The Balanced Hero Team HM (better than sabways imo)

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slayer5555
Ascalonian Squire
• #1
Yes u read it good, better than sabways.
First of all i'd like to say this teambuild has been tested by lots of players,
and they still thank me for giving it to them. I even made my legendary vanquish very easy with it.

Changed some things to the builds with the tips posted here

Balanced
Ah balanced team doesn't have the same synergy as sabways, but that sure doesn't mean it's a bad thing.
As sabways mostly depends on the dmg of others, balanced does the dmg directly.

Your role
Just as sabways, it doens't matter what profession u are as long as u do dmg.
My build looks like this:
[skill]Ursan Blessing[/skill][skill]I am unstoppable![/skill][skill]Ether feast[/skill][skill]Ether signet[/skill][skill]Backfire[/skill][skill]Empathy[/skill][skill]Optional[/skill][skill]Flesh of my flesh[/skill]

Yes it's a simple Ursan build, only thing is that once u get out of bear u can directly attack becus of the ether signet.
Use backfire if the enemies heal to much.

I understand that there are alot of ursan haters and people who ain't got a high rank yet.
Therefore a simple nuker or heavy damager would do the trick.

The Hero's
The Balanced hero team looks like this:

Elementalist/Dervish:
[skill]Fire Attunement[/skill][skill]Aura Of Restoration[/skill][skill]Mystic Regeneration[/skill][skill]Savannah Heat[/skill][skill]Teinai's Heat[/skill][skill]Searing Heat[/skill][skill]Breath Of Fire[/skill][skill]Meteor Shower[/skill]

OR

[skill]Fire Attunement[/skill][skill]Aura Of Restoration[/skill][skill]Breath Of Fire[/skill][skill]Savannah Heat[/skill][skill]Mark of Rodgort[/skill][skill]Fireball[/skill][skill]Glowing gaze[/skill][skill]Renew Life[/skill]

Build 1: As u can see the E/D hero's part is to do the area dmg, since in HM foes run of faster when in AoE the Meteor Shower will prevent the scattering.
NOTE: Even though it doesn't look like it, the ele can keep the AoE up, since the first skill is recharged as soon as he uses his last skill, etc etc.
He also selfregen, which enlightens the part of the monk.
Build 2: As most people like the burning to do aditional damage, this build will take care of that. Mark of rodgort+ Fireball and Glowing gaze is a good e-managment and burning combo.

Equipment:
The hero needs the +1 fire magic and +3 fire magic, +60hp staff (and if possible also a half recharge time), fill the rest of runes and insignias's with energy.
Health should be like 480 and energy around 90.
U can adjust this to whatever u like.
Put on Guard.

The Attributes:
Fire Magic 12+1+3
Energy Storage 10
Earth Prayers 8

Skill Template:
OgpjowM6KO4CaB7lsWEJGGRgBA


Necromancer/Dervish
[skill]Jagged Bones[/skill][skill]Animate Bone minions[/skill][skill]Blood Ritual[/skill][skill]Foul Feast[/skill][skill]Mystic Regeneration[/skill][skill]Death Nova[/skill][skill]Dark Bond[/skill][skill]Infuse Condition[/skill]

The part the necro plays here is Minion Bombing and Condition controlling, he also got enough energy so he can easily give bloodritual to give energy where needed.
He also have alot of self regen, and takes almost no dmg because of dark bond.
The beauty about this build is that he can get 10 minions easily, even in area's with almost no corpses.

Equipment:
He needs the +1 and +3 Deathmagic, fill up with a mix of energy and health.
U could also use the insignia with +5 armor per minion.
Staff can be chosen at own preferances.
Health should be around 480hp and energy around 47.
Put on Guard.

