Though at first I wanted some builds that can be done without celerities, they're becoming much more common and since we've also been having a few more people join us on runs, they also make things go way faster. It's definitely possible without, but takes much more patience.
If you're interested in helping to test some stuff and can run specific builds, let me know (a war/paragon/nec/rit would be helpful in particular). Though I only have a small amount of player builds posted so far, alot more variety is possible. I'll post a few more that we've used in abit. Again, assuming you're using cons, you can get good use from every profession.
To make everything easier to edit, I'm just gonna link to the builds on wiki but leave the rest here:
Code: Scythe War: http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query - This is where the majority of the damage comes from. With Aura of Holy Might + Asuran Scan (and decent ranks), you should be hitting for +100-350.
- "Save Yourselves" makes a good replacement for Asuran Scan if more defense is needed. 2-3 "SY" scythes could probably replace the "SY" Paragon completely, but haven't tested that yet.
- Stonefist insignia increases KD when GDW is on you so use it.
- Use Flail over Power Attack if you have no IAS buffs.
Code: EC Nec:http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query - Use a 33% daze mod with this. Just do it. If you don't have one then buy one. It helps tons. Use Extend Conditions to keep mobs dazed. It'll stop tons of hexes and other random stuff. Keep GDW on the phys as much as you can but dazing still takes higher priority.
Code: "SY" Paragon:http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query
- Keeps up "SY" much better than the wars can, and is also less likely to be targeted by anti-phys stuff.
- This bar is pretty flexible. The main skill really is just "SY". Since "GFTE" had it's recharge removed, you should be getting tons more energy now. Assuming your team isn't relying too heavily on the para's "SY", you can even put GDW on it, assuming the EC caster doesn't have it. Asuran Scan and the Ebon Ward of Honor are great ways to increase the damage.
- Use Aggressive Refrain if you have no IAS buffs.
== Heroes ==
Code: Discord x3: http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query If you have the room for them, this 3man Discord team works pretty well on it's own. You might wanna add/remove hexes/conditions/res skills depending on what your team is running.
Code: Healers: http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query The healers definitely might be changed soon. I might toss out the Extend Conditions guy to make room for a N/Rt healer using Recovery, along with putting Purifying Veil on the prot nec - this should almost completely get rid of the blind probs in Foundry, especially if you're using a Clarity rune. Another possibily is putting hex removal on the Discord necs and removing some from the monk/prot nec so they can do a better job at keeping the team up, rather than focusing on hex removal in areas like Gloom/City.
Cons + an EC nec:
==== MALLYX THE UNYIELDING ====
(The builds below were what using almost a year ago so they could use some changing. Since they actually worked though, I'll post them anyways)
For Mallyx, you're gonna wanna change some builds up abit:
Code:
"SY" Dslasher: http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query You actually can run a scythe if you want, but remember to keep Aura of Holy Might down. Also keep in mind that a Dslash can keep "SY" up much better.
Code:Para Heroes: http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query Consume Soul Healer: http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query Credit to my guildy here for making these builds. No hexes at Mallyx means you're forced to drop the Discord necs. It's probably safe to add attack skills to one of the paragons even if it ends DA.
Use Consume Soul to make sure that the Shrouded Soul is always down. All your damage is coming from lousy auto-attacks and with this up, half of your team's damage will go down the drain and "SY" won't be up as much either so you'll get massive problems. Go for the Listliss Soul after that. The other 2 spirits are pretty harmless. If you have to, micro Consume Soul for the hero.
Code:Rit Healers: http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query http://pvx.wikia.com/wiki/Special:Pv...o=Submit+Query The Inspiration skills will keep their energy up during the fight with Mallyx. Spirit Transfer can be dropped for somethin else. Power Return is to stop him from summoning more spirits and helps while you're getting to Mallyx himself.
Earthbind is actually bugged and makes it possible to KD Mallyx, making him pretty useless. We've been doing the 4 areas alot more than killing Mallyx so I'll an Earthbind build once we've messed around with it abit more.



I'm actually probably gonna put the Mallyx builds up on Wiki at least.