The only people that I see this update hurting are those that decided to max out their HoM on multiple characters. Those that have been focusing on a single character (which I would gather many of the dedicated HoM completionists have done) aren't impacted by this at all, other than for the lost opportunity cost of playing their other characters.
As a result, I don't see this update negatively impacting but a very minor portion of the GW community.
Dev Update: Hall of Monuments Changes
14 pages • Page 13
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Originally Posted by Shadowmoon
"Please note that the armor statues in the Monument to Resilience will reflect the appearance of the character currently in the Hall of Monuments, not the character that originally displayed that armor set."
That means to me that you put your Warrior FoW in, you go into your hall with your necro, it will display your necro wearing necro FoW. |
a) Warrior puts Obsidian armor into HoM
b) Warrior goes into HoM, and can see his himself, with all of his armor, including Obsidian
c) Necro, without Obsidian armor, goes into HoM, and does not see Obsidian armor, but sees the sets that he has acquired
d) Necro buys Obsidian armor, and puts it into HoM
e) Necro now sees Obsidian armor, plus his others
The key is this:
Quote:
| not the character that originally displayed that armor set." |

K
I would watch A-net’s wording on this if I were you. I know many people are hyped up about this but I find that with A-net’s past decisions, it will instead add more confusion regarding the HoM then the actual truth about it. Let’s just say I rather wait to know what I am going to get before I put things way beyond their perspective. This goes hand to hand with the unlock system that will be coming with GW 2, since past lessons have taught me better.
K
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Originally Posted by DreamWind
Fixed your post.
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Besides, you can't "fix" a quote when it's directed at an individual post... nice try though?
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Originally Posted by KamikazeChicken
HoM is no incentive for GW2 when it's just going to be aesthetic rewards.
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Quote:
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Originally Posted by KamikazeChicken
Besides, you can't "fix" a quote when it's directed at an individual post... nice try though?
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C
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Originally Posted by prism2525
any possibility that they make some titles THEMSELVES account-wide? Like.... treasure hunter?
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I'm still waiting for the day that they give characters that were born before the introduction of the survivor title a chance to max it. But don't see that comming...
nice but I am still ticked off that the ONLY armor you cannot display in the HoM is the Dwarven and the fact that Anet didnt tell any of us about this restriction until numerous of us had gotten our armor and turned in what we thought was a bug..THEN anet tells us it cannot be displayed. Anytime you spend that much on armor..it should be displayed. Yes I know this is bringing up an old gripe but I am still ticked off bout this
B
I kinda liked it the way it was before, as I was getting used to having a "main" character with achievements and secondary characters. Personally would have preferred it if they just made certain titles account based like treasure hunter.
Well guess this means I'm officially retired from doing any more HM stuff.
Well guess this means I'm officially retired from doing any more HM stuff.
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Originally Posted by Grunntar
I interpret it completely different, (for the shared Hall of Monuments):
a) Warrior puts Obsidian armor into HoM b) Warrior goes into HoM, and can see his himself, with all of his armor, including Obsidian c) Necro, without Obsidian armor, goes into HoM, and does not see Obsidian armor, but sees the sets that he has acquired d) Necro buys Obsidian armor, and puts it into HoM e) Necro now sees Obsidian armor, plus his others The key is this: Quote:
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Meaning:
1) Warrior puts in Obsidian Armor into HoM
2) Necro enters account-based HoM
3) Necro sees necro in a necro Obsidian armor, even though a necro obsidian armor was never put up.
4) Necro does not see a warrior in obsidian armor.
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Originally Posted by KamikazeChicken
HoM is no incentive for GW2 when it's just going to be aesthetic rewards. I probably won't join GW2 since it reads like it's doing away with monks. >.>
Besides, you can't "fix" a quote when it's directed at an individual post... nice try though? |
).2) can you cite your source for "reads like its doing away with monks."? I don't recall seeing that. Besides, the worse a monk will get is either a revamp, or a replacement. You MUST have a healer.
3) You can always fix posts that are not fully correct
.C
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Originally Posted by Ctb
The irony is dense with this one...
Again, I implore you: go away. And quit whining. |
The problem that many have had with HOM is the requirement to grind multiple characters.
This is now solved by making account wide. But this doesnt take away the grind at all and continues to reward grinding instead of skill.
So the problem is still there. Most people have accepted grinding. I see it as the flaw.
It is stupid. And my opinion is valid, wether you like it or not.
Ive had many ideas to solve this before, but it requires radical shift in thinking and most people too uncomfortable with thinking much less radical thinking.
Yay! Now if only they can make these changes:
Glad I didn't blow money on the Destroyer bow to add, I didn't like it anyway. I'd rather have the Tormented one. Seriously hope they don't skyrocket in price too much...
- Allow Dwarven armor to be added
- Allow more customization to monuments (select which title statues, pets, etc. go where instead of completely random)
- Allow all weapon types to be added
- Let each type of pet have its own statue (especially rainbow phoenix)
Glad I didn't blow money on the Destroyer bow to add, I didn't like it anyway. I'd rather have the Tormented one. Seriously hope they don't skyrocket in price too much...
