Hello there, It is time for me to try out and make some nice variants for this build. Here is my variant, it has a 8 man build & a 4 man one also. It's also like a mini guide. Enjoy.
Note this has less protection then the original discord spam build. Try it out though, i've vanquished quite a few areas there.
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How this build was formed
*Note you DO NOT need to have certain build to play this team build
One day I noticed Sabway on wiki, so I took the build and used it and it was great. Next thing I knew was that a discordspam, 2 necromancer healers and a MM Bomber build was up on wiki, (http://www.pvxwiki.com/wiki/Build:Team_-_Discord_Spam). Great I thought, the next thing I knew was that you needed to be a necromancer player in order to use this build which made me quite angry, but I managed to figure a way around this. I have now finished tested and tweaking the build a bit but now I need some feedback off my fellow players.
To test the beta build please copy the template, add the runes to the appropriate necromancer hero and then go into a area / mission and complete that area. See the weaknesses and strengths about that build and replying to this thread any comment about this build that you would like to discuss. I personally feel that this is better then the Sabway build in most cases.
This thread is split into two parts. The 4 man build and the 8 man build.
Here comes the builds.
8 man DiscordWay Beta 1.0
Heroes:
Necromancer hero 1:
Attributes:
Death magic: 12 + 1
Soul Reaping: 9 + 1
Curses: 9 + 1 + 1
Build:
[DISCORD][WEAKEN ARMOR][ENFEEBLING BLOOD][BARBS][SHADOW OF FEAR][PUTRID BILE][SIGNET OF LOST SOULS][DEATH PACT SIGNET]
Template code:
OAhDUslXSxMfC2BlBICKgVVJXA
Equipment:
A bonus weapon such as the hour glass will suffice, or any weapon will do. For those hardcore gamers alike among you 40/40 curses set would do nicely
Necromancer hero 2:
Attributes:
Death magic: 12 + 1 + 3
Soul Reaping: 8 + 1
Healing Prayers: 5
Protection Prayers: 9
Build:
[DISCORD][ANIMATE BONE MINIONS][DEATH NOVA][SIGNET OF LOST SOULS][BLOOD OF THE MASTER][PUTRID BILE][PROTECTIVE SPIRIT][DWAYNA'S SORROW]
Template code:
OANEUshd9JFzoAWFgGUVhHUPY0A
Equipment:
Any weapon, 40/40 Death set is optimal
Necromancer hero 3:
Attributes:
Death magic: 10 + 1
Soul Reaping: 8 + 1 + 1
Restoration magic: 12
Build:
[DISCORD][VENGEFUL WEAPON][PROTECTIVE WAS KAOLAI][SPIRIT LIGHT][MEND BODY AND SOUL][SIGNET OF LOST SOULS][LIFE][FLESH OF MY FLESH]
Build template:
OAhjUoGYIPxshJxbyJNrqjzLGA
Equipment:
Any weapon will suffice but a 40/40 restoration magic set is optimal
Henchman:
Mage Henchman / Interrupt
Meelee henchman (Warrior / Dervish) *Not assasin henchman
"This is where you take a decision
1. A healer henchman & a damage dealing henchman *If you think you can take on the area with 2 healers
2. 2 healer henchman if you are unsure about how hard the area / mission is to complete / vanquish
How the 8 man build works:
This is split into three parts. Damage dealt by the physicals (1), Damage dealt by discord (2), Damage dealt by AoE (3)
1. The curses necromancer has physical buffing hexes such as barbs and mark of pain which means that the minions and the meelee henchman in your party deals more damage towards the enemy. Not only this but the minions + the extra physical damage would mean death to the enemy, espicially with 10 bone minions.
2. The hexes that buff up your physicals also work in hand with discord. The condition for discord to be activated is that target foe is conditioned and either hexed or enchanted. So, not only do these hexes make your physicals deal massive damage as well as the conditions such as weaken armour which make your foes even weaker and easy to kill as it inflicts cracker armour it also means that your heroes can be able to fire off discord and 3 discords being spammed at once every 2 seconds meaning that massive spike damage is being dealt killing off priority targets very easily as well as killing off the enemy.
