To solve the longstanding issue that Nuking is terrible, without unbalancing Elementalists and other ranged DPSers altogether, here's an idea. I don't know how balanced this will be and have not given much thought to the numbers, just the general concept.
Move Frenzy to a universal skill ala Res Signet (i.e. every class can use it).
Change Frenzy to: 5 energy, 4 second recharge, stance. For 8 seconds, you attack 33% faster and cast spells 50% faster. While in this stance you take double damage.
Intended result is that Elementalists get to output some spike damage on their own, at the same cost as Warriors.
Possible problems -
Mesmers become useless since you can now duplicate Fast Casting with Frenzy, but Frenzy is still a stance and will require a cancel, taking up two slots on your skill bar whereas a Mesmer can just sink points into Fast Casting.
Caster spike becomes too dangerous when there're enough Elementalists around. A possible problem, although I'm hoping the double damage on AL60 targets, as well as the 1-second cast on most nukes under Frenzy (still interruptable) will at least compensate.
Lack of a cancel stance in builds would force the casters' secondary profession. A possible fix to this would be to move a cancel stance - I'm thinking Sprint or Dash - to be universal too like Frenzy.
Thoughts and comments?
J

