[Word of [email protected]][Dwayna's [email protected]][Protective [email protected]][[email protected]][Hex Eater [email protected]][Power [email protected]][Leech [email protected]][[email protected]]
Should I replace [[email protected]] for [Cure [email protected]]?
Healing Prayers - 12+1+1
Protective Prayers - 8+1
Divine Favor - 7+1
Inspiration Magic - 8
~~Remaining Attribute Point: 1
Idea:
[Word of [email protected]] - Primary Heal
[Dwayna's [email protected]] - Secondary Heal
[Protective [email protected]] and [[email protected]] - Nice protection spells to prevent my team from exploding, I am happy that I got Protective Prayers to level 9 because Aegis is now 9 seconds.
[Hex Eater [email protected]] - Hex removal. Pro: No energy cost and can remove up to 4 hexes and gain up to 12 energy. Biggest flaw about this skill is its insanely long recharge. When only concerning hex removal though, it is not much different from Cure Hex, which would only remove 2 hexes by the time Hex Eater Signet can remove a minimal of 1 hex and a maximum of 4 hexes.
---> I am also happy that I got Inspiration Magic to level 8 because Hex Eater Signet is the same at level 8 as it is at level 12.
[Power [email protected]] and [Leech [email protected]] - Nice energy management and interrupts.
[[email protected]] - Hard Rez (disabled).
~~Biggest concern: How heroes use Hex Eater Signet, I am hoping that they use it with removing at least 2 hexes. If they mindlessly use it to only remove 1 hex then that might be a problem. If it comes down to that though, I can always just disable Hex Eater Signet and use it manually.
I am debating whether to use Cure Hex or Hex Eater Signet, the fact that I have my Healing Prayers at 14 points kind of makes me feel guilty not using Cure Hex.
I guess I could always take out Rebirth and put in Cure Hex as well. Then I would just use my N/Rt and Paragon heroes to do the hard rezzing.
Side Note: I dont have a condition remover, but that's my N/Rt 's job, she has a lot of condition removal. Anyways, I wouldn't want my monk hero spamming Mend Condition when he could be using Word of Healing instead.
Thoughts?
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