Koss vs. Melonni

2 pages • Page 1
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chesterocks7
Frost Gate Guardian
• #1
ok, so i now have both koss and melonni fully decked out with awesome equipment, included elite armor with full runes and insignias. they also both have pvxwiki builds (because i dont have the time or patience to find out what skills they use well or not). koss has the cleave build while melonni has the wounding strike build. so basically what i want to know is, when should i use one over the other? ive been using koss as my tank, and i decided to buff up melonni for doing the HM missions that require her. ive already seen that koss' build works well, haven't tested melonni's yet, but im assuming it will work well cause it received a "great" rating on pvxwiki. so when would you guys suggest using melonni over koss or vice versa?
Abedeus
Abedeus
Grotto Attendant
• #2
None. Use 3 necroes, 3 elems or 3 paragons. Melee suck. Or use D/N order if you are melee/ranged.
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Tyla
Emo Goth Italics
• #3
Melee heroes suck due to the AI, but if I had to take one I would go with Melonni as a Wounding Strike Spiker.
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chesterocks7
Frost Gate Guardian
• #4
Quote: Originally Posted by Abedeus
None. Use 3 necroes, 3 elems or 3 paragons. Melee suck. Or use D/N order if you are melee/ranged. if youre not going to answer the question, dont waste your time posting.
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chesterocks7
Frost Gate Guardian
• #5
Quote: Originally Posted by Tyla
Melee heroes suck due to the AI, but if I had to take one I would go with Melonni as a Wounding Strike Spiker. im not really bringing them for their smart use of skills, moreso as tanks. i was just wondering what situations a dervish hero would be more beneficial than a warrior.
RiKio
RiKio
Krytan Explorer
• #6
Always

[Avatar of Melandru]
12 caracteres
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Tyla
Emo Goth Italics
• #7
Quote: Originally Posted by chesterocks7
im not really bringing them for their smart use of skills, moreso as tanks. i was just wondering what situations a dervish hero would be more beneficial than a warrior. Tanks...? Tanks are bad, damage dealers are good.

And Dervs basically have insane damage. Warriors also do, but Dervs have a 3 second on demand recharging deep wound skill and have the ability to hit 3 enemies to cause strong splash damage.

And Derv heroes can use their bar alot better I've found. Mainly because it's energy based though.
Stormlord Alex
Stormlord Alex
Grotto Attendant
• #8
Melonni is slightly less shit than Koss because she can play a D/N orders derv.
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chesterocks7
Frost Gate Guardian
• #9
Quote: Originally Posted by Tyla
Tanks...? Tanks are bad, damage dealers are good.

And Dervs basically have insane damage. Warriors also do, but Dervs have a 3 second on demand recharging deep wound skill and have the ability to hit 3 enemies to cause strong splash damage.

And Derv heroes can use their bar alot better I've found. Mainly because it's energy based though. obviously not soley as tanks. the cleave and wounding strike build both got "great" ratings, so they are dmg dealers. so far ive used them when i need a more reliable tank then minions.

thats good to know about the derv's ability compared to the warrior. ill have to test her out to see how much better she does than koss.
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chesterocks7
Frost Gate Guardian
• #10
Quote: Originally Posted by Stormlord Alex
Melonni is slightly less shit than Koss because she can play a D/N orders derv. if i asked which one you think is better and why, this post might have actually been worth something.
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Tyla
Emo Goth Italics
• #11
Quote: Originally Posted by chesterocks7
obviously not soley as tanks. the cleave and wounding strike build both got "great" ratings, so they are dmg dealers. so far ive used them when i need a more reliable tank then minions. Well Wounding Strike is currently the most powerful Derv build, and can be used quite brainlessly, so it gets it's medal.

Although, tanking is still bad. However, holding aggro isn't.

I wouldn't call PSpirit and Shield of Abs. tanking.
Abedeus
Abedeus
Grotto Attendant
• #12
Quote: Originally Posted by chesterocks7
if youre not going to answer the question, dont waste your time posting. That's why I told you about D/N orders.

Btw, really don't trust melee AI. It really sucks. AoE scatter makes them useless, they often attack wrong target, sometimes aggro monsters when not supposed to...
Squishy ftw
Squishy ftw
Desert Nomad
• #13
Melonni, just because of wounding strike.
Turtle222
Turtle222
Wilds Pathfinder
• #14
Use melonni, spammable wound is better than cleave.
Darkside
Darkside
Krytan Explorer
• #15
Quote: Originally Posted by chesterocks7
if i asked which one you think is better and why, this post might have actually been worth something. ...yah and your post was? Oh wow this one isn't either isn't that fantastical!
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Turbobusa
Forge Runner
• #16
Melonni knows howto kill sh*t with wounding strike.
Koss only knows how to frensig.
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chesterocks7
Frost Gate Guardian
• #17
Quote: Originally Posted by Darkside
...yah and your post was? Oh wow this one isn't either isn't that fantastical! 12 yr-old trolls ftw?

when you ask a question and someone tells you something that has nothing to do with the question, its not exactly the same as telling them that they werent very helpful.
Darkside
Darkside
Krytan Explorer
• #18
Quote: Originally Posted by chesterocks7
12 yr-old trolls ftw?

when you ask a question and someone tells you something that has nothing to do with the question, its not exactly the same as telling them that they werent very helpful. Yah how stupid of Alex to tell you WHY Mel is better...because that is just completely off topic.
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chesterocks7
Frost Gate Guardian
• #19
Quote: Originally Posted by Darkside
Yah how stupid of Alex to tell you WHY Mel is better...because that is just completely off topic. actually yes, because i asked which situations each one is better for, not which one he thinks is better. his answer had nothing to do with what i asked.
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chesterocks7
Frost Gate Guardian
• #20
Quote: Originally Posted by Tyla
Although, tanking is still bad. However, holding aggro isn't. i dont play melee classes, so i dont really understand the difference between tanking and holding aggro. isnt it pretty much the same thing?