So i was thinking about why the devs will not let us take a pet without charm animal and I think i get the rational. Basically since we get to have two weapons we have to give up a skill slot. So what if we could chose to take a pet instead of a bow? I'm talking about a two handed item that does no damage (maybe a whip) that would replace the functionality of charm animal.
While this item is equipped any attack command would send your pet running to attack the target and if it is unequipped in a zone without charm animal on the bar all pet skills would show the same as having the wrong weapon equipped and your pet will automatically go into passive mode untill the item is re-equipped. This will prevent people from equipping it then swapping over to a bow to get the functionality of both.
It may not be a perfect solution, but I think it could work.
Moved to Sardelac - Marty
J


) This will do more harm to the pet then actually improving it. Also you cant use a shield anymore, which for me, would in some cases be a reason not to use it anymore.