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Originally Posted by Bryant Again
Nerf UB, and buff everything else? That kind of voids the point, doesn't it?
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Originally Posted by Lothlorian Sassun
Ahh to dream.... Even if Ursan is not the build in DoA anymore PuGs will STILL require a set of 8 skills that is "THE BUILD". If you think you can put just any build together in DoA and have a pug not kick you your dreaming.
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Originally Posted by joshuarodger
no it makes all other "real" builds matter in groups again.
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Originally Posted by Bryant Again
I wouldn't consider any PvE skill to be a part of a "real build".
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Originally Posted by Feanixxx
I'm confused - just logged onto my Sin, my SF duration is now 16 seconds not 32 seconds and no mention of any 33% less damage. Then again, it's late, I've been working all day and all that ....
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Originally Posted by Lothlorian Sassun
They Updated the PvE Version of the skill. They Left the PvP version of shadow form (which you are describing) the same.
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Be nice if they placed a toggle to switch between PvE and PvP skill descriptions in the GH.|
Originally Posted by Numa Pompilius
No, I don't like this. I see people are happy because ANet buffed every skill under the sun and didn't nerf a single one, but the game didn't need to be made any more easy than it already was.
The problem never was that the game was too hard, so for PvE this update solves nothing. Nothing at all. |
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Originally Posted by AJD
Ok Anet, it was fun but love is over. Have fun everyone.
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Originally Posted by Trenixz
I think this update is exactly what GW needed. Instead of nerfing good skills, they decided to buff bad skills. And the PVE skills aren't stronger, they just made it so we don't have to grind as much, which is what GW is supposed to be like. And i think they did a good job with all the elites that they changed up.
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Originally Posted by manitoba1073
Thats not really a nerf to UB. BTW still think your happier than Upier?
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