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PVP assassin build suggestions ...
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Wiki does have some good PVP builds, but like any build the one you use is dependent on several things
The arena you`re in..what works well in one doesn`t always work well in another
Your secondary and if you wish to utilise any of it`s skills
Your equipment setup
I usually play JQ, apart from other players and the archer points, Sins are of limited use to a point, trying to solo cap a quarry is just a no no for example.....however the build i use is designed to intercept and harrass casters looking to cap quarries
[Way of Perfection][Critical Eye][Critical Defense][Caltrops][Beguiling Haze][Unsuspecting Strike][Wild Strike][Critical Strike]
Equip is full Nightstalkers armour with maj dag and crit runes, supe vig and inscrips to reduce length of blind, poison bleeding
Silencing daggs of fort with +5e insrip
Crit Strikes and Dag Mast 13 Shadow Arts 10
Keep way of perfection and crit eye up, haze caster, caltrop and attack, when you step to caster auto attack due to aftercast to increase the daze time with the silencings, then run down the chain, some will say use [Death Blossom] instead of crit strike ....but the whole point of crit strike being there is it`s a guaranteed 14 points of energy and 60h back whereas blossom doesn`t ensure that
The arena you`re in..what works well in one doesn`t always work well in another
Your secondary and if you wish to utilise any of it`s skills
Your equipment setup
I usually play JQ, apart from other players and the archer points, Sins are of limited use to a point, trying to solo cap a quarry is just a no no for example.....however the build i use is designed to intercept and harrass casters looking to cap quarries
[Way of Perfection][Critical Eye][Critical Defense][Caltrops][Beguiling Haze][Unsuspecting Strike][Wild Strike][Critical Strike]
Equip is full Nightstalkers armour with maj dag and crit runes, supe vig and inscrips to reduce length of blind, poison bleeding
Silencing daggs of fort with +5e insrip
Crit Strikes and Dag Mast 13 Shadow Arts 10
Keep way of perfection and crit eye up, haze caster, caltrop and attack, when you step to caster auto attack due to aftercast to increase the daze time with the silencings, then run down the chain, some will say use [Death Blossom] instead of crit strike ....but the whole point of crit strike being there is it`s a guaranteed 14 points of energy and 60h back whereas blossom doesn`t ensure that
T
Quote:
Originally Posted by Tyla;
Have you tried using all four of your weaponsets to maximise your efficiency, or put in any form of deep wound? Dash should also be a staple in an arena like JQ. In any case, it's pretty bad.
I assume that was directed at me?
That build developed over a period of weeks, testing different combinations out, i run 4 dagger sets, silencing, sund, zelous and vamp, with a set of arius available to swop in if i feel like it.
Have used deep wound, yes it does damage[Impale] for example, but this build does exactly what I want it to, stops casters! The 3 sec speed boost of [Dash] doesn`t slow them down the way the 12 sec [Caltrop] does.
And as a final point, when you`re actually playing the game and have tried it out, then tell me it`s a ' pretty bad ' build....till then proffer your uneducated views elsewhere!
I assume that was directed at me?
That build developed over a period of weeks, testing different combinations out, i run 4 dagger sets, silencing, sund, zelous and vamp, with a set of arius available to swop in if i feel like it.
Have used deep wound, yes it does damage[Impale] for example, but this build does exactly what I want it to, stops casters! The 3 sec speed boost of [Dash] doesn`t slow them down the way the 12 sec [Caltrop] does.
And as a final point, when you`re actually playing the game and have tried it out, then tell me it`s a ' pretty bad ' build....till then proffer your uneducated views elsewhere!
S
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Quote:
Originally Posted by Balky
That build developed over a period of weeks, testing different combinations out, i run 4 dagger sets, silencing, sund, zelous and vamp, with a set of arius available to swop in if i feel like it.
Not sure what a set of Arius entails, but if it was developed over a period of weeks I feel sorry for you. Worst thing is you take a sundering set (even a sword, which has more damage than daggers aren't worth sundering), over a defensive set.
Quote: Have used deep wound, yes it does damage[Impale] for example, but this build does exactly what I want it to, stops casters! If you're so bent on stopping casters play a Mesmer or Ranger. They can do more than what this bar can.
Deep Wound also gets kills. A melee without a deep wound is like a Domination Mesmer without Diversion.
That build developed over a period of weeks, testing different combinations out, i run 4 dagger sets, silencing, sund, zelous and vamp, with a set of arius available to swop in if i feel like it.
Not sure what a set of Arius entails, but if it was developed over a period of weeks I feel sorry for you. Worst thing is you take a sundering set (even a sword, which has more damage than daggers aren't worth sundering), over a defensive set.Quote: Have used deep wound, yes it does damage[Impale] for example, but this build does exactly what I want it to, stops casters! If you're so bent on stopping casters play a Mesmer or Ranger. They can do more than what this bar can.
Deep Wound also gets kills. A melee without a deep wound is like a Domination Mesmer without Diversion.
