Me and my friend have started finishing off Tyria Vanquishes and starting on EotN HM, most of the time using a Sab/Discordway variant, or occasionally a build revolving around Holy Damage (In Kryta mostly).
Taking inspiration from this post, I've created this build that we both used to complete a few areas. We both found it had a high damage output while still being defensive enough to hold it's own.
Person 1
[build prof=D/W scy=12+1+1 mys=12][Reaper's Sweep][Victorious Sweep][Chilling Victory][Whirlwind Attack][Heart of Fury][Aura of Holy Might (Luxon)]["Save Yourselves!" (Luxon)][Resurrection Signet][/build]
[build prof=W/E wat=3 str=12 swo=12+1+1][Hundred Blades][Sun and Moon Slash][Sever Artery][Gash][Enraging Charge][Flail][Conjure Frost][Resurrection Signet][/build]
[build prof=N/Mo sou=10+1 cur=12+1+1 hea=2 pro=8][Spiteful Spirit][Mark of Pain][Weaken Armor][Enfeebling Blood (PvE)][Cure Hex][Shield of Absorption][Protective Spirit][Aegis (PvE)][/build]
[build prof=N/Rt sou=8+1+1 res=10 cha=12][Weapon of Fury][Splinter Weapon (PvE)][Ancestors' Rage][Mend Body and Soul][Spirit Light][Protective Was Kaolai][Foul Feast][Death Pact Signet (PvE)][/build]
Person 2
[build prof=E/Me air=8 ear=12+1+1 ene=10][Unsteady Ground][Churning Earth][Technobabble][Blinding Flash][Epidemic][Pain Inverter][Mindbender][Earth Attunement][/build]
[build prof=N/E death=12+3+1 sou=9 ear=9][Aura of the Lich][Animate Shambling Horror][Death Nova][Putrid Bile][Ward Against Elements][Ward Against Melee (PvE)][Churning Earth][Resurrection Signet][/build]
[build prof=N/Rt sou=12+1+1 res=12][Xinrae's Weapon][Weapon of Warding (PvE)][Mend Body and Soul][Spirit Light][Signet of Lost Souls][Protective Was Kaolai][Life][Death Pact Signet (PvE)][/build]
[build prof=Mo/Me ins=3 hea=12+1+1 div=12][Word of Healing][Dwayna's Kiss][Signet of Rejuvenation][Patient Spirit][Spotless Soul][Spotless Mind][Dwayna's Sorrow][Channeling][/build]
Having the SS/Prot and weapons N/Rt on the melee char allowed me to micro them easier when needed (Controlling SoA/PS for some occasional light tanking, selecting wep spells). Neither splinter/fury got overwritten with xinrae/wow too often.
The MM had a good upkeep as well, though replacing shambling horror with bone horror/bone minions is probably a better idea. Dwayna's Sorrow gave a large spike heal when the MM used AotL which helped. Also wards for passive defense, and an aoe KD.
Spotless' for stacks, WoH etc for plain heals on the monk with channeling for e-management. N/Rt's both had ashes for party heals.
SS probably could've done without weaken armor in place for barbs, but it seemed to work alright, added to the condition stack anyway.
I ran the dervish, which had no problem with energy whatsoever, and with fury on had enough adrenaline to spam both adr skills, combined with AoHM and Chilling, dealed a massive amount of damage. Not to mention with splinter weapon.
Friend ran the elementalist which provided alot of shutdown with KD / Daze and blind. Also carried pain inverter for those foes that dealed a large amount of damage.
TL;DR found it too be GOBLUEENGINEing excellent, do you have any advice on how to improve it, constructive criticism etc; as we will be using it for most areas now on. Or is it a P.O.S?
V


) and will probably give this combo a try as well. If [weapon of fury] works well/well enough with heroes, it'll definitely be included.