[Dev Update] - 11 December 2008
7 pages • Page 3
Fixed a bug that caused drunk effects to fade after zoning.... YES! I finally dodged a nerf bullet and just finished my title! My luck might be changing after all! I might not have to farm for 24/7 for 14 days straight to get a stupid polar bear drop now... I can sense it coming my way... I might get to enjoy the winter festival instead.
Great update, will be expecting some nerfs in the future though.
The [aura of the lich] change I think was a good one. In ab MM were very tough to take down if they were backed by a monk and no one had multiple enchantment removal, cough... rend cough... I am excited to try some of the warrior, ranger and mesmer elites in GvG, and some of the monk elites in RA and TA. Though the first thing I will be doing is some ab with my sin
EDIT: I guess you could say rend and spiking in general took an indirect nerf with the buff of that pargon skill, but we shall see if it sees play.
The [aura of the lich] change I think was a good one. In ab MM were very tough to take down if they were backed by a monk and no one had multiple enchantment removal, cough... rend cough... I am excited to try some of the warrior, ranger and mesmer elites in GvG, and some of the monk elites in RA and TA. Though the first thing I will be doing is some ab with my sin

EDIT: I guess you could say rend and spiking in general took an indirect nerf with the buff of that pargon skill, but we shall see if it sees play.
R
Quote:
|
Originally Posted by Shadowfox1125
And thank you Anet for completely killing Amatz. I mean, you could have reduced the faction per refugee to.. let's say 10 faction, but no, you'd rather kill it completely, making Amatz the desert town it once was. JQ will be swamped, with the FA turtle buffs in addition to the Amatz nerf.
|
eh, nothing good for Rangers...
Archer's Signet is pointless when the only condition worth extending comes from an elite... Apply Poison, Hunter's Shot are mentioned on the dev update? lol... as if you can't just shoot the person one more time. Concussion Shot... lasts... 15 seconds at 10 marks? 20 with 33% silencing? Yes, that definitely needs to be extended to 40 seconds...
Strike as One... well, if it weren't elite, it might be interesting to combine with Wastrel's Collapse for some spiking... no point teleporting pets around if they can't use an elite to kill stuff.
Archer's Signet is pointless when the only condition worth extending comes from an elite... Apply Poison, Hunter's Shot are mentioned on the dev update? lol... as if you can't just shoot the person one more time. Concussion Shot... lasts... 15 seconds at 10 marks? 20 with 33% silencing? Yes, that definitely needs to be extended to 40 seconds...
Strike as One... well, if it weren't elite, it might be interesting to combine with Wastrel's Collapse for some spiking... no point teleporting pets around if they can't use an elite to kill stuff.
p
C
I can't really think of anything bad to say. I'm stoked about the buff to underused/underpowered elites and anxious to try some alternate builds.
That having been said, I won't be playing Monk in RA for a long while. For that style of PvP, these skills absolutely destroy Monk abilities to either defend or outheal.
Overall, thank you ANet. Will be interesting trying to form some builds around these.
That having been said, I won't be playing Monk in RA for a long while. For that style of PvP, these skills absolutely destroy Monk abilities to either defend or outheal.
Overall, thank you ANet. Will be interesting trying to form some builds around these.
D
I think I have made up my mind - Aura of the Lich is just basically Bone Horror, but with a +1 DM that you can keep continuously. IMHO I don't think its quiet as good as the old one (esp since healing will be a hassle now). It is probably great for minion bombers because you can create a lot of minions fast.
G
Quote:
|
Double Dragon + Glyph of Elemental Power + 16 Fire Magic = 20 Fire Magic.
Hello big numbers. |
25, possibly 26 with 25% boost. Yellow numbers go!
A
U
A




