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Originally Posted by Ju-On
Could some one please explain to me why all the post-game proph quest eg: Sorrow Furnece and Glint have really crappy rewards? I don't understand the logic behind just giving XP as a reward to players who are already at lvl 20. I mean seriously the drops in this game are already crap, and to bust my ass to complete post-game missions only to get XP points is a total JOKE! So where is the incentive to actually do the post-game proph quests, because I can not for the life of me understand wtf A-Net is thinking!!!!! BUFF rewards you tightwads!!!!!! Even just 500g for doing the Sorrow quests first time around. Something, anything, otherwise whats the point... 
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This isn't like other mmo's ... uber quests usually don't get you uber gear. The point of those quests is the challenge of doing it, its also the reward. They had to put 'something' as the reward so its exp... sure they could of put a wep or staff with the same stats you can get elsewhere but they didn't. Why? Who knows.
Guild wars is about challenge and skill NOT LOOT, period. Sure they stepped it up some gear wise in the later expansions/campaigns with Duncan in GWEN, and domain of anguish in nightfall. But in the end you don't get anything tha upgrades your character. You will never be given a sword that you can solo Glint with, get over it. If you don't like that kind of game i suggest you move on.. there are plenty of other cliche' MMO's out there targeted right at you.