3. There was once slight flaw in this build. This was the lack of AoE damage to kill clumped enemies. I have solved this problem by including death nova on the MM so that soon enough when the bone minions rush into battle they will explode dealing massive AoE damage and poisoning to the clumped foes taking down them in seconds. Not only this, but the mage henchman that your should have recruited (fire preferrably) would cast high damage nukes such as fireball which would punish clumped up foes with the spike damage would mean that this build would counter-act almost all types of mobs.
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4 - 6 man DiscordWay Beta 1.0
Necromancer hero 1:
Attributes:
Death magic: 9 + 1
Soul reaping: 8 + 1
Curses: 9 + 1 + 1
Restoration magic: 10
Build:
[DISCORD][INSIDIOUS PARASITE][ENFEEBLE][BARBS][SHADOW OF FEAR][MEND BODY AND SOUL][SIGNET OF LOST SOULS][DEATH PACT SIGNET]
Build teamplate:
OAhkUkG4RGqTMbPUHKDICpZVN5C
Equipment:
Any weapon will suffice but a 40/40 curses set is optimal
Necromancer Hero 2:
Attributes:
Death magic: 12 + 1 + 3
Soul reaping: 8 + 1
Healing prayers: 9
Build:
[DISCORD][ROTTING FLESH][ANIMATE BONE MINIONS][BLOOD OF THE MASTER][DEATH NOVA][PATIENT SPIRIT][DWAYNA'S SORROW][SIGNET OF LOST SOULS]
Build template:
OANEUshd9JFzoAWFgGUVhHUPY0A
Equipment:]
Any weapon would suffice but a 40/40 death magic set is optimal
Necromancer Hero 3:
Attributes:
Death magic: 8 + 1
Soul reaping: 11 + 1 + 1
Restoration magic: 11
Build:
[DISCORD][WEAPON OF WARDING][MEND BODY AND SOUL][SPIRIT LIGHT][PROTECTIVE WAS KAOLAI][LIFE][SIGNET OF LOST SOULS][DEATH PACT SIGNET]
Build Template:
OAhjUgGb4OxsMm0cyNMHnV1kLA
Equipment:
Any weapon would suffice but a 40/40 restoration set would be optimal
Henchman (For 6 man areas):
- A mage henchman
- A monk henchman
How the 4 man build works:
Okay, 4 men builds are a bit tricky, mainly due to the small party size. This overcomes this by equipping all 3 heroes with healing skills and the healing necro with weapon of warding which acts like a extended duration of guardian which is unremovable. The damage comes from death nova on the minions, them going into battle and acting as bombs blowing themselves up quite quickly as the enemies kill them dealing massive AoE damage to the enemy. Also, before they detonate, they deal a considerable amount of damage through the use of the curses necro using physical damage enhancing hexes such a barbs. Not only do these do these effects but coupled with the MM bomber's rotting flesh for an extra AoE conditioner and the array of physical buffing hexes the curses necro has means that the heroes will be able to take down priority targets like a healer fast. It also enhances the damage dramatically.
Notes:
*All credit goes to the developer of this build which has come up of this wonderful idea.
Amendments:
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*Last time the builds were edited were on 8/8/2008
8 Man Way:
Necromancer hero 1 (CURSES):
- Replaced suffering with shadow of fear
- Replaced mark of pain with putrid bile
Necromancer hero 2 (MM):
- Replaced putrid bile with rotting flesh
- Replaced Aegis with Protective Spirit
News:
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8/8/08 9:44 GMT
Thanks goes to all those who have made comments about how I could improve the builds so far.
Shadow of fear is a nice skill. Its like 50% less damage off the warrior mobs, great I thought, so I replaced suffering, which has a measly -2 degen with it.
I didn't know MoP wasn't handled well by the heroes, so I replaced it with putrid bile.
I replaced aegis with protective spirit. A lot of you have mentioned that this is better then aegis. Am i wrong? I am not sure, I need feedback on this part, or what skill shall i replace for aegis?
I dont think vengeful weapon should be replaced by an attack skill. This is because it is overpowered, and acts like a quick, rechargable prot that can stop major spikes that otherwise would have killed the target.
More feedback is needed on the 4 man builds and off players who have tried the build for themselves.
r


Shadow of Fear is more useful in HM.
