Anyone else think that Fort Aspenwood from the Luxon side is impossible? I have played like 10 rounds, and its simply impossible to break through to the inner sanctum and kill them in the time it now takes. (Maybe not impossible, but near enough). I know they buffed the rewards, but simply not being able to win is not balanced, in the slightest.
Fort Aspenwood no longer balanced.
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While I do agree that it got ALOT more difficult on the Luxon side, it is definitely possible. Just need some people to queue up with healers to keep the offense pushing, and make sure to take out NPC's > players (unless they are inhibiting your ability to kill NPC's) for the simple fact that killing NPC's leads to the center. Luxons not running healers isn't Anets problem.
Oh, and if someone decides to bitch about Kurzicks running bonders...welcome to [Gaze of Contempt] and [Rend Enchantments], both of which easily fit on a lot of caster bars.
Oh, and if someone decides to bitch about Kurzicks running bonders...welcome to [Gaze of Contempt] and [Rend Enchantments], both of which easily fit on a lot of caster bars.
H
Sorry, not true at all. There was a time when Kurzicks woudn't play FA since Luxons seemed to break through in less than 5 minutes. Even with bonders, there was no reason not to bring Enchant removal with E/D running amok. I was Luxon at the time, I remember.
It might just have been that my party were idiots... I was running abuild that would usually drop the NPC's, and my stupid party wouldnt push into gunthers area. Each time though, another 5 minutes would have spelt victory for luxons. It seems like the balance to FA by shortening its duration wasnt fair, maybe weaken the base defenders to equalise it.
PuppyEater
Frost Gate Guardian
Guilds? Where we're going we don't need guilds...
R/Rt
Joined Nov 2005
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While I do agree that it got ALOT more difficult on the Luxon side, it is definitely possible. Just need some people to queue up with healers to keep the offense pushing, and make sure to take out NPC's > players (unless they are inhibiting your ability to kill NPC's) for the simple fact that killing NPC's leads to the center. Luxons not running healers isn't Anets problem.
Oh, and if someone decides to bitch about Kurzicks running bonders...welcome to [Gaze of Contempt] and [Rend Enchantments], both of which easily fit on a lot of caster bars. |
B
B
fenix
Major-General Awesome
Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#
W/
Joined Aug 2005
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Anyone else think that Fort Aspenwood from the Luxon side is impossible? I have played like 10 rounds, and its simply impossible to break through to the inner sanctum and kill them in the time it now takes. (Maybe not impossible, but near enough). I know they buffed the rewards, but simply not being able to win is not balanced, in the slightest.
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What are you talking about? They changed the rewards and nothing else, the only difference is that people who know what they are doing are now playing. Stop sucking and you'll win.
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* The time it takes for the Vengeance of the Gods meter to fill up has been reduced by 5 minutes. The rate at which Vengeance of the Gods fills up has been reduced because, on average, it was taking Luxons less time to win a match than it would take Kurzicks. |
Yep, especially when you are throwing those Tridents through closed doors ...


