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Your Sabway/Discordway variations...
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really i only have maybe 3 different versions of D-Way. one for 3 heroes. one for 6 heroes in 99% of areas. then one for 6 heroes with hex heavy areas. (like FoW)
i always run the same caller build when i run discordway. just because it lets me put 12 points in to deadly arts and have 95 energy to mark enemies instantly.
[deadly [email protected]][enduring [email protected]][mark of [email protected]][heart of [email protected]][pain [email protected]][assassins [email protected]][you move like a [email protected]][finish [email protected]] 11+1+2 energy storage, 12 deadly arts, 6 shadow arts
heroes are basically the same and these heroes can effortlessly clear any area in Hard Mode. I find that 6 heroes with discord are a bit overkill and unnecessary so i'll swap out one of the heroes for the SS necro from the sabway build.
----
Minion Master: this hardly ever changes
[build=OAhjUsGqoSxMVVVBoBLCKVJgYMA]
heals with shambling
[build=OANDUqhNTxMVVKgHV3NfEGN6EA]
Protter with Divert: I only bring [[divert hexes] when i do Fow. otherwise i just bring [[discord]
[build=OANCY8zDnuq+S20Bk6xdVmA]
Hex VoR hero (could be more hex heavy, but look at my build) [build=OAVDIstnNutqaOQD0EQE7O7A]
Restore Life: Pretty standard N/Rt healer
[build=OAhjUoGYIPxsqaGbcO5kmDzkLA]
Restore Recovery: partner to the N/Rt healer brings recovery so multiple spirits are in play
[build=OAhjUoGYIPxsqKxjaP5kmDzkLA]
There it is. 6 hero Discordway that is guaranteed to breeze through anything PvE can throw at you. Sabway is very similar except with their very own elites.
[spiteful spirit]
[jagged bones]
[weapon of remedy]
i always run the same caller build when i run discordway. just because it lets me put 12 points in to deadly arts and have 95 energy to mark enemies instantly.
[deadly [email protected]][enduring [email protected]][mark of [email protected]][heart of [email protected]][pain [email protected]][assassins [email protected]][you move like a [email protected]][finish [email protected]] 11+1+2 energy storage, 12 deadly arts, 6 shadow arts
heroes are basically the same and these heroes can effortlessly clear any area in Hard Mode. I find that 6 heroes with discord are a bit overkill and unnecessary so i'll swap out one of the heroes for the SS necro from the sabway build.
----
Minion Master: this hardly ever changes
[build=OAhjUsGqoSxMVVVBoBLCKVJgYMA]
heals with shambling
[build=OANDUqhNTxMVVKgHV3NfEGN6EA]
Protter with Divert: I only bring [[divert hexes] when i do Fow. otherwise i just bring [[discord]
[build=OANCY8zDnuq+S20Bk6xdVmA]
Hex VoR hero (could be more hex heavy, but look at my build) [build=OAVDIstnNutqaOQD0EQE7O7A]
Restore Life: Pretty standard N/Rt healer
[build=OAhjUoGYIPxsqaGbcO5kmDzkLA]
Restore Recovery: partner to the N/Rt healer brings recovery so multiple spirits are in play
[build=OAhjUoGYIPxsqKxjaP5kmDzkLA]
There it is. 6 hero Discordway that is guaranteed to breeze through anything PvE can throw at you. Sabway is very similar except with their very own elites.
[spiteful spirit]
[jagged bones]
[weapon of remedy]
A
i only use 1 version nowadays but constantly changing couple of skills depending on area. i like daze his necros. but i feel theres not enough splinterweapon since i am melee i love splinterweapon so here goes
discord: hex condtion +spirit
[build=OAhkUsG4BGmUMDiw40kj00ngC4FD]
discord:hex condition +minion
[build=OAhkUsG4BGmUMDbwwk00kjdgC4RF]
discord:keeps conditions off you +splinterweapon
[build=OAhkUoGXYKqUMzRFGzkzwUCoC4FD]
for a 2 man team
death nova
[build=OAhkUoGYIKqUMzRFaAGj00kjC4FD]
pure was spammer
[build=OAhkUoGXYKqUMzRFGzkjxUCoC4FD]
kaolai spammer:P cos this necro just spam it the most
[build=OAhkUoGXYKqUMzRFGzkzwUCoC4FD]
as u can see an overkill in splinterweapon and discord provided with enough healing. now your probably thinking omg wheres the minion master wheres the skill signet of lost souls.where is the SS????
well as u can see they all have shambling horror wich contributes to bleeding condition so they all are lil minion masters
signet of lost soul is an overrated skill dont get why people are using it. sure you get health and energy but id rather have splinter weapon so i can kill faster.
