Hi I just need some opinions on my Drawings and how can I improve thm @_@.
I have a prob with the physical figure, they seem disenfigured, I dun take art lessons so I dunno how to do the doll thing and dress em'up technique anyone can help =3?
Also I just tried coloring in photoshop how'z it =3?
I also hate the male human, he looks too cartoonish at the bottom left>_>..
Need Opinions ^_^!
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I also finnished my Ninja n_n, yay!:
http://honkitonky.multiply.com/photo...plies_read=5#5
Thanks for the tips and opinions guys, I'll search for more help in the net.
And ur Tip Berek is very usefull ^_^.
It's my Sem Break anyways and I dun have aything in mind to draw ATM so Commissions r fine and free ^_^.
Imma study some of HyungTae Kim's Art, I like how he does the hair ^_^:
http://hyung-taekim.org/gallery/
http://honkitonky.multiply.com/photo...plies_read=5#5
Thanks for the tips and opinions guys, I'll search for more help in the net.
And ur Tip Berek is very usefull ^_^.
It's my Sem Break anyways and I dun have aything in mind to draw ATM so Commissions r fine and free ^_^.
Imma study some of HyungTae Kim's Art, I like how he does the hair ^_^:
http://hyung-taekim.org/gallery/
If I were qualified to give advice I'd start by suggesting that you try working on white paper instead of note cards ^________^
Next, I'd say that it's hard to emulate an artist that works in manga style because it somewhat distorts a classical study of proportions, and is not the foundation on which you want to develop yourself, artistically.
If you want to draw figures, whether it be realism, fantasy, or anime, you must start with a classical study of proportions and then stylize from there. It becomes easier to skew and simplify details after you already know what must be there to begin with.
Next, I'd say that it's hard to emulate an artist that works in manga style because it somewhat distorts a classical study of proportions, and is not the foundation on which you want to develop yourself, artistically.
If you want to draw figures, whether it be realism, fantasy, or anime, you must start with a classical study of proportions and then stylize from there. It becomes easier to skew and simplify details after you already know what must be there to begin with.


