Sorry if this has already been posted but i did not see it anywhere so here goes:
[Obsidian shards a/e assassin;OwZToY/85R6zj0ZtTkxND31ABA]
Attributes:
16 shadow arts
12 fire magic
3 deadly arts
Weapon: Droknars fire staff i use or any req 9 fire magic staff with enchantments last 20% longer and +5 energy at least, i only have 51 energy.
Usage:
Ok enter FOW using 1k or a fissure of woe scroll, you will now see a group of elementals, a warrior, mesmer and a necromancer, here is how you kill these:
You need to wait for the patrol of 2 elementals then move around till the elementals+mesmer group tightly like so:
Then use your attack chain:
Frigid armor->glyph of lesser energy->burning speed[wait 5 seconds]->Burning speed[wait 5 seconds]->burning speed[wait 5 seconds]->burning
speed->glyph of swiftness->deadly paradox->shadow form->frigid armor->glyph of lesser energy->burning speed[wait 5 seconds]->burning speed(they should then be dead).
Next we head towards the beach which i am quite sure people know where is but if not it is this way:
Switch the groups so that they run your way let those 3 patrols get away then head towards the first group of snarling driftwoods and then take the following patrol with that first group of driftwoods as shown here:
Continue on through the beach killing the last 3 groups of snarling driftwoods(should be able to get all 3 groups in 1 pull).
Then you should head through the spider cave this way
Once through the spider cave head this way:
Head forwards from there and use burning speed till your safe near the first infernal wurm near the abyssals and then pull the following 3 groups:
You should then have 12 abyssals and about 6 mesmers on you, group up the mesmers and get next to them and use your attack chain again till they are dead.
Then head this way through the lava(doesn't burn you)
Aggro 2 groups of abyssals and mesmers-> 8 abyssals and 4 mesmers group them up and kill them with attack chain.
Then head this way
towards the bone skeletals.
Careful do not get next to the ice elemental skeletals as they will roflmaopwnedcheatshax you with their touching skill which goes through shadow form ouch! just get into a empty space and lure as many skeletal berserkers as possible, first group i have managed to get this many:
Kill them with your attack chain, by the way the monks will use infuse health on as many berserkers as monks their are say 4 infuse on 4 berserkers :P leave them alive and run towards the next groups kill the last 6-8 berserkers and your run is over.
Congratulations you have completed of the best shards runs for a permament-assassin best shards i have gotten was 12 shards but that was complete luck you usually range 1-10, i hope you have many fow runs and ty.
A/e Obsidian Shards farming guide
1 pages • Page 1
t
Nice guide,
Seems to me like you could probably switch out death's charge for fire attunement or something else that could make this more effective. Also, what about the good old lava font/mark of trogdor? Are there a lot of hex removers in FoW? Because that could probably work as well as it used to in UW if there aren't. About how long does the run take with the build as is?
Seems to me like you could probably switch out death's charge for fire attunement or something else that could make this more effective. Also, what about the good old lava font/mark of trogdor? Are there a lot of hex removers in FoW? Because that could probably work as well as it used to in UW if there aren't. About how long does the run take with the build as is?
What's death charge for? I would switch it out for fire attune and drop shadow arts to 15 and put those attribs into water so you can spam more burning without burning to death and speed things up. I'd probably keep dark escape to speed up the run or take flame djinns haste.
Im guessing it takes around 45 minutes+ and the drops arent that great, 10 shards are ~ 20k. I've gotten 9e from a uw run post-nerf and it probably takes half the time but this is nice for a change of scenery, plains gets boring fast ~_~
nerfs tomorrow anyway... i wonder if it'l affect this build
Im guessing it takes around 45 minutes+ and the drops arent that great, 10 shards are ~ 20k. I've gotten 9e from a uw run post-nerf and it probably takes half the time but this is nice for a change of scenery, plains gets boring fast ~_~
nerfs tomorrow anyway... i wonder if it'l affect this build
If anything the SF Buff tomorrow will make farming in FoW alot better by giving you max damage of other skills without the 50% reduction, meaning you can use AoE damage spells such as Lava Font. Tomorrow they will be reverting the 50% reduction. A/E Sliver Farming will be back!! A/E sliver works fairly well in FoW, especially against Spiders. You can farm some groups of Shadow Army (groups that don't have more than 1 monk), farm the whole beach, farm most of the cave (since the last couple spiders will take long to kill), and whatever else you can find.
C
Quote:
Originally Posted by tha_jimbow
everytime I aggro more than 3 driftwoods or abbysals or berserkers, they always scatter after I used burning speed a few times.
Is there anyway I can fix this?
Cause apart from that it's a real fun run
They never run from me i have no idea whats going on erm it might be something else? are you using a different skills
Is there anyway I can fix this?
Cause apart from that it's a real fun run
They never run from me i have no idea whats going on erm it might be something else? are you using a different skillsJ

i guess writing that guide was useless then doh! 1 run takes about 25-30 mins