WHAT DO I NEED SS!!! NO YOU DONT!!!!
splinterweapon provide enough damage and they are death before ss can even get 2 triggers.
and if you need hex removals for minor hex en condition removal
[build=OANCY8zEnWLR9gW0MRARCYVF]
for extra hex remove
[build=OANDQspOOa6WiLpmQ9NETiOB]
these are wiki version i dont mind it its just not completely wiki if you get a close look
would like some healthy critic. but if you need to flame it
let me tell you i use this setup with the 2 extra hex removal to do most of DOA
most of my vanquish and hm missions.
discord: hex condtion +spirit
[build=OAhkUsG4BGmUMDiw40kj00ngC4FD]
discord:hex condition +minion
[build=OAhkUsG4BGmUMDbwwk00kjdgC4RF]
discord:keeps conditions off you +splinterweapon

[build=OAhkUoGXYKqUMzRFGzkzwUCoC4FD]
for a 2 man team
death nova

[build=OAhkUoGYIKqUMzRFaAGj00kjC4FD]
pure was spammer
[build=OAhkUoGXYKqUMzRFGzkjxUCoC4FD]
kaolai spammer:P cos this necro just spam it the most
[build=OAhkUoGXYKqUMzRFGzkzwUCoC4FD]
as u can see an overkill in splinterweapon and discord provided with enough healing. now your probably thinking omg wheres the minion master wheres the skill signet of lost souls.where is the SS????
well as u can see they all have shambling horror wich contributes to bleeding condition so they all are lil minion masters

signet of lost soul is an overrated skill dont get why people are using it. sure you get health and energy but id rather have splinter weapon so i can kill faster.
WHAT DO I NEED SS!!! NO YOU DONT!!!!
splinterweapon provide enough damage and they are death before ss can even get 2 triggers.
and if you need hex removals for minor hex en condition removal
[build=OANCY8zEnWLR9gW0MRARCYVF]
for extra hex remove
[build=OANDQspOOa6WiLpmQ9NETiOB]
these are wiki version i dont mind it its just not completely wiki if you get a close look
would like some healthy critic. but if you need to flame it
let me tell you i use this setup with the 2 extra hex removal to do most of DOAmost of my vanquish and hm missions.
Quote:
Originally Posted by Anime Divine
discord: hex condtion +spirit
[build=OAhkUsG4BGmUMDiw40kj00ngC4FD]
discord:hex condition +minion
[build=OAhkUsG4BGmUMDbwwk00kjdgC4RF]
discord:keeps conditions off you +splinterweapon
[build=OAhkUoGXYKqUMzRFGzkzwUCoC4FD]
for a 2 man team
death nova
[build=OAhkUoGYIKqUMzRFaAGj00kjC4FD]
pure was spammer
[build=OAhkUoGXYKqUMzRFGzkjxUCoC4FD]
kaolai spammer:P cos this necro just spam it the most
[build=OAhkUoGXYKqUMzRFGzkzwUCoC4FD]
not the worst discord team ive seen. Seems like your attribute spread is a bit too thin though. 10 points to channeling on 4 different heroes is a bit of a waste IMO. I mean Jeezus, Splinter weapon only has an 8 second recharge! you can place it on 2 heroes and it will still be excessive, and you will be able to spam it just as much.
i forgot to post my build when i team up with a melee partner. i just swap out using [[splinter weapon] or [[Great dwarf weapon] on him
[deadly [email protected]][enduring [email protected]][mark of [email protected]][heart of [email protected]][great dwarf [email protected]][assassins [email protected]][you move like a [email protected]][finish [email protected]] 11+1+2 energy storage, 12 deadly arts, 6 shadow arts
then i just throw splinter weapon in to the Minion master because he is only spanning 2 attributes otherwise. that way i can spec channeling at 10and not worry about losing potency of the rest of my skills... Splinter weapon is good, but its not godly enough to waste 10 attribute points on 4 different characters.
