Are GW players bad?
some are some aren't same with anything
however i think the problem lies not in the areas, not in the missions, the problem is not that. the problem is that people are not willing to play with other people any more, and why would they? you can complete any title with just sabway or discordway without ever needing to talk to anybody else. I remember in prophecies when, you had players, and you had henchmen, the difference was, you completed the mission or you failed miserably. People actually found missions HARD. yes hard. remember the days when people would spend days trying to get through thunderhead keep? there was no, "just take sabway" you played with players, and you played as a team, or you did not complete the mission. Now? heroes never leave, never go afk, never screw up and everything is easy with them. so why would anybody play with people?
this, i think, is the heart of the problem.
People come into nightfall, go into kamadan, shout "anybody wanna do X quest" a few times, the someone pms them and says "just do it with heroes". and from then on, they complete the game with heroes, they do not speak to other players, which means nobody ever gives them a good build, nobody ever says, "frenzy healsig = fail" or "try X build, it works better imo" becuase people never actually play with people. then the player gets to DoA, they get to EoTn, and they haven't got a clue about how to position themselves, what builds to run, which skills work best and how to follow instructions, and then they get yelled at for being noobs.
Anet clearly sees this problem, but what can they do about it? they've dug their own hole waay too deep. for a start, in nightfall, they practically DISCOURAGE you from playing with people by saying "must have X hero in your party for this mission", which is VERY stupid. its an MMORPG, the emphasis being on MULTIPLAYER, so why force people to use an NPC to get through the damn game?
When i first heard about heros, i thought great, when your in a team thats 7/8 and you need a monk, you can take a hero. but it has gone so much further than that. now, its impossible to find groups for things because everybody shares the mentality that things are easier, quicker and less likely to fail if you take heros.
the other thing thing that annoys me is sabway, granted it is a very good all purpose build, but i've seen people in alliance chat like "plzz help with X mission, tried it with sabway and it doesn't work, im stuck!!". I told the guy to try it with a BHA, an e-surge and a melee hero, he tried it, and y'know what? he completed the mission easy. Heroes would be less infuriating if people learned how to use them and how to look at an area, decide what you need, and run it. but no, if sabway fails its impossible with heroes, NOT true.
One last thing, i do not view wiki as a "crutch" i view it as a helpful tool. i am at the moment going for my skill hunter titles. without wiki i would not have the faintest idea where any of them were, how would you? there is no ingame guide to where they are, it would just be complete hit and miss. Wiki is ONLY a crutch, when you use it as a crutch. i have seen lots of players in missions, when you get to the stage of, "where now", say "brb i'll check wiki" and many times i have said "no, we can find our way, lets look at this logically. i like to think i do not use wiki as a crutch but i do agree that it is overused and people rely on it too much.
Rant over..