The Attributes:
Death Magic 12+1+3
Soul Reaping10
Earth Prayers 8
Bloodmagic 2

Skill Template:
OApjUwG6KSLVVBJg4BsXoBKCLCA


Monk
[skill]Word of Healing[/skill][skill]Signet of Rejuvenation[/skill][skill]Patient Spirit[/skill][skill]Dwayna's Kiss[/skill][skill]Dismiss Condition[/skill][skill]Cure Hex[/skill][skill]Guardian[/skill][skill]Restore Life[/skill]

Massive amount of healing at a low energy cost, blocking in case he's in need of it.

Equipment:
Healing prayers +1 rune, give him an average amount of energy and if possible a high amount of health. So he will avoid getting aggoed all the time.
Health should be around 550hp and energy around 50.
Put on avoid combat.

The Attributes:
Healing Prayers 12+1
Protection Prayers 6
Divine Favor 11


Skill Template:
OwEV04nAXaUNSj4upBcjYTb6jvQmAA


Usage
Can be easily used to vanquish and is probably fasters than sabways.
Of course as usual, divide the aggro by not running in massive mobs.
A good lure is always in place.

4 man team
It can be used to do 4man vanquishes.

8 man team
If u got hench at ur disposal I recommand u to take 3melee's and an additional monk.

Area's
Almost every area can be vanquished with this, so beneath u can find a list of area's u can't vanquish with this build.

Prophecies
-Majesty's Rest (because of Rotscale)
-Eastern Frontier
Factions
-Sunjiang District
-Divine Path (is possible if good lure)
-Archipelagos
Nightfall
-Arkjok Wand
-Joko's Domain
-Wurm area's can be difficult if not closely watched at the death penalty, cus the dp in wurms aren't realy noticeable.



Have fun trying it out, and let me know if u like it.
payne
payne
Desert Nomad
• #2
sorry but I lost interest as soon as I saw the human roll was Ursan...sorry!

and the ele is just a mod on the HB capper ele...and as I hate that build....eh-he
j
jiggles
Desert Nomad
• #3
if you cant vanquish some areas with it then its not better than sabway.

Plus in my experience heros rarely use FF.
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slayer5555
Ascalonian Squire
• #4
Quote: Originally Posted by payne
sorry but I lost interest as soon as I saw the human roll was Ursan...sorry!

and the ele is just a mod on the HB capper ele...and as I hate that build....eh-he lol if u read on, it says u don't need to be ursan.
s
slayer5555
Ascalonian Squire
• #5
Quote: Originally Posted by jiggles
if you cant vanquish some areas with it then its not better than sabway.

Plus in my experience heros rarely use FF. LOL i'd like to see sabwyas do rotscale xD
zling
zling
Desert Nomad
• #6
he said u could use a regular nuker or other damage dealer if you're a ursan hater...
btw I think a SY melee spammer would fit in this build better than ursan/nuker. BHA+Epidemic Ranger will also do wonders for this build.
but yeah if you play a caster class, even Monk than you should concentrate on damage here.
also not sure if the Monk setup is optimal, pure healers that arent HB usually fail, and in 4 man arenas you have 0 prots which is very dangarous, especially without some protection from the midline.
Breakfast Mc Rit
Breakfast Mc Rit
Krytan Explorer
• #7
Quote: Originally Posted by slayer5555
LOL i'd like to see sabwyas do rotscale xD If both can't (hypothetically) do Rotscale then how does it make yours better?
ac1inferno
ac1inferno
Desert Nomad
• #8
You have a jagged bones bomber just like sabway. I think thats what makes the strength of both of the builds. As long as you have enough damage to kill things and put out bodies, the bomber takes care of the rest. The person doesn't really matter, but you have a sh ele that does aoe just like the ss necro in sabway. The monk and the n/rt in sabway is also similiar in a sense that it's a healer that has very good e-management.
j
jiggles
Desert Nomad
• #9
Quote: Originally Posted by slayer5555
LOL i'd like to see sabwyas do rotscale xD LOL i did rotscale with sabway, in HM ofc
payne
payne
Desert Nomad
• #10
Quote: Originally Posted by jiggles
LOL i did rotscale with sabway, in HM ofc but accordingly your a necro? 4necs would beat rotscale due to heavy hexing etc..