[[email protected]][signet of lost [email protected]][splinter [email protected]][animate bone [email protected]][death [email protected]][infuse [email protected]][feast for the [email protected]][foul [email protected]] 12+1 death magic 8+1+2 soul reaping 10 channeling
Also, putting minions on 5 heroes is a little wasteful of your time. You may notice that minion spells take 3 seconds to cast each. That is a lot of time. if you have most of your heroes all exploiting their own corpse at the same time then nobody is casting anything useful.
You could really make your team build a lot less redundant and more potent by assigning each hero a specific role instead of making them all a heal/minion/splinter/curse hybrid.
Also the reason my build is more versitle, is because it does not rely on heavy corpse count. For areas where corpses are thin in numbers, you will not have much minions. This is when [signet of lost souls] comes in handy. When you dont have minions popping and activating your soul reaping, you WILL need a bit extra energy management.
I do like the idea of the more [putrid bile] the better, but you realize that with that many copies, you could kick the almost useless [suffering] because with 6 copies of [putrid bile] you will be spamming that hex all day long.
And 3 heroes with [foul feast] means that you will have 3 heroes fighting over conditions while they could be casting more useful stuff.
And im curious about [lively was naomei] does the hero waste 6 seconds to cast it after dropping the ashes? It seems this skill would only work efficiently if micromanaged
I agree that [spiteful spirit] is probably not needed in my build because enemies get spiked to death 2 seconds after it it casted on them. Now that i think about it, ill probably just replace SS with Discord again. then i could make my MM [jagged bones]
discord: hex condtion +spirit
[build=OAhkUsG4BGmUMDiw40kj00ngC4FD]
discord:hex condition +minion
[build=OAhkUsG4BGmUMDbwwk00kjdgC4RF]
discord:keeps conditions off you +splinterweapon

[build=OAhkUoGXYKqUMzRFGzkzwUCoC4FD]
for a 2 man team
death nova

[build=OAhkUoGYIKqUMzRFaAGj00kjC4FD]
pure was spammer
[build=OAhkUoGXYKqUMzRFGzkjxUCoC4FD]
kaolai spammer:P cos this necro just spam it the most
[build=OAhkUoGXYKqUMzRFGzkzwUCoC4FD]
not the worst discord team ive seen. Seems like your attribute spread is a bit too thin though. 10 points to channeling on 4 different heroes is a bit of a waste IMO. I mean Jeezus, Splinter weapon only has an 8 second recharge! you can place it on 2 heroes and it will still be excessive, and you will be able to spam it just as much.
i forgot to post my build when i team up with a melee partner. i just swap out using [[splinter weapon] or [[Great dwarf weapon] on him
[deadly [email protected]][enduring [email protected]][mark of [email protected]][heart of [email protected]][great dwarf [email protected]][assassins [email protected]][you move like a [email protected]][finish [email protected]] 11+1+2 energy storage, 12 deadly arts, 6 shadow arts
then i just throw splinter weapon in to the Minion master because he is only spanning 2 attributes otherwise. that way i can spec channeling at 10and not worry about losing potency of the rest of my skills... Splinter weapon is good, but its not godly enough to waste 10 attribute points on 4 different characters.
[[email protected]][signet of lost [email protected]][splinter [email protected]][animate bone [email protected]][death [email protected]][infuse [email protected]][feast for the [email protected]][foul [email protected]] 12+1 death magic 8+1+2 soul reaping 10 channeling
Also, putting minions on 5 heroes is a little wasteful of your time. You may notice that minion spells take 3 seconds to cast each. That is a lot of time. if you have most of your heroes all exploiting their own corpse at the same time then nobody is casting anything useful.
You could really make your team build a lot less redundant and more potent by assigning each hero a specific role instead of making them all a heal/minion/splinter/curse hybrid.
Also the reason my build is more versitle, is because it does not rely on heavy corpse count. For areas where corpses are thin in numbers, you will not have much minions. This is when [signet of lost souls] comes in handy. When you dont have minions popping and activating your soul reaping, you WILL need a bit extra energy management.
I do like the idea of the more [putrid bile] the better, but you realize that with that many copies, you could kick the almost useless [suffering] because with 6 copies of [putrid bile] you will be spamming that hex all day long.
