Update 21st August 08

8 pages • Page 1
C
C. Seer
Pre-Searing Cadet
• #1
Update - 21 August 2008

Skill Updates

PvE and PvP

Elementalist
• Glimmering Mark: increased damage to 10..30.
• Glowing Ice: Energy gain reduced to 2..9.
• Icy Shackles: snare duration reduced to 1..10 seconds.

Ranger
• Disrupting Lunge: recharge time increased to 20 seconds.

PvP

Monk
• Smiter’s Boon: recharge time increased to 90 seconds, Energy cost increased to 25, duration reduced to 5 seconds.

AI Updates
• Updated the AI for Heroes and henchmen to fix an issue that caused them to sometimes attack enemy targets from too far away.
• Updated the AI for Heroes and henchmen to improve their ability to recognize when their leader is fleeing from combat.
• Updated the AI for Heroes and henchmen to fix an issue that caused them to occasionally become confused and run in circles.


http://eu.guildwars.com/support/arti...1_august_2008/
F
FoxBat
Furnace Stoker
• #2
Smiters Boon -> WHAT?

I know Izzy likes to sometimes overnerf to remove something temporarilly or permanently from the meta, but this is just overboard. Hopefully a sign that it's just a temporary MAT adjustment.
s
sixofone
Krytan Explorer
• #3
This hasn't hit in the U.S., yet. (Not posted on the official GW page.)

If its for real, they're still tweaking Glimmering Mark, aren't they? lol

And I love the part about "• Updated the AI for Heroes and henchmen to fix an issue that caused them to occasionally become confused and run in circles." It was funny to see them do that, even when it sucked because you needed them to do something.

If they really fixed the AI, then great!
fenix
fenix
Major-General Awesome
• #4
Hahaha Smiter's Boon got RUINED. Nice work Izzy.
Dr Strangelove
Dr Strangelove
Furnace Stoker
• #5
WTF smiter's boon?
Shadowhaze
Shadowhaze
Nothing, tra la la?
• #6
Yay, hero AI fixes!

"Updated the AI for Heroes and henchmen to fix an issue that caused them to occasionally become confused and run in circles"

That part actually made me kinda laugh. Not sure if it was the way it was said or maybe it's because I'm tired, but still...lol.
fenix
fenix
Major-General Awesome
• #7
Izzy said he wanted Smiter's Boon out of the game.


Now it is.
Kerwyn Nasilan
Kerwyn Nasilan
Forge Runner
• #8
Man that smiters boon nerf is just overboard, it's hilarious.
Shuuda
Shuuda
Forge Runner
• #9
I love it! I love it! I want to marry that nerf.
Orange Milk
Orange Milk
Desert Nomad
• #10
Smiters Boon GTFO LMAO HAHAHAHAHA

I hope that's real there, I just may return to TA if that's true.

OH NOES Hero Smite GvG teams and triple Smite RaO TAers are dead, what a shame. At least I'll be able to stop killing kittens for a while, you see I kill a kitten everytime someone runs a OP gimmick and thinks they are "leet" been going through ALOT of kittens as of late.
Trub
Trub
Jungle Guide
• #11
Quote:
• Updated the AI for Heroes and henchmen to improve their ability to recognize when their leader is fleeing from combat.
THAT makes me very happy.
I was getting tired of Koss dragging the mobs back into the casters..
N1ghtstalker
N1ghtstalker
Forge Runner
• #12
is this a joke?
i can't find anything on the wiki or website and seriously... this skillbalance = epic fail
instead of ruining skills he should listen to the players and do something about skills that seriously need some buffing e.g. [wastrel's collapse]
oh my heroes ain't gonna run in circles anymore? good cuz my dunkoro took 20 times the try to remove a hex from me cuz he constantly aborted his own spell with it

but seriously
anet, listen to the players, fix skills that need it
ty
Dr Strangelove
Dr Strangelove
Furnace Stoker
• #13
Quote:
Originally Posted by fenix
Izzy said he wanted Smiter's Boon out of the game.


Now it is.
Yes, yes it is. As smiter's boon goes, so does the entire smiting line. Sounds like there's going to be a new TA monk meta.
Horus
Horus
Desert Nomad
• #14
this smiter's boon nerf must be a joke
fenix
fenix
Major-General Awesome
• #15
Quote:
Originally Posted by N1ghtstalker
is this a joke?
i can't find anything on the wiki or website and seriously... this skillbalance = epic fail
instead of ruining skills he should listen to the players and do something about skills that seriously need some buffing e.g. [wastrel's collapse]
oh my heroes ain't gonna run in circles anymore? good cuz my dunkoro took 20 times the try to remove a hex from me cuz he constantly aborted his own spell with it

but seriously
anet, listen to the players, fix skills that need it
ty
This isn't meant to be a major update. Those are every month. This is just a few small fixes.
slowerpoke
slowerpoke
Desert Nomad
• #16
lawl
wtb good skill balancer
Shuuda
Shuuda
Forge Runner
• #17
Quote:
instead of ruining skills he should listen to the players and do something about skills that seriously need some buffing e.g.
It's better to have lots of useless skills that don't hurt the game, than to buff everything to being a problem. Please stop asking for pointless buffs.

Quote:
OH NOES Hero Smite GvG teams and triple Smite RaO TAers are dead, what a shame. At least I'll be able to stop killing kittens for a while, you see I kill a kitten everytime someone runs a OP gimmick and thinks they are "leet" been going through ALOT of kittens as of late.
I assume this was the problem with Smiters Boon, if so, good job Izzy.
zelgadissan
zelgadissan
Forge Runner
• #18
Well done, Izzy. Just lol'd ridiculously hard at work and now I'm gonna get bitched at. DAMN YOU IZZY!!!

Seriously, although I love this Smiter's Boon nerf, how about some other skills, such as Wastrel's Collapse as just suggested? So much more that can be done here.

BTW I'm a little removed from TA/HA these days, so I'll ask here: why reduce Glowing Ice and none of the other energy gaining skills? Perma-snares?

Second edit: NVM, answered my own question. Me/E snares need the energy. Ignore
N1ghtstalker
N1ghtstalker
Forge Runner
• #19
Quote:
Originally Posted by fenix
This isn't meant to be a major update. Those are every month. This is just a few small fixes.
just had to put that in bold and underline it
Ec]-[oMaN
Ec]-[oMaN
Desert Nomad
• #20
Quote:
Originally Posted by N1ghtstalker
oh my heroes ain't gonna run in circles anymore? good cuz my dunkoro took 20 times the try to remove a hex from me cuz he constantly aborted his own spell with it
Haha, yeah the Heroes are pretty bad, mine did the same thing with another 5e spell ended up raping his whole damn energy bar because of it.