Getting back to the spirits representing the gods or the animals... Whether the spirits are representations of the Gods (based on the different aspects and not the gods as a whole due to the *possible - as things could have changed since the manual was made and then overlooked* greater amount of Norn Spirits), one thing is sure:
The Norn have the same afterlife as Humans. This is not only supported by the Wintersday quest, but also a quote from Jora that I noticed the other day:
Quote:
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Originally Posted by Jora
"I see the hall of spirits, where the brave live forever!"
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Due to the *albeit brief* description of the "hall of spirits" and due to the name, I think it would be safe to *at the very least* assume that it is the same as the Hall of Heroes.
Edit: Since this was brought up in GWO:
Quote:
Originally Posted by Gmr Leon
However, one could attribute the Hall of Heroes afterlife to all sentient beings. This is due in part to the quote from the Manuscripts which states something along the lines of beings from across the Multiverse, if I am not mistaken.
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This is true, not sure if it is in the manuscripts, however, if the Rift is at the center of the universe, than it is only logical for multiple worlds and races to believe - if not know - of it's existence.
With the Hall of Heroes being the center of the Rift, and the Underworld being in the Rift (supposedly), and the Rift being in the center of the Mists, than it is far from unlikely that races would not have the same belief of the Rift as being the afterlife, just different names/ideas of how it looks - the "Realm of the Dead" would be the Underworld, "Realm of Fallen Fighters" would be the Fissure of Woe, "Realm of Villians" would be the Realm of Torment, "Realm of 'Nice People'" would be Dwayna's Realm, Tree Huggers for Melandru, etc. etc.
As such, would it not be far out to say that those multiple races, worlds, and more to the point religions have the same beings overwatching those areas? I would think that it is very logical. While numbers won't be the same (some religions will have a 1 being for 1 aspect or personality trait *such as one god for trickery, one for cunning, one for death, one for ice, etc. etc. to humans they would all be Grenth*), the location and the job will be the same or at least similar.
This is basically the same idea as the concept of all religions in rl being the same, just addition/removal or combination/splitting of gods and locations.