And 3 heroes with [foul feast] means that you will have 3 heroes fighting over conditions while they could be casting more useful stuff.
And im curious about [lively was naomei] does the hero waste 6 seconds to cast it after dropping the ashes? It seems this skill would only work efficiently if micromanaged
I agree that [spiteful spirit] is probably not needed in my build because enemies get spiked to death 2 seconds after it it casted on them. Now that i think about it, ill probably just replace SS with Discord again. then i could make my MM [jagged bones]
As for me, I don't use a full discord team - basicly because I don't have all the 3 necros unlocked on any of my chars 
But anyway, here is what I use:
[build prof=Ne/Ri name="Curse resto" Sou=8+1 Cur=5+1 Dea=12+2 Res=9][Discord][Animate Shambling Horror][Enfeebling Blood][Shadow of Fear][Protective Was Kaolai][Mend Body and Soul][Signet of Lost Souls][Flesh of my Flesh][/build]
[build prof=Ne/Mo name="Sorrow discord" Sou=8+1 Dea=12+2 Hea=5 Pro=9][Discord][Putrid Bile][Animate Bone Minions][Death Nova][Protective Spirit][Aegis][Dwaynas Sorrow][Cure Hex][/build]
[build prof=Ri/Ne name="Life resto" Spa=8+1 Res=12+2 Cur=10][Xinraes Weapon][Suffering][Weapon of Warding][Protective Was Kaolai][Spirit Light][Mend Body and Soul][Life][Flesh of my Flesh][/build]
Might not be as effective as a full discord team, but works quite well in most areas.
Oh, and here is my spirit wrangler rit:
[build prof=Ri/Me name="RitualistK" Spa=8+1 Com=11+1 Cha=11+2 Res=1][Epidemic][Pain][Bloodsong][Anguish][Painful Bond][Summon Spirits][Signet of Ghostly Might][Flesh of my Flesh (PvP)][/build]

But anyway, here is what I use:
[build prof=Ne/Ri name="Curse resto" Sou=8+1 Cur=5+1 Dea=12+2 Res=9][Discord][Animate Shambling Horror][Enfeebling Blood][Shadow of Fear][Protective Was Kaolai][Mend Body and Soul][Signet of Lost Souls][Flesh of my Flesh][/build]
[build prof=Ne/Mo name="Sorrow discord" Sou=8+1 Dea=12+2 Hea=5 Pro=9][Discord][Putrid Bile][Animate Bone Minions][Death Nova][Protective Spirit][Aegis][Dwaynas Sorrow][Cure Hex][/build]
[build prof=Ri/Ne name="Life resto" Spa=8+1 Res=12+2 Cur=10][Xinraes Weapon][Suffering][Weapon of Warding][Protective Was Kaolai][Spirit Light][Mend Body and Soul][Life][Flesh of my Flesh][/build]
Might not be as effective as a full discord team, but works quite well in most areas.
Oh, and here is my spirit wrangler rit:
[build prof=Ri/Me name="RitualistK" Spa=8+1 Com=11+1 Cha=11+2 Res=1][Epidemic][Pain][Bloodsong][Anguish][Painful Bond][Summon Spirits][Signet of Ghostly Might][Flesh of my Flesh (PvP)][/build]
Quote:
Originally Posted by daze
Curser SS necro: This is the SS necro from sabway good hex pressure.
[spiteful [email protected]][signet of lost [email protected]][reckless [email protected]][enfeebling [email protected]][shadow of [email protected]][mark of [email protected]][rip [email protected]][death pact [email protected]] Aren`t [reckless haste] and [shadow of fear] mutually exclusive? Or is there some secret logic behind this setup?
Curser SS necro: This is the SS necro from sabway good hex pressure.
[spiteful [email protected]][signet of lost [email protected]][reckless [email protected]][enfeebling [email protected]][shadow of [email protected]][mark of [email protected]][rip [email protected]][death pact [email protected]] Aren`t [reckless haste] and [shadow of fear] mutually exclusive? Or is there some secret logic behind this setup?
