http://kotaku.com/5033179/fury-serve...sappearorating
Well there goes that.
Fury shutting down
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Fail.
Just like every other game that people think will be a revolution.
Look at Age of Conan and all these other games that always come out but never seem to make it, this is their future that isn't so far away lol.
Yet here's Guild Wars, which I don't even play anymore, somehow that is still alive.. hmm. I'm honestly surprised that people can still possibly find Guild Wars fun. I could spend countless hours trying to find out how but I'd be left empty handed.
But it does prove that A-Net at least knows what they're doing, unlike tons of other noob companies. I mean there is some reason why they are still alive after all these years, it can't be denied.
Just like every other game that people think will be a revolution.

Look at Age of Conan and all these other games that always come out but never seem to make it, this is their future that isn't so far away lol.
Yet here's Guild Wars, which I don't even play anymore, somehow that is still alive.. hmm. I'm honestly surprised that people can still possibly find Guild Wars fun. I could spend countless hours trying to find out how but I'd be left empty handed.
But it does prove that A-Net at least knows what they're doing, unlike tons of other noob companies. I mean there is some reason why they are still alive after all these years, it can't be denied.
Are they at least releasing server software or something?
I have feeling that small-ish private servers with community ballances might work.
Edit:
I am not suprised thou. Furry lacked PvE, and GW showed that even basic and pvp-ballanced PvE can attract masses that keep game alive and well advertized (and provide stead supply of PvP converts and casual PvPers which is necesary to replace people that leave)
Plus i am sure that PvE would rock hard with Furry combat system and it also allowed tons of loot with impressive stats for those who like that kind of stuff.
I have feeling that small-ish private servers with community ballances might work.
Edit:
I am not suprised thou. Furry lacked PvE, and GW showed that even basic and pvp-ballanced PvE can attract masses that keep game alive and well advertized (and provide stead supply of PvP converts and casual PvPers which is necesary to replace people that leave)
Plus i am sure that PvE would rock hard with Furry combat system and it also allowed tons of loot with impressive stats for those who like that kind of stuff.
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Originally Posted by Brianna
Fail.
Just like every other game that people think will be a revolution. ![]() Look at Age of Conan and all these other games that always come out but never seem to make it, this is their future that isn't so far away lol. Yet here's Guild Wars, which I don't even play anymore, somehow that is still alive.. hmm. I'm honestly surprised that people can still possibly find Guild Wars fun. I could spend countless hours trying to find out how but I'd be left empty handed. But it does prove that A-Net at least knows what they're doing, unlike tons of other noob companies. I mean there is some reason why they are still alive after all these years, it can't be denied. |
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Originally Posted by Arkantos
JR was the CR iirc, and I heard he did a good job.
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K
I beta'd Fury, and I couldn't stand to play it for more than about 10 hours. Horrible GUI, graphics looked like Runescape if it was zoomed in to right behind the players back.
QF mutherfudging T.
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Originally Posted by Bryant Again
I really don't believe that GW would be where it is right now without the words "FREE TO PLAY!" bolded on every box.
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When KARMA still existed we were invited into Fury Beta but we could tell it was going to suck and never went through with the beta. I hoped they would fix it and we'd join some time after release but they just wasted their chance IMHO.
Also I only stayed with GW so long because it was F2P also.
Also I only stayed with GW so long because it was F2P also.
D
D