Quote:
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The 3 sec speed boost of [Dash] doesn`t slow them down the way the 12 sec [Caltrop] does.
In JQ, you want to be partly mobile a the game for the je strongest, cheapest IMS in the game for the job and even aids Caltrops without wasting your shadowstep. Quote:
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Quote:
Originally Posted by Tyla;
Not sure what a set of Arius entails, but if it was developed over a period of weeks I feel sorry for you. Worst thing is you take a sundering set (even a sword, which has more damage than daggers aren't worth sundering), over a defensive set.
If you're so bent on stopping casters play a Mesmer or Ranger. They can do more than what this bar can.
Deep Wound also gets kills. A melee without a deep wound is like a Domination Mesmer without Diversion.
In JQ, you want to be partly mobile a the game for the je strongest, cheapest IMS in the game for the job and even aids Caltrops without wasting your shadowstep.
I don't need to try it out to know it's bad. L-O-D combos are mostly bad, and even I could develope a stronger "anti-" build than that. How? Caltrops Sin with Lightning Reflexes and Distracting Shot. Guess what's the big cheese? I`m a sin, using a sword is pointless as i don`t have a swordsmanship skill , i doubt very much i could do 120 damage with it ..you feel sorry for me ? At least i don`t feel the need to post on a forum for a game I don`t even play now THAT is sad
Actually having said that, i`m not going to bother responding to the rest of your tripe, because thats exactly what it is, tripe from someone who doesn`t play the game, but for whatever sad reason trolls this board proffering their opinion on something they`re not involved in!
If you're so bent on stopping casters play a Mesmer or Ranger. They can do more than what this bar can.
Deep Wound also gets kills. A melee without a deep wound is like a Domination Mesmer without Diversion.
In JQ, you want to be partly mobile a the game for the je strongest, cheapest IMS in the game for the job and even aids Caltrops without wasting your shadowstep.
I don't need to try it out to know it's bad. L-O-D combos are mostly bad, and even I could develope a stronger "anti-" build than that. How? Caltrops Sin with Lightning Reflexes and Distracting Shot. Guess what's the big cheese? I`m a sin, using a sword is pointless as i don`t have a swordsmanship skill , i doubt very much i could do 120 damage with it ..you feel sorry for me ? At least i don`t feel the need to post on a forum for a game I don`t even play now THAT is sad
Actually having said that, i`m not going to bother responding to the rest of your tripe, because thats exactly what it is, tripe from someone who doesn`t play the game, but for whatever sad reason trolls this board proffering their opinion on something they`re not involved in!
wts reading comprehension.
and you should look at it in another way: if someone who no longer play the game can tell you that your build is bad (which btw, it is), then your build must be REALLY bad.
congratulations, someone who does not play the game is technically better at the game than you are.
and you should look at it in another way: if someone who no longer play the game can tell you that your build is bad (which btw, it is), then your build must be REALLY bad.
congratulations, someone who does not play the game is technically better at the game than you are.
Quote:
Originally Posted by Balky
[Way of Perfection][Critical Eye][Critical Defense][Caltrops][Beguiling Haze][Unsuspecting Strike][Wild Strike][Critical Strike]
Equip is full Nightstalkers armour with maj dag and crit runes, supe vig and inscrips to reduce length of blind, poison bleeding
Silencing daggs of fort with +5e insrip
Crit Strikes and Dag Mast 13 Shadow Arts 10 Sup and Majors ftl.
Sundering on Daggers ftmfl.
Nightstalkers on a non-farming build... ftl.
Chain without Deep Wound... you know.
CRIT DEF... rofl.
Quote:
[Way of Perfection][Critical Eye][Critical Defense][Caltrops][Beguiling Haze][Unsuspecting Strike][Wild Strike][Critical Strike]Equip is full Nightstalkers armour with maj dag and crit runes, supe vig and inscrips to reduce length of blind, poison bleeding
Silencing daggs of fort with +5e insrip
Crit Strikes and Dag Mast 13 Shadow Arts 10 Sup and Majors ftl.
Sundering on Daggers ftmfl.
Nightstalkers on a non-farming build... ftl.
Chain without Deep Wound... you know.
CRIT DEF... rofl.
Quote:
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Originally Posted by Balky
And as a final point, when you`re actually playing the game and have tried it out, then tell me it`s a ' pretty bad ' build....till then proffer your uneducated views elsewhere!
Funny thing, I actually did. Having done that I can safely say it's not 'pretty bad', it's more along the lines of 'REALLY bad'. Bet you've heard that one before ![]() |
Quote:
Originally Posted by Bobby2
Sup and Majors ftl.
Sundering on Daggers ftmfl.
Nightstalkers on a non-farming build... ftl.
Chain without Deep Wound... you know.
CRIT DEF... rofl.
Funny thing, I actually did. Having done that I can safely say it's not 'pretty bad', it's more along the lines of 'REALLY bad'.
Bet you've heard that one before
i think he said silencing to increase the duration of daze. you probably cant read properly
Sundering on Daggers ftmfl.
Nightstalkers on a non-farming build... ftl.