A
Quote:
Originally Posted by daze
Also, putting minions on 5 heroes is a little wasteful of your time. You may notice that minion spells take 3 seconds to cast each. That is a lot of time. if you have most of your heroes all exploiting their own corpse at the same time then nobody is casting anything useful. I made this so because i observed it heroes dont use it when they are healing and under pressure only when theres like small delay in pressure or after fight. actually only on 2 heroes that would be enough also i havent seen any other replacement for it yet
Quote: You could really make your team build a lot less redundant and more potent by assigning each hero a specific role instead of making them all a heal/minion/splinter/curse hybrid. i made them all hybrid because of splinterweapon and the rt healing skills.
it is actually only 3 splinterweapon i have when i use the hex removal necros
and took some skills i find usefull. instead about creating a whole curse line
death magic build etc.
Quote: Also the reason my build is more versitle, is because it does not rely on heavy corpse count. For areas where corpses are thin in numbers, you will not have much minions. This is when [signet of lost souls] comes in handy. When you dont have minions popping and activating your soul reaping, you WILL need a bit extra energy management. my builds do not rely on corps count when i play only with 3 necros i use the death nova with splinterweapon and the hex/condition so i only have then like 1 shambling horror i find my build versatile cos only to have to spec in soulreaping only. people just value runes to much. like omg u dont have your heroes runes you suck. i have done all hard areas without my heroes runed before i dont see the difference. but now only to spec in soul reaping u can divide your points. like some people only rune there heroe for something specific like this is curses this is deathmagic and that soulreaping :S so you cant change them. if you want to switch for example to blood magic u have to rerune over again. still dont see the usefulnes of [signet of lost souls]
but thats another discussion.
Quote: I do like the idea of the more [putrid bile] the better, but you realize that with that many copies, you could kick the almost useless [suffering] because with 6 copies of [putrid bile] you will be spamming that hex all day long. yeah putrid bile rocks but you do realise it stacks with suffering
so u have like -5 health degen suffering is just a covering hex
mini deathnovas ftw
Also, putting minions on 5 heroes is a little wasteful of your time. You may notice that minion spells take 3 seconds to cast each. That is a lot of time. if you have most of your heroes all exploiting their own corpse at the same time then nobody is casting anything useful. I made this so because i observed it heroes dont use it when they are healing and under pressure only when theres like small delay in pressure or after fight. actually only on 2 heroes that would be enough also i havent seen any other replacement for it yet

Quote: You could really make your team build a lot less redundant and more potent by assigning each hero a specific role instead of making them all a heal/minion/splinter/curse hybrid. i made them all hybrid because of splinterweapon and the rt healing skills.
it is actually only 3 splinterweapon i have when i use the hex removal necros
and took some skills i find usefull. instead about creating a whole curse line
death magic build etc.
Quote: Also the reason my build is more versitle, is because it does not rely on heavy corpse count. For areas where corpses are thin in numbers, you will not have much minions. This is when [signet of lost souls] comes in handy. When you dont have minions popping and activating your soul reaping, you WILL need a bit extra energy management. my builds do not rely on corps count when i play only with 3 necros i use the death nova with splinterweapon and the hex/condition so i only have then like 1 shambling horror i find my build versatile cos only to have to spec in soulreaping only. people just value runes to much. like omg u dont have your heroes runes you suck. i have done all hard areas without my heroes runed before i dont see the difference. but now only to spec in soul reaping u can divide your points. like some people only rune there heroe for something specific like this is curses this is deathmagic and that soulreaping :S so you cant change them. if you want to switch for example to blood magic u have to rerune over again. still dont see the usefulnes of [signet of lost souls]
but thats another discussion.
Quote: I do like the idea of the more [putrid bile] the better, but you realize that with that many copies, you could kick the almost useless [suffering] because with 6 copies of [putrid bile] you will be spamming that hex all day long. yeah putrid bile rocks but you do realise it stacks with suffering
so u have like -5 health degen suffering is just a covering hex
mini deathnovas ftw
Quote:
|
And 3 heroes with [foul feast] means that you will have 3 heroes fighting over conditions while they could be casting more useful stuff.
i disagree heroes use it well i dont put it there for energy/health management. i put it there for complete condition free. like if i play a paragon i never see cracked armor from AR Quote:
|
r
Quote:
Originally Posted by daze
...
Nice 6 heroes discord build, daze. But why Signet of Sorrow? Heroes dont spam that often enough and if there was a corpse nearby your MM would have animated it. Heroes also dont always keep Infuse Condition up. If you want to use Mark of Pain, fiends work better with it.
