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Is air of superiority needed in roj in uwsc
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The answer is no.
I assume you're looking at the wiki build...for roj monk vale support uwsc.
A good skill in its place is smite condition(you already have 16 in smiting for roj) the valesin will be using chillblains which poisons him u can then remove this condition when his bar goes green saving him losing some health and also doing 67 holy damage to the surrounding foes.
I assume you're looking at the wiki build...for roj monk vale support uwsc.
A good skill in its place is smite condition(you already have 16 in smiting for roj) the valesin will be using chillblains which poisons him u can then remove this condition when his bar goes green saving him losing some health and also doing 67 holy damage to the surrounding foes.
Response to your question, No Air is really not that great as most enemies will die at once if nuking is done correctly so the benefit of recharge isn't that great. However, you build should be in coordination with you vale sin.
Honestly IMAO you would not use an rojer if the vale sin is a/n, as there is really no point to his chill, which will only remove one enchant from each soul. However if your vale sin insists on going A/N then bring smite condition. Personally I like to go Vale terra (provides more versatility to cover) and have my rojer bring more sources of dmg, I absolutely love it when the roj brings GDW I switch to my zealous scythe and rake away at the souls allowing for spamming of stone-flesh, shadow refuge, and aftershock on KDs which is just as effective as using chill.
As for your bar if you want to use CoP I would suggest a spec to domination instead of inspiration, drop auspicious for empathy for your hex. You may think this would cause energy problems however this really gets the job done fast.
Honestly IMAO you would not use an rojer if the vale sin is a/n, as there is really no point to his chill, which will only remove one enchant from each soul. However if your vale sin insists on going A/N then bring smite condition. Personally I like to go Vale terra (provides more versatility to cover) and have my rojer bring more sources of dmg, I absolutely love it when the roj brings GDW I switch to my zealous scythe and rake away at the souls allowing for spamming of stone-flesh, shadow refuge, and aftershock on KDs which is just as effective as using chill.
As for your bar if you want to use CoP I would suggest a spec to domination instead of inspiration, drop auspicious for empathy for your hex. You may think this would cause energy problems however this really gets the job done fast.
