Most Obscure Outpost Area

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T
The First Silvari
Banned
#1
I have a monthly treasure hunt with my guild. This month we are doin hide and seek.

Encompassing all campaigns where is teh most unknown out of the way outpost where we can hide?
creelie
creelie
Wilds Pathfinder
#2
Basalt Grotto or Maguuma Stade. The storylines will not take you anywhere near either.
Neo Nugget
Neo Nugget
Site Contributor
#3
mmmmm there's this outpost in the realm of torment I had no clue that it existed until I stumbled upon it when I was running around with my dervish. I'll try to find the name.

Might be this.
http://wiki.guildwars.com/wiki/Gate_...htfallen_Lands
Winterclaw
Winterclaw
Wark!!!
#4
How about Lair of the Forgotten?
L
Lycan Nibbler
Forge Runner
#5
Serenity Temple - easy to get to if you have a reason to but rarely visited.
Winston
Winston
Krytan Explorer
#6
Quote:
Originally Posted by creelie View Post
Maguuma Stade
This or Ice Tooth Cave.

IMO Ice Tooth Cave is most obscure, there is zero reason to go there. (unless farming something in particular).
Bryant Again
Bryant Again
Hall Hero
#7
Quote:
Originally Posted by Neo Nugget View Post
mmmmm there's this outpost in the realm of torment I had no clue that it existed until I stumbled upon when I was running around with my dervish. I'll try to find the name.

Might be this.
http://wiki.guildwars.com/wiki/Gate_...htfallen_Lands
What...? This looks like the only place in GW I haven't been to...weird.
Blessed Winds
Blessed Winds
Lion's Arch Merchant
#8
Ice Tooth Cave is still a frequent stop for runners.

Maguuma Stade, Fisherman's Haven and Ventari's Refuge get my vote.
n
naeilfang
Pre-Searing Cadet
#9
port sledge is also one that no one goes to unless they are farming.
Marty Silverblade
Marty Silverblade
Administrator
#10
Henge of Denravi is massive; there are some obscure areas hidden out the back that some people probably don't know exist.
XiaoTheBlade
XiaoTheBlade
Lion's Arch Merchant
#11
Seeker's Passage - Crystal Desert
Maguuma Stade - Jungle
Bai Paasu Reach / Eredon's Terrace - Luxon
KZaske
KZaske
Jungle Guide
#12
Lair of the Forgotten, Ice Tooth Caves, are good, but Maguuma Stade gets my vote. If you follow the story line, you go no where near any of them.
M1h4iL
M1h4iL
Jungle Guide
#13
You can try the lighthouse in Lion's Arch.
cataphract
cataphract
Forge Runner
#14
Ice Tooth Cave has been obscure for well over 3 years now.
Supervillain
Supervillain
Frost Gate Guardian
#15
Proph:
-Serenity Temple (Ascalon)
-Grendich Courthouse (Ascalon)
-Ice Tooth Cave (Northern Shiverpeaks)
-Fishermans Haven (Kryta)
-Maguuma Stade (Maguuma Jungle)
-Deldrimor War Camp (Southern Shiverpeaks) ~ Visited for SF, but not by everyone
-The Granite Citadel (Southern Shiverpeaks) ~ Visited for armor, but not by everyone
-Marhans Grotto (Southern Shiverpeaks) ~ Visited for armor, but not by everyone
-Port Sledge (Southern Shiverpeaks)

Factions: (These are all easy but not everyone goes there)
-Saint Anjekas Shrine (Echovald Forest)
-Amatz Basin (Echovald Forest)
-Durheim Archives (Echovald Forest)
-Bai Paasu Reach (Jade Sea)
-Eredon Terrace (Jade Sea)
-The Aurios Mines (Jade Sea)

Nightfall:
-Camp Hojanu (Kourna)
-Yahnur Market (Vabbi)
-Basalt Grotto (Desolation / Vabbi)
-Lair of the Forgotten (Desolation)
-Gate of Nightfallen Land (Realm of Torment)
-The Shadow Nexus (Realm of Torment)

Thats the most missed / furthest to reach (for little or no point) outposts in the game.
P
PyrAnkh
Krytan Explorer
#16
defenatly The Shadow Nexus. I bet half the people never even visited it.
fenix
fenix
Major-General Awesome
#17
Gate of the Nightfallen Land is pretty obscure, and The Shadow Nexus. Everything else is explorable, those 2 can be easily missed as you don't need the Realm of Torment for Cartographer...
fgarvin
fgarvin
Jungle Guide
#18
Ice Tooth Cave - I AFK there.
ag3ntblak
ag3ntblak
Academy Page
#19
Remember, hiding isn't just about finding an out of the way place, it's about blending in. If you want to do it right, you have to remember that whoever is participating will probably be looking for the least likely places anyone would be at as a priority following the main cities. You need something in the middle, a place that receives traffic but you don't give a second thought about.

Battle Isles (last place anyone would look in a cross campaign hunt):

The Zaishen Elite Challenge

Prophecies:

Tomb of Primeval Kings
Dragon's Lair
Deldrimor War Camp
Sanctum Cay (why would you hide at a vital mission?)
Fisherman's Haven
Ascalon Arena
Shiverpeak Arena
Boreal Station
Riverside Province
Dunes of Despair

Factions:

The Marketplace
Seitung Harbor
Altrumm Ruins
Maatu Keep

Nightfall:

Sunspear Arena
Beknur Harbor
Jokanur Diggings
Remains of Sahlahja
Grand Court of Sebelkeh
Chantry of Secrets
Pogahn Passage