DoA Imbagon

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A
Anwyn
Banned
#1
Heya guys…

I wanted to know what you all thought of my DoA Imbagon build… Any suggestions or things I may change for it? I mostly run heroway with a Warrior buddy…

[Spear of Lightning][Lightbringers Gaze][Save Yourselves][Theres Nothing to Fear][Focused Anger][For Great Justice][Fall Back][Signet of Return]

Obv, spear of lightning is used in moderation as energy allows, lightbringer sig I spam on recharge in big groups as it’s impossible to tie a rupt with it’s 1s cast time…

So, crit, suggest…
I Will Heal You Ally
I Will Heal You Ally
Krytan Explorer
#2
Instead of Fall back! bring IAS... that 25e thing
A
Anwyn
Banned
#3
The concern here is the -20 armor I get from it, DoA foes hit very hard... Also, U dont always have the 15E to spam TNTF on recharge to keep it up, so u loose it quiet often. Fall back has it's use when facing near wipe situations, it helps the majority get out of the way... Also use it when facing that giant thingy at the end of Veil, when you kill a big claw thingy and multi enemies spawn, helps party get away so tank can do his job...

I dont have issues pamming SY, even without an IAS...
sthpaw
sthpaw
Frost Gate Guardian
#4
if IAS is important to you consider drunken master and take out lb gaze, as you main role is to prot the team, with cons i dont use any IAS as you will be doing 20% so i leave lb gaze on.
Zidane Ortef
Zidane Ortef
Site Contributor
#6
Quote: Originally Posted by Anwyn View Post
The concern here is the -20 armor I get from it, DoA foes hit very hard... Also, U dont always have the 15E to spam TNTF on recharge to keep it up, so u loose it quiet often. Fall back has it's use when facing near wipe situations, it helps the majority get out of the way... Also use it when facing that giant thingy at the end of Veil, when you kill a big claw thingy and multi enemies spawn, helps party get away so tank can do his job...

I dont have issues pamming SY, even without an IAS...
Hmm. I have a few things to say.

If your attributes are setup right and you are spamming SY! there is no possible way you should be running out of energy on a paragon. As for the -20 armor on Aggressive Refrain. Think about the what else you already have,

You should be using Centurion's Insignia's on all five pieces of your armor that will give you +10 armor while under a shout, Echo, or chant. Aggressive Refrain is an Echo it can't be stripped. So with that you have already knocked the -20 to a -10.

Now add your shield to that mess and depending on you shield Q7 Al 15 is the command is the best choice for a paragon so you can run your attributes like this

12+1+1 Spear Mastery
11+1 Leadership
6+1 Command

or

12+1+1 Leadership
11+1 Spear Mastery
6+1 Command

I prefer the second one it gives you 7 energy back when you shout/chant and gives you 1 more second on TNTF!

Back to the shield with the armor 15 shield you no have an overall +5 bonus to your base armor rating of 80.

With SY! and TNTF! up with a downtime of 9 seconds, if you take a few hits your healers will be able to handle healing you because nobody else will be taking a significant amount of damage to begin with.

Hope this helps if your not using cons then you should always Aggressive Refrain on your bar.

P.S. If you don't have a Q7 command AL 15 shield you will have to drop Spear Master down one point and bump command up to 8+1 for you Q9 shield.
TheodenKing
TheodenKing
Jungle Guide
#8
Use an IAS regardless of what anyone else tells you. -20 armor from [aggressive refrain] can be a good thing for a couple reasons...

1. As long as you aren't dying, you want them attacking you instead of your monks.
2. You gain adrenaline from getting hit... so see #1

But if you are more conservative, bring a condition removal in your party.
A
Anime Divine
Frost Gate Guardian
#9
if you want to keep up agressive refrain u need some shout
as for me i am able to keep ar up all the times with FGJ and go for the eyes/ watch yourself

as for fall back the only reason i prefer it on my bar is to escape fast if things are escalating.

as said your job is to protect the team so no need to bring damaging skills
only if you can absolutely sure you can keep sy up all the time.
Bobby2
Bobby2
Furnace Stoker
#10
AR has no downsides. My Necro heroes love [foul feast]ing it for either [infuse condition] or [plague sending].
Calista Blackblood
Calista Blackblood
Permanently Banned
#11
[aggressive refrain] is too good to not take,and any decent team will have condition removal anyway.. What other IAS can you cast and maintain for hours through just regular skill spam?

[spear of fury]helps a hell of a lot of you have the conditions to fulfil it.
MasterSasori
MasterSasori
Desert Nomad
#12
[Aggressive Refrain] is a must in an Imbagon bar. As many people stated before, the main role of Imbagon is to keep the SY up, and its not possible without IAS. The cracked armor can be a pain in the rear, but its better than a 5 second hole between SY.

If you are adamant about not using AR, consider [flail]. Imbagon can work around its downside fairly well and with FA and FGJ, you should be able to keep it up well.

Do you know for sure that Lightbringer's Gaze is better than Ebon Standard of Honor?
Carboplatin
Carboplatin
Jungle Guide
#16
and if you use cons, you won't need [aggressive refrain] as you get a free IAS, tho you could bring [drunken master] for a +33%

and IMO, any shouts that requires a cast time is a waste, it takes away from you gaining adrenaline. [ebon battle standard of honor] is a good choice, as long as your team knows u know it.
A
Anwyn
Banned
#19
Wow guys, thanks for the replies...

It seems that alot of you are missing the point that this is for DoA! One dude commented saying that I want the monsters to be hitting me, not my monks, This is wrong... I want them to be hitting my warrior tank! not me... But they do hit me, and DoA monsters hit very hard!

Alot of people have made some really good suggestions, most of them I use in general PVE and HM play... But, this is DoA, things are slightly different...

To keep AR up all the time you need TNTF and GFTE... And GFtE is a wasted slot in DoA, who needs another 50% chance to crit hen there are only 2 physicals and most damage comes from discord...

Quote: Originally Posted by Zidane Ortef View Post 12+1+1 Leadership
11+1 Spear Mastery
6+1 Command

P.S. If you don't have a Q7 command AL 15 shield you will have to drop Spear Master down one point and bump command up to 8+1 for you Q9 shield. This seems like a good suggestion on attribs, gonna try it... And yeah, I have the sheild...

Quote: Originally Posted by R Langdon View Post IF you use cons, you can take out [For Great Justice] since [Focused Anger] will recharge just in time to keep it up 100% of the time. We try not to use cons in NM, but I'm sure we'll be attempting HM soon too, and they help then..

Quote: Originally Posted by Bobby2 View Post AR has no downsides. My Necro heroes love [foul feast]ing it for either [infuse condition] or [plague sending]. Bobby, you always got good suggestion, but you run this in DoA?

Quote: Originally Posted by Calista BlackBlood View Post IAS can you cast and maintain for hours through just regular skill spam? Not in DoA you can't... You loose it all the time...
F
FoxBat
Furnace Stoker
#20
The most important thing for DoA para is actually [Peace and Harmony] ...on a human monk. Not only will this take care of your cracked armor, but also the numerous anti-physical hexes and conditions that will stop your adrenaline gain, which will in turn lead to the death of your party. Just have the monk maintain that on you, and you'll do well.

If all your healers are heroway, there's some way to set them up to handle hexes. You can even have a monk hero with PnH disabled and you just manually hit that on yourself on recharge.

And the IAS ought to fix your energy problems, more (even excessive) SY spam = more energy. It's odd that you should even need LB sig on an imba (though you listed LB gaze in the icon.)