Guild Wars forever ?
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Since they like epoch spanning with their sequels, they can just set GW3 several millenia into the future with spaceships and lightsabers if they really wanted to do something different. Every MMO will have "guilds" so this can work fine.
However I'd love to see them or someone else do a PvP-focused RPG outside of the MMO concept. Without unlocks there's no reason for a server to track character/account status, so this could be a solid LAN/Peer-peer/3rd party server game, with special tournaments held on official servers.
However I'd love to see them or someone else do a PvP-focused RPG outside of the MMO concept. Without unlocks there's no reason for a server to track character/account status, so this could be a solid LAN/Peer-peer/3rd party server game, with special tournaments held on official servers.
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i agree they are screwing up big time. for example they don't care about maintaining their gw1 servers today i got a 5,206 ping. what make a-net so sure that gw2 will be a success when gw1 is going down the tubes. losing more players day by day cause of the poor maintenance. plus a-net hasn't even thought about if the gw1 servers degrade so badly that the HOM is going to be useless for all those titles to be transferred over to gw2. man don't they sound like winners. lol
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i agree they are screwing up big time. for example they don't care about maintaining their gw1 servers today i got a 5,206 ping. what make a-net so sure that gw2 will be a success when gw1 is going down the tubes. losing more players day by day cause of the poor maintenance. plus a-net hasn't even thought about if the gw1 servers degrade so badly that the HOM is going to be useless for all those titles to be transferred over to gw2. man don't they sound like winners. lol
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Why do people always assume it's an external problem?
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I'd like other companies to make games using the GW template. IE same game mechanics and graphics engine, but different settings and classes and such. I would absolutely love to see a 40k game using the Guild Wars game template.
No. It's moving away from GW original aspects and becoming something disgustingly WoW-like.
If it is not broken, do not fix it. BioWare knows this. TTLG knew this. Blizzard knows this. ArenaNet does not seem to grasp the idea that maybe, just maybe, they already had a perfect target audience with GW1 and that trying to compete with WoW is not going to end well.
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Guild Wars has been great and we are all eagerly awaiting Guild Wars 2
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If it is not broken, do not fix it. BioWare knows this. TTLG knew this. Blizzard knows this. ArenaNet does not seem to grasp the idea that maybe, just maybe, they already had a perfect target audience with GW1 and that trying to compete with WoW is not going to end well.
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Erm, no. It's your ISP or Network Settings. I thought it was ANET too until I realised stuff was interfering with my wireless network.
Why do people always assume it's an external problem? |
my internet runs fine till i play they game on their servers in game FYI
if you want proof just look at your dot in the middle of game play how it changes from green to orange to red to orange. thats their servers if you wave the mouse over the dot you'll see their game server ip not your own so theirs your proof. FYI
stop trying to be a know it all and realize the situation. that erm no garbage is just rude so yes you'll get a rude answer.
@eagleblade:
http://en.wikipedia.org/wiki/Lag
http://en.wikipedia.org/wiki/Ping
Trust me, that dot is there to show you how long it takes for one packet to reach the ArenaNet servers. This actually CAN be a problem on your side, and no offence, but, I think it is, as you fail to understand standard TCP/IP.
Just because it shows you their IP address it doesn't mean it's their fault you're having bad ping / lag. That IP address is the one that is being pinged, the Ping: <value> ms (milliseconds) part is the part that shows you the latency between you and the server.
I suggest you do the exact same thing, for you have made yourself look ridiculous. 
http://en.wikipedia.org/wiki/Lag
http://en.wikipedia.org/wiki/Ping
Trust me, that dot is there to show you how long it takes for one packet to reach the ArenaNet servers. This actually CAN be a problem on your side, and no offence, but, I think it is, as you fail to understand standard TCP/IP.
Just because it shows you their IP address it doesn't mean it's their fault you're having bad ping / lag. That IP address is the one that is being pinged, the Ping: <value> ms (milliseconds) part is the part that shows you the latency between you and the server.
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stop trying to be a know it all and realize the situation. that erm no garbage is just rude so yes you'll get a rude answer. |

Yes, because it is the ping to that server and back. That doesn't say anything about where the latency is coming from. Use something like ping plotter or good old tracert and come back with real proof.
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