obligatory "if this has been said, I'm sorry". (i searched back to early Feb)
The most frustrating thing to me about GW is the commerce element. There has got to be a better way to buy and sell unwanted items. My best suggestion would be the following:
1) Establish a NPC "appraiser of items". This NPC can draw upon all of GW's resources of knowlege (i.e. in game data available) (drop rate, skin rarity, existing P2P trade's, etc) to establish a fair market value for an item. the appraised value should then appear as a seperate "Appraised value" line when placing the curser over the item. If the player re-mods the item the appraised value disappears (to prevent re-moding with lower value mods and positioning as higher value for a sale). The player can always have the item re-appraised changed or unchanged as the value may increase (or decrease) over time as well. When trading or selling in-game the appraised value can be viewed by the potential customer by placing the curser over the item (as when done to view the stats). This service could be established as a "per item" fee such as 25g per apraisal. Thus, it is a nice gold sink for GW.
Consignment Stores: Let's face it we're not all on GW 24/7 (well I'm not. ;-)) and thus sometime finding buyers (or sellers) of specific items can be challenging. I've had rare skin focus items that I KNOW someone somewhere would really like, but I've sat there in the trade window for an hour without a single inquiry. I'm not looking to get rich on selling. I just want a fair price for a good item. It would be great if there were consignment stores where I can just drop the item off and have the gold hit my account when it sells. A store for each profession could be set up so that items can be suitably sorted and organized. Sellers could choose options to "sell for appraised value" or set an asking price. Here's the catch the fee is 20% for the house. 10% up front and 10% on the sale. So, if you want to list that item really high it will cost you more to list and you risk scaring off buyers. This would be nice for buyers who are looking for a specific item (rare skin,specific stat or mod) and would save time searching the trade window and dealing with people who write "WTS R9 STR shield cheap" only to ask for $40K for a common skin shield when you travel to a new dist and hunt out the seller in the sea of players. As a buy you go to the store and if you see an item you like you pay the price. I ask anyone who's tried to find a specific item before, "how increadibly wondeful would this be, eh?". Again, the 20% fee helps keep prices in check and acts as a gold sink for GW.
Ulitmately, these two changes would increase my game satisfaction by orders of magnitude. I could spend a lot more time in mission etc rather than spending time bouncing back and forth between Kam and LA looking for the item(s) I want. it would also be a nice way to enhance the commerce aspect so that players could get an assesment on a item to determin what to do with it.
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