't imagine how many that will award the next time around. This plus Warhammer Online 1.3 Land of the Dead and [Prototype] make me a happy camper in video game land this week.
VoR mesmers can't/shouldn't stack backfire with VoR anymore.
CoP mesmers are now less effective and HM NPCs will scatter from RoJ, essentially killing SCs for now (hooray!). Can't wait to see the QQ from talentless scrubs who can't beat HM UW/FoW without gimmicks.
PS sins can still use their chain, but can't spam PS for extra pressure.
And ether prism eles nerfed (before I got a chance to try em though :-( )
Edit: And boost to z-quests is awesome, especially for the RA one. Although you couldn't have done that BEFORE I did all the Thinak Orchard missions. That was the easiest 70 zoins per character ever. I can't imagine how many that will award the next time around. This plus Warhammer Online 1.3 Land of the Dead and [Prototype] make me a happy camper in video game land this week.
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fenix
Major-General Awesome
Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#
W/
Joined Aug 2005
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We're currently looking into the issue with the points.
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