Quote:
Originally Posted by daze
...
i really like ur teambuild gj mate.
i really like ur teambuild gj mate.
S
daze why do you use [reckless haste] on your SS? It's pointless on HM because attack speeds are maxed out and defense it will add is hardly worth it when you have so much prot, heal and block. [mark of pain], 20s recharge, zzzz, you cast it and in three seconds your target dies from Discord spike before MoP even does anything good job on wasted skill slot!
(I dont like SS with Discord for the same reasons I dont like MoP)
Ever though of using [visions of regret]? Unlike [spiteful spirit] it is AoE hex so one copy goes on each mob in its area of effect, pretty damn good with Discord if you want mobs to kill themselves although I wouldnt bother about neither, if you go Discord, do Discord, and dont bother about any other elites.
Post Edited by Cebe: Do not attempt to bypass the forum's inappropriate language filter.
(I dont like SS with Discord for the same reasons I dont like MoP)Ever though of using [visions of regret]? Unlike [spiteful spirit] it is AoE hex so one copy goes on each mob in its area of effect, pretty damn good with Discord if you want mobs to kill themselves although I wouldnt bother about neither, if you go Discord, do Discord, and dont bother about any other elites.
Post Edited by Cebe: Do not attempt to bypass the forum's inappropriate language filter.
Quote:
Originally Posted by Anime Divine
I made this so because i observed it heroes dont use it when they are healing and under pressure only when theres like small delay in pressure or after fight. actually only on 2 heroes that would be enough also i havent seen any other replacement for it yet
I'm sure you can think of something. It really is a waste, especially when all the heroes are fighting to reanimate the same corpse. Idiocy...
Quote: Originally Posted by Anime Divine
i made them all hybrid because of splinterweapon and the rt healing skills.
it is actually only 3 splinterweapon i have when i use the hex removal necros
and took some skills i find usefull. instead about creating a whole curse line
death magic build etc. If you simply assign a role to one of the heroes, you can have higher att than all these mediocre splits. It's also easier to keep track of what the hell one hero is doing wrong so you can improve upon it, not to mention you can now micromanage (if you want) if you find something unsatisfactory.
Quote: Originally Posted by Anime Divine
still dont see the usefulnes of [signet of lost souls]
but thats another discussion. It's most useful when there are stronger and fewer monsters in the area you're in. Often they can be totally left out but they can be useful if all the monsters don't assplode. Even Necros run out of energy when the battle drags.
Quote: Originally Posted by Anime Divine
I made this so because i observed it heroes dont use it when they are healing and under pressure only when theres like small delay in pressure or after fight. actually only on 2 heroes that would be enough also i havent seen any other replacement for it yet
I'm sure you can think of something. It really is a waste, especially when all the heroes are fighting to reanimate the same corpse. Idiocy...Quote: Originally Posted by Anime Divine
i made them all hybrid because of splinterweapon and the rt healing skills.it is actually only 3 splinterweapon i have when i use the hex removal necros
and took some skills i find usefull. instead about creating a whole curse line
death magic build etc. If you simply assign a role to one of the heroes, you can have higher att than all these mediocre splits. It's also easier to keep track of what the hell one hero is doing wrong so you can improve upon it, not to mention you can now micromanage (if you want) if you find something unsatisfactory.
Quote: Originally Posted by Anime Divine
still dont see the usefulnes of [signet of lost souls] but thats another discussion. It's most useful when there are stronger and fewer monsters in the area you're in. Often they can be totally left out but they can be useful if all the monsters don't assplode. Even Necros run out of energy when the battle drags.
Quote: Originally Posted by Anime Divine
suffering is just a covering hex
I use it as a cover hex as well and it does a fairly good job. So well that I don't have to use Asuran Scan and can bring something useful like EBSoH on my Para.
Quote:
Originally Posted by Daesu
Nice 6 heroes discord build, daze.
tyty
Quote: Originally Posted by Daesu
But why Signet of Sorrow? Heroes dont spam that often enough and if there was a corpse nearby your MM would have animated it.
The only reason i put it in there is because i couldn't find a better choice of either a Protection Prayers spell or another Soul Reaping spell.