and to those who said if you read on it said u dont need UB...but if you read my comment I didnt read on after the bit showing ursan as the elite for ppl....except a brief look at the heroes
Hara Makoto
Hara Makoto
Frost Gate Guardian
• #11
hey slayer!

well i'm in his guild and yes these do work better than sabway , when i've done vanquish with him . i know i'm gonna get flamed for this , and i'm sure i'll have many on me like a tonne of bricks , however these do work very well and are very reliable hero builds . please atleast try them out before you judge them .

good work slayer
FlamingMetroid
FlamingMetroid
Jungle Guide
• #12
OMG hay gize, I totaly haz a mediocre hero build that I think is better that subways!111
s
slayer5555
Ascalonian Squire
• #13
NOTE: For some reason the discription of foul feast is wrong,
its a soul reaping skill, which steals conditions from other allys and gains energy and health for every condition
Sethellington
Sethellington
Jungle Guide
• #14
lol @ metroid
The Meth
The Meth
Desert Nomad
• #15
The day people start calling a group with ursan a balanced group is the day I contemplate slitting my wrists.

Also, the oh so great ele build that spends 10 seconds nuking and 20 seconds sitting on its ass doing nothing is a sure sign of fail.

And since when did a monk need half of their bar doing the same thing? Waste of space and the AI ends up using weak heals when it should just use WoH + 1 other heal.

sabway is weak and overrated btw
angmar_nite
angmar_nite
Jungle Guide
• #16
Less rebirth, more prot, more versatile mm, more success ele, less nuke, more utility.

Bad.
Rushin Roulette
Rushin Roulette
Forge Runner
• #17
This is another proof that oyur trio build is way sub par;

Quote: Massive amount of healing at a low energy cost, he got bonetti's defense for energy upkeep and blocking in case he's in need of it.

Equipment:
Healing prayers +1 rune, give him an average amount of energy and if possible a high amount of health. So he will avoid getting aggoed all the time.
Health should be around 550hp and energy around 50.
Put on avoid combat. Yor monk lacks any Energy management what so ever. The only way for him to get energy is to either regen normally with the 4 pips, or to stop monking and go into melee range for 4-11 seconds depending on how long Bonettis lasts (and he has to stop monking, or else he is dead in a few seconds because the skill ends prematurely if he uses another skill.

Compare that to teh N/Rt in the sabway build... infinite energy from minions and foes dying and triggering free +12 energy boosts 3 times every 15 seconds due to soul reaping.

Skills that cast nearly instantanious, others that give massive party wide healing every few seconds and if the N/Rt gets attacked he/she casts one of the weapon spells on him/herself which not only heals, but also damages the attacking foe at the same time.

However I give you credit that you are at least workign on other non-cookie cutter builds yoruself instead of usign a pre fabricated build form some one else.
s
slayer5555
Ascalonian Squire
• #18
Well all I know is that i got loads of thnx about this build ingame, meaning by people who actualy used the build.
There are loads of build that wouldn't work in theory yet they do great if used.
If u don't want to use it fine, it has been proven wurthy.
And it has been tested as i got legendary vanq in a week with this teambuild.
Stormlord Alex
Stormlord Alex
Grotto Attendant
• #19
Quote: Originally Posted by ac1inferno
You have a jagged bones bomber just like sabway. I think thats what makes the strength of both of the builds. Except the JB bomber also gives everyone infinite energy in Sabway, fuelling the Curse nec (better damage dealer than the ele, strong defense shit and sexy synergy with minions) and the /Rt healer (better than a monk hero, period).
m
majikmajikmajik
Wilds Pathfinder
• #20
Quote: Originally Posted by slayer5555
If u don't want to use it fine, it has been proven wurthy.
And it has been tested as i got legendary vanq in a week with this teambuild. that doesnt prove it works, that proves you got too much time on your hands..lolz