Hostile option for GH...

1 pages • Page 1
sterbenx2
sterbenx2
Lion's Arch Merchant
• #1
I thought it would be a fun an interesting idea to have an option, perhaps a toggle button, for making you char hostile or non-hostile in your guild hall.

I think this could lead to some very fun times, especially during guild events.

Turning hostile means that guild members (any that are set to hostile) can attack each other. NO exp or faction for kills, of course. Won't be counted as a "true" death either. Others members, that are set to non-hostile, can simply watch or carry on about their play normally. Thoughts?
Mitchel
Mitchel
Krytan Explorer
• #2
Yeah, I wanna put Pain Inverter on my guildies once.

/signed (tho we kinda have scrimmage option for this)
sterbenx2
sterbenx2
Lion's Arch Merchant
• #3
but scrim is a bit different. you have to get guildies to scrim with you, this way, you click a button and go homicidal.
d
duckboy
Frost Gate Guardian
• #4
tbh i thought this was how scrimmage was gonna work, but unless u've got about 20+ people rdy to scrimmage, its a complete waste of time. There is nowhere for 2 friends to have a 1v1 fight or anythin with eachother, and thats just a shame
chfanfiction
chfanfiction
Academy Page
• #5
Sounds fun. I would really love the chance to kill my guildies in the hall, so long as they were immediately resurrected.
Eddie Frenzy Spam
Eddie Frenzy Spam
Krytan Explorer
• #6
Quote:
Originally Posted by duckboy
tbh i thought this was how scrimmage was gonna work, but unless u've got about 20+ people rdy to scrimmage, its a complete waste of time. There is nowhere for 2 friends to have a 1v1 fight or anythin with eachother, and thats just a shame
Uh yes there is, you don't have to do 8v8 scrimmage, or 4v4, you can do a 1v1 scrimmage just fine...no flags, no falling back to npcs, gg.
Angmar Kapitanya
Angmar Kapitanya
Pre-Searing Cadet
• #7
/signed This is a good idea
Horus
Horus
Desert Nomad
• #8
Quote:
Originally Posted by eddie the reaper
Uh yes there is, you don't have to do 8v8 scrimmage, or 4v4, you can do a 1v1 scrimmage just fine...no flags, no falling back to npcs, gg.
and then fight lasts for 20secs. Takes 10x times longer to get in fight and and to actually start battle. Idea is good and would make many guild events funnier(racing around in gh, dodgeball etc - this way everyone can watch and have fun)

/signed
sterbenx2
sterbenx2
Lion's Arch Merchant
• #9
Quote:
Originally Posted by guardian of dragon temple
and then fight lasts for 20secs. Takes 10x times longer to get in fight and and to actually start battle. Idea is good and would make many guild events funnier(racing around in gh, dodgeball etc - this way everyone can watch and have fun)

/signed

QFT, This is the kind of fun I'm talking about. lol. Fireballs flying around.. meteor showers raining off in the distance. .

Not to mention, it could also be used as a way to test your new build against a specific class or build.
Bauholz Kerbe
Bauholz Kerbe
Ascalonian Squire
• #10
/signed i like this idea and i think it would be better than just 8v8 for a scrimage
D
Da Rk Bl Ad E
Krytan Explorer
• #11
This isn't what we have Scrimmage for, It was clearly meant for gvg practice Imo.

This sounds fun though /signed
zelgadissan
zelgadissan
Forge Runner
• #12
The apocalypse is upon us.

There has been a decent Sardelac suggestion.

/signed
TheodenKing
TheodenKing
Jungle Guide
• #13
Quote:
Originally Posted by Mitchel
Yeah, I wanna put Pain Inverter on my guildies once.
So... you want pve-only skills to work in pvp?


Anywho.. gang, they gave us scrimmage for a reason. The only thing that sucks about it is the countdown timer. I think what the original poster is after is: he wants to sucker-punch his guildies while they are looking in their storage box.

/unsigned
It's A Me
It's A Me
Academy Page
• #14
Quote:
Originally Posted by TheodenKing
So... you want pve-only skills to work in pvp?


Anywho.. gang, they gave us scrimmage for a reason. The only thing that sucks about it is the countdown timer. I think what the original poster is after is: he wants to sucker-punch his guildies while they are looking in their storage box.

/unsigned
pfft, and who DOESNT wanna do that?

/signed cos itll be fun
Jenn
Jenn
Resigned.
• #15
/signed

For shits n' giggles.
Tzu
Tzu
Site Contributor
• #16
Quote:
Originally Posted by TheodenKing
I think what the original poster is after is: he wants to sucker-punch his guildies while they are looking in their storage box.

/unsigned
reread his post

Quote:
Originally Posted by sterbenx2
Turning hostile means that guild members (any that are set to hostile) can attack each other. Other members, that are set to non-hostile, can simply watch or carry on about their play normally. Thoughts?
/signed
romeus petrus
romeus petrus
Jungle Guide
• #17
/signed

Could be fun I guess..
sterbenx2
sterbenx2
Lion's Arch Merchant
• #18
I don't wanna sucker punch anybody.. you have to SET TO HOSTILE before anybody can attack.. anyway.

Thinking about it. This wouldn't even be that hard to impliment. There are NPCs that change to hostile and back all over the game.
deadman_uk
deadman_uk
Krytan Explorer
• #19
Could be fun,

/signed
t00115577
t00115577
Wilds Pathfinder
• #20
Aye would be some fun, this game is seriously lacking open ended pvp

/signed