Quote: Originally Posted by Daesu
Heroes also dont always keep Infuse Condition up. If you want to use Mark of Pain, fiends work better with it.
[[infuse condition] lasts 60 seconds so it stays up long enough. Plus they use it when it counts. [[infuse condition] is not one of those spells where it has to be times within a 2 second window. They up time compared to the cool down time is enough to see that it will be up most of the time. Plus, i always notice my heroes recasting it when it runs out.
[[mark of pain] meh. maybe with Sabway. Or maybe if i changed my main build to something with less hexes.
Quote: Originally Posted by Super Igor
daze why do you use [reckless haste] on your SS? It's pointless on HM because attack speeds are maxed out and defense it will add is hardly worth it when you have so much prot, heal and block.
Eh, i just kinda half-assed threw in the Sabway SS necro instead of my usual discord curser bar. After using i realized its lack of effectiveness.
Quote: Originally Posted by Super Igor
[mark of pain], 20s recharge, zzzz, you cast it and in three seconds your target dies from Discord spike before MoP even does anything good job on wasted skill slot!
(I dont like SS with Discord for the same reasons I dont like MoP)
i agree, [[mark of pain] is for sabway.. [[barbs] is for discordway... And SS was a bad choice for discordway.
Quote:
Nice 6 heroes discord build, daze.
tytyQuote: Originally Posted by Daesu
But why Signet of Sorrow? Heroes dont spam that often enough and if there was a corpse nearby your MM would have animated it.
The only reason i put it in there is because i couldn't find a better choice of either a Protection Prayers spell or another Soul Reaping spell. Quote: Originally Posted by Daesu
Heroes also dont always keep Infuse Condition up. If you want to use Mark of Pain, fiends work better with it.
[[infuse condition] lasts 60 seconds so it stays up long enough. Plus they use it when it counts. [[infuse condition] is not one of those spells where it has to be times within a 2 second window. They up time compared to the cool down time is enough to see that it will be up most of the time. Plus, i always notice my heroes recasting it when it runs out. [[mark of pain] meh. maybe with Sabway. Or maybe if i changed my main build to something with less hexes.
Quote: Originally Posted by Super Igor
daze why do you use [reckless haste] on your SS? It's pointless on HM because attack speeds are maxed out and defense it will add is hardly worth it when you have so much prot, heal and block.
Eh, i just kinda half-assed threw in the Sabway SS necro instead of my usual discord curser bar. After using i realized its lack of effectiveness. Quote: Originally Posted by Super Igor
[mark of pain], 20s recharge, zzzz, you cast it and in three seconds your target dies from Discord spike before MoP even does anything good job on wasted skill slot!
(I dont like SS with Discord for the same reasons I dont like MoP)
i agree, [[mark of pain] is for sabway.. [[barbs] is for discordway... And SS was a bad choice for discordway. Quote:
Quote:
Originally Posted by daze
The only reason i put it in there is because i couldn't find a better choice of either a Protection Prayers spell or another Soul Reaping spell.
Even so, Signet of Sorrow looks out of place. I would just put 5 points to curse and replace it with enfeebling blood.
Quote: Plus, i always notice my heroes recasting it when it runs out. Maybe they improved the AI since the last time I noticed my MM not renewing Infuse Condition during battle.
Anyway with Recovery plus MBaS, Infuse Condition is not that needed.
The only reason i put it in there is because i couldn't find a better choice of either a Protection Prayers spell or another Soul Reaping spell.
Even so, Signet of Sorrow looks out of place. I would just put 5 points to curse and replace it with enfeebling blood.Quote: Plus, i always notice my heroes recasting it when it runs out. Maybe they improved the AI since the last time I noticed my MM not renewing Infuse Condition during battle.
Anyway with Recovery plus MBaS, Infuse Condition is not that needed.
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i agree, [[mark of pain] is for sabway.. [[barbs] is for discordway... And SS was a bad choice for discordway.
Now you have no MoP or barbs. I like the idea of CoF for interrupts, but you lose out shadow of fear and chaos storm causes scatter. I dont think you need shatter enchantment and rip enchantment together either. Right now, your 6 necros discordway build is similar to mine except that in place of your domination necro, I use a curse necro with shadow of fear, weaken armor, insiduous parasite, barbs, res, and discord as elite. My main MM carries jagged bones as elite. Quote:
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