Not PVE areas, but The Central transfer chamber challenge missions and alike. I'm not complaining I just never understood the logic of GW for having areas a group can't finish but 2 people can?
I have tried to understand the logic and I just get a headache. Were these areas added to appease people that can go with a friend and complete them. Was it just a need that was filled? Or did the programmers really under estimate the players resourcefulness? Seems to me if they can complete them with such small groups GW will just make it harder and harder until no one can finish them.
*tilts head to the side like a German Shepard* O.o
Please help me understand and lets not let this become a rant about nerfing builds, skills etc..
S


Glad you recognized it.