Quote:
|
Originally Posted by Turbobusa
No thanks, i highly prefer WoH.
Especially since I often go with a rt or n/rt with Kaolai, or life, which clears and party wide pressure.
You can even just have one heroe go /rt and take kaolai at 8-9 spec, casting it when needed. You can't really do this with WoH since its lmore of a dedicated healer thing.
|
You can also have a /Rt hero take Spirit Light which has an unconditional heal just as good as WoH. I already use both of them thanks. What you can do with heroes doesnt invalidate other skills that henchmen have.
Mhenlo in EOTN worked brilliantly before with LoD, the only thing that is different about it now is that it has lost its condition to only work on allies below 75% health and heals a little less, but it is still far more efficient on the AI then WoH is.
I'm wondering if most people here even did H/H the dungeons in EOTN before when Mhenlo had LoD and again after. I most certainly did complete around 66% of them before and after, and it was a lot better when he had LoD.
Quote:
|
Originally Posted by t00115577
Whats the point in healing 5-6 of your alies for 70 health when they at full health? And they dont get a divine favor heal so its just a raw 70, Woh does 122 + divine favor + 94. Faster cast, faster recharge and only your 'tank' (generic term i know) should be taking big dmg.
|
Hardly anywhere in PVE will have just one party member taking damage, party wide degen and damage exist in all areas of the game, with EOTN having a lot more then the other campaigns.
Also, I wonder if people realise that this suggestion is primarilly for EOTN, not the standard campaigns. You need to play through EOTN dungeons with and without LOD to realise its significance in the game. The developers made the correct choice when they initially gave Mhenlo LoD, changing him to WoH was a mistake that should never have happened.
Quote:
|
Originally Posted by MagmaRed
Hench are not supposed to have GOOD skill bars though.
|
Henchmen in EOTN actually have brilliant skillbars, even better then most players in the game, so who says they arent meant to have good skill bars?
And your Legendary Vanquisher and Gaurdian dont matter much when EOTN is the game we are supposed to be talking about. They are easy titles to get with H/H anyway, Dungeons in EOTN with H/H are much more harder.