Chain without Deep Wound... you know.
CRIT DEF... rofl.
Funny thing, I actually did. Having done that I can safely say it's not 'pretty bad', it's more along the lines of 'REALLY bad'.
Bet you've heard that one before
i think he said silencing to increase the duration of daze. you probably cant read properlyF
U
Quote:
Originally Posted by Balky
[Way of Perfection][Critical Eye][Critical Defense][Caltrops][Beguiling Haze][Unsuspecting Strike][Wild Strike][Critical Strike]
That's pretty bad to be quite honest. It's overkill on defence and has no IAS or IMS while also spamming a 10 energy skill in its attack chain that has no inherent bonus once you've done your initial damage on your target. Golden Fox Strike would have been a better lead choice. Just by going with your style of bar I'd probably switch it a little more like this:
[Beguiling Haze][Critical Eye][Flurry][Golden Fox Strike][Wild Strike][Death Blossom][Twisting Fangs][Dash]
However I'd rather knocklock a caster to death to be quite honest with builds like this that was already posted:
Quote:
[Way of Perfection][Critical Eye][Critical Defense][Caltrops][Beguiling Haze][Unsuspecting Strike][Wild Strike][Critical Strike]
That's pretty bad to be quite honest. It's overkill on defence and has no IAS or IMS while also spamming a 10 energy skill in its attack chain that has no inherent bonus once you've done your initial damage on your target. Golden Fox Strike would have been a better lead choice. Just by going with your style of bar I'd probably switch it a little more like this:
[Beguiling Haze][Critical Eye][Flurry][Golden Fox Strike][Wild Strike][Death Blossom][Twisting Fangs][Dash]
However I'd rather knocklock a caster to death to be quite honest with builds like this that was already posted:
Quote:
Originally Posted by fliakyte
[Palm Strike][Flurry][Trampling Ox][Falling Lotus Strike][Horns of the Ox][Falling Spider][Twisting Fangs][Dash]
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Quote:
Originally Posted by Bobby2;
Sup and Majors ftl....so you`d go without a supe vigour then?
Sundering on Daggers ftmfl. ......along with 3 other sets of daggers, i take it you don`t know how to swop weapon sets ?
Nightstalkers on a non-farming build... ftl.....no for the armour der
Chain without Deep Wound... you know....yep you`re a sheep
CRIT DEF... rofl.
......Crit def...for the gap toothed warr types who run up expecting to have an easy lunch
Funny thing, I actually did. Having done that I can safely say it's not 'pretty bad', it's more along the lines of 'REALLY bad'......one word....LIAR
Bet you've heard that one before
...only from the braindead sheep
Considering the terrible build, the denial, the pretty bad insults etc, I can't even be bothered to merge your posts anymore. Learn to use the Edit button next time please, it's your loss otherwise.
Sundering on Daggers ftmfl. ......along with 3 other sets of daggers, i take it you don`t know how to swop weapon sets ?
Nightstalkers on a non-farming build... ftl.....no for the armour der
Chain without Deep Wound... you know....yep you`re a sheep
CRIT DEF... rofl.
Funny thing, I actually did. Having done that I can safely say it's not 'pretty bad', it's more along the lines of 'REALLY bad'......one word....LIAR
Bet you've heard that one before
...only from the braindead sheepConsidering the terrible build, the denial, the pretty bad insults etc, I can't even be bothered to merge your posts anymore. Learn to use the Edit button next time please, it's your loss otherwise.
Oww. My face hurts from my palm hitting it.
Critical defenses works against idiotic scrubs and PvE. JQ/FA you will meet players using who can kite and make the posted build look silly. Yes the chain is pretty unblockable and you might irritate them with Daze but the damage is pathetic. Check it out against the Master of Damage and see how many seconds it takes to kill a 480hp 60 Armor NPC. Then imagine how long it will take to kill a 660hp/78 Armor intelligent caster.
God help you if they're running some anti-melee that will make you look silly. Also, why the frack do people post builds full of junk that do nothing (knockdown, deepwound) or fill the entire blasted bar full of attacks? If you're going to have a 5th attack skill make sure it is another way of beginning your chain like Shock->Falling Spider. If you have more room, pack some survival skills that do not depend on you being on the frontlines. Grrrr.
Critical defenses works against idiotic scrubs and PvE. JQ/FA you will meet players using who can kite and make the posted build look silly. Yes the chain is pretty unblockable and you might irritate them with Daze but the damage is pathetic. Check it out against the Master of Damage and see how many seconds it takes to kill a 480hp 60 Armor NPC. Then imagine how long it will take to kill a 660hp/78 Armor intelligent caster.
God help you if they're running some anti-melee that will make you look silly. Also, why the frack do people post builds full of junk that do nothing (knockdown, deepwound) or fill the entire blasted bar full of attacks? If you're going to have a 5th attack skill make sure it is another way of beginning your chain like Shock->Falling Spider. If you have more room, pack some survival skills that do not depend on you being on the frontlines. Grrrr.


