[skill]Boon of Creation[/skill][skill]Explosive Growth[/skill][skill]Animate Bone Minions[/skill][skill]Animate Flesh Golem[/skill][skill]Death Nova[/skill][skill]Blood of the Master[/skill][skill]Signet of Creation[/skill][skill]Flesh of My Flesh[/skill]
I got this build off PvX. I was wondering, would u guys replace [skill]Animate Flesh Golem[/skill] with [skill]Jagged Bones[/skill]?
This is what I am basing it off...
For each rank of Spawning Power you have, creatures you create (or animate) have 4% more Health, and weapon Spells you cast last 2% longer. Some Ritualist skills, especially those related to Spirit creatures, become more effective with higher Spawning Power.
–In-game description
Now, my question is, would Jagged Bones be considered "creatures you create"? Cause if that is true, I think going [skill]Jagged Bones[/skill] might be a better idea over [skill]Animate Flesh Golem[/skill]. But meh, the pro of going a Flesh Golem would be having an amazing tank, at level 21 Flesh Golem has 500 health x 164% (16 in Spawning Power) = ~800 Health.
So which elite skill would you